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Lego's Ultimate Elven Thieving guide [WIP]


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Poll: Is it ready? (4 member(s) have cast votes)

Do you think the Guide is done?

  1. Yes (3 votes [75.00%] - View)

    Percentage of vote: 75.00%

  2. No (1 votes [25.00%] - View)

    Percentage of vote: 25.00%

  3. Almost- if this what is it missing? (0 votes [0.00%])

    Percentage of vote: 0.00%

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#21
Steph
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Crystals are cheap enough to recharge in bulk I think
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[2:21:46 PM] Baldvin | Leik: these comp reqs are so bad
[2:22:36 PM] Arceus Dark: Time to get...req'd?

#22
cowmaster187
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if so then it should cut out a ton of time spent running about

 

rates could go up significantly.

 

~~~legoman187~~~


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~~~legoman187~~~


#23
Steph
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I'll begin using my seeds to teleport and track rates. If I would stop getting elite clues
Posted Image

[2:21:46 PM] Baldvin | Leik: these comp reqs are so bad
[2:22:36 PM] Arceus Dark: Time to get...req'd?

#24
cowmaster187
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lel. interesting stuff in my excel sheet atm. 

 

~~~legoman187~~~


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~~~legoman187~~~


#25
BattleThingz
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Very nice guide so far, I like it. Good details!


More old-school than you know...
 

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#26
Steph
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1 hour under Meilyr/Iowerth VOS

 

Starting exp: 15 136 806
Ending exp: 15 522 285

 

Total exp: 385 479

 

No running, only teleporting.

No ardy 4/ibis/clan ava
10% thieving aura.

 

Didnt track clans :\ mostly the higher end ones (Meilyr, tratralhohrhaoraoeaern cryws heffin and amlodd) voice on Meilyr/Iowerth

 

 

Also your first post has Meilry VOS xp as 194, I'm getting 204

yQbqtr4.png

 

and you have No VOS as 160, I'm getting 170

BM2Wpd0.png

 

Everything else was matching up though


Posted Image

[2:21:46 PM] Baldvin | Leik: these comp reqs are so bad
[2:22:36 PM] Arceus Dark: Time to get...req'd?

#27
cowmaster187
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that is very interesting, i noticed that as well, but that means mealier breaks the pattern for some reason.

 

Thanks for the kick to fix it though. Ill have to make sure the others are right now. 

 

also I am surprised that without ardy 4 you are getting those kinds of rates. interesting indeed. 

 

~~~legoman187~~~


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~~~legoman187~~~


#28
Steph
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I was teleporting and using a preset with crystals/exo, banked at heffin crwys and traeerhorraeaeaen

I assume with the extra stuff you could hit 400k fairly consistently
Posted Image

[2:21:46 PM] Baldvin | Leik: these comp reqs are so bad
[2:22:36 PM] Arceus Dark: Time to get...req'd?

#29
cowmaster187
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ill do some testing with it post haste. probs not tonight though.

 

~~~legoman187~~~


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Clicky siggy for blog

Thanks Pendonub for fancy new sig

Thieving guide[WIP]

Loyal player since May 2005 and member since November 2005 and Tifer for many years

~~~legoman187~~~


#30
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OK did some updates and some fixes. is there anything you guys think i should move to the second post to make it less cluttered? also what suggestions do you have for improvements

 

~~~legoman187~~~


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Thanks Pendonub for fancy new sig

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~~~legoman187~~~


#31
Arceus
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Just as aesthetics, it may be useful to put links to each section and throw in 'Return to top' links once in a while :).


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?
---

 

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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

#32
cowmaster187
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How do i do that within the post? That is something i wanted to do, I am just unsure how.

 

~~~legoman187~~~


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Thanks Pendonub for fancy new sig

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~~~legoman187~~~


#33
Arceus
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Add anchors to the appropriate places, then anchor links.  You use the two buttons on the toolbar indicated in the picture below:

 

EngaHi1.png

 

The one on the left is used to put an anchor right here ---> <---, and the one on the right to create a link back to said anchor.

 

Like this..

 

It's more fully explained on this thread.


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?
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cWCZMZO.png
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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

#34
cowmaster187
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Cool thanks, Ill be doing that for sure.

 

~~~legoman187~~~


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Thanks Pendonub for fancy new sig

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~~~legoman187~~~


#35
cowmaster187
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Ok navigation should be super easy now, I may have gone a bit overboard with the links admittedly, but I think they are ok

 

~~~Legoman187~~~


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Thanks Pendonub for fancy new sig

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~~~legoman187~~~


#36
Arceus
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Very nice!  =)


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?
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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

#37
cowmaster187
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I have another question for Arceus or any one else that may know. Is there a way to, in the post, have a comment line that doesn't show up when it is edited for instance in most coding languages i have used there is a sumbol that you can use that doesn't affect the code and acts as a place where you can block code from running. is there such a thing in forumese?

 

This may need to get shifted to tech support or else where I am not sure

 

~~~legoman187~~~


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Thanks Pendonub for fancy new sig

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~~~legoman187~~~


#38
Arceus
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Will wrapping it in code tags work?  I.e. turn formatting off, and type
 

[code]
Some text where you want specific symbols ignored
[/code]

 
Then it should allow you to type things that would normally get formatted without executing the formatting, which is what I think you were trying to do? For example you could type out:

[b]This makes bold text[/b]
[u]This underlines it[/u]
etc...

Actually scratch that, that's probably not what you wanted.  But I'll leave it here anyway in case you find it useful :P.


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?
---

 

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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

#39
cowmaster187
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yeah i knew about those. 

 

I am asking for something along the lines of a hide tag in practice, but doesn't show up except when editing the thread. 

 

To tech support!

 

~~~legoman187~~~


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Thanks Pendonub for fancy new sig

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~~~legoman187~~~


#40
Arceus
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It's definitely worth a try asking there but I think for the most part it's an issue with BB code not supporting some things that HTML does.  May I ask which symbol specifically you're trying to have displayed?
"Fight for what you believe in, and believe in what you're fighting for." Can games be art?
---

 

cWCZMZO.png
l1M6sfb.png


My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.




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