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10th Nov 2014 - Prifddinas - Lost City of the Elves - Part 2

Update

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#61
strilmus
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harping 8k harmonic dust is roughly 600k crafting exp, in the most tedious manner possible

 

and after that it still requires items that got pricejacked in the market

 

for tools that will never pay back what you used to make them and the time spent on them, a shining symbol of the double standard of skilling gear vs combat gear

 

jagex: we have no idea what endgame actually means, we just sort of go through the motions, make the numbers bigger and the number biggerers bigger and hope the players interpret this as good design

 

yes, playing and tuning a harp are related to crafting and construction, you're just not looking at it hard enough


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#62
Jon Arcane
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Elf City Patch Notes - QFC: QFC: 15-16-301-65515900

 

Hey everyone,

 

Elf City Batch 2 included a number of updates to Elf City Batch 1. To keep tabs on what we have changed, please look over the list below.

 

Also, there are a number of changes that we promised to make to Batch 1 that are not included here. Never fear, these are still on the way: we are planning to constantly update the city, and we have simply been tied up with getting Batch 2 to you!

 

Graphics:

• Falling leaf particle emitter for the Crwys area

• Added clan names to the Elf City world map

• Made the portals in the Tower of Voices unique colours, to ease differentiation

• Crystal weapon and teleport seeds have unique models

• Spirit tree is animated!

Content:

• Musicians added to the Batch 1 area

• Crystal implings added to the tree-shaking scrimshaw (while under the Crwys Voice of Seren)

• Crystal seeds, including attuned, added to a number of Batch 1 drop tables

• Moved the POH in the Tower of Voices to the Ithell section (and the estate agent)

• Added Essyllt to the Iorwerth Manor for those who kept him alive

• Added the Seren Necklace to encourage pickpocketing of all eight families

• Musician gear added to the droptables of all pickpocketing targets

• Harmonised rocks should now appear in the Trahaearn section (Lady Trahaearn will announce when rocks become harmonised)

• Added more ways of gaining a crystal acorn, particularly from pickpocketing and combat

• Allowed players to rewatch the Elf City cutscene by talking to Arianwyn

• Coeden now sells plant pots with soil and watering cans

• Imcando pickaxe to give Smithing XP when used on corrupted ore

• Brawling gloves have become rarer on pickpocketing drop tables

• Seeds swapped with logs on Crwys pickpocketing drop tables

• GP rates lowered from pickpocketing drop tables

• Added a water source to the Crwys area

• Crystal shields, wards, deflectors now require a crystal armour seed to create (new item)


#63
Aslan
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New Crwys pickpockets: flax, yew logs, magic logs.  Gold has been changed to 150-313, by the looks of it.

 

Been pickpocketing Iorwerth elves.Got 10 sharks in 3 strikes, at level 98 thieving. Seems they did more than rework the GP table.



#64
Yoko Kurama
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They didn't add a Summoning Obelisk and Prayer alter to the Max Guild, which they said they'd do at Batch 2. One of the most important things and they seem to have forgotten about it.

 

Also, again, [bleep] these requirements. There are like 20 different requirements and every single one of them is RNG based. Every single one. What is the matter with their irrational obsession with luck?

 

Currently I am trying to do the Impling requirement (I have all but 2, Kingly and Dragon), and absolutely no luck with those two, despite spending time at Puro Puro and using almost 2 tree-shaking scrimshaws at Elder Trees and Mage Trees and even Ivy (they said in that once batch 2 hit using Tree Shaking Scrimshaw at Elders would be the best way to get implings - what an unequivocal and transparent lie). My scrimshaw seems to only attract a few of the common implings and recycle through those. I should not have to spend this much time on one part of one luck-based requirement out of 10 or whatever.

 

Just total bullshit. Again, [bleep] their incessant child-like obsession with the RNG.



#65
Saradomin_Mage
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Apparently, tree shaking scrimshaws will spawn crystal implings only when the voice of Seren is active in the Crwys sector.

Kinda pissed off that the 200 lap req for Hefin title doesn't count laps where you use shortcuts. What.

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In real life MMO you don't get 99 smithing by making endless bronze daggers.


#66
Yoko Kurama
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Apparently, tree shaking scrimshaws will spawn crystal implings only when the voice of Seren is active in the Crwys sector.

Kinda pissed off that the 200 lap req for Hefin title doesn't count laps where you use shortcuts. What.

 

Lolwat. Thankfully I don't take shortcuts, as they mess up Velocity. All these hidden trolls...



#67
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I'm glad I scratched my plans about obtaining completionist cape and decided to just go for the XP capes instead. From the looks of it I've saved myself alot of headache so far. :D


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#68
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At this point of my life, I can't be bothered aymore with the insane stuff they are adding these days to the comp cape, so I heartfully agree.



#69
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I used to be really annoyed when I didn't get comp back straight away, but now I have just accepted its probably going to take a month or 2 to get it back now. I'm fine just using Avas alerter at Araxxor instead of comp ,and at least the teles still work on the comp cape even if you can't equip it.  

 

Don't get me wrong I'm really not very happy at the prospect of the emote, moss, or implings, but I don't want to make it completely ruin my experience of the city by forcibly grinding it

 

I really enjoyed my first evening in the city and focused on the smaller tasks, like mining the sandstone, getting the crystals and music, starting on the shadow cores, a few agility laps. A bit of everything. I also got nice and lucky and received a recipe from the motherlode maw :)

 

I also did 250 crystal dust AFK when I was doing other things, and while its slow I do not think its unbearably slow. Its something good to just leave your character doing when you have other tasks to do and I'm sure I'll be able to upgrade my hatchet in a week or two.

 

One comment I would make is the drop rate of the cores from the divination area seems way to low to even consider being worthwhile as an alternative form of divination. 



#70
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Batch 2 is incredibly disappointing compared to batch 1. The only thing worth doing there (to me at least) is the Agility course, Edimmus (and daily maw of course) and the crystal hatchet/pickaxe, which is a one time thing anyway.

Not to mention these god awful comp requirements. They are all [bleep]ing RNG based, why the everloving [bleep] are they forcing a trim playstyle on regular comp cape? Completionist cape is supposed to make sure you have done and achieved all the important stuff in the game, such as quests, tasks, prayers, spells and things like that. How the [bleep] does 200 Agility laps or picking 200 moss seem important enough to be required for Comp cape?

And why do we have to acquire titles? We never had to acquire titles (which are perhaps my single most disliked updates to ever hit Runescape) to get comp cape before.

Jagex, you can [bleep] right off with these requirements. Incredibly disappointing.


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#71
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i'm not really sure why they nerfed attuned crystal weapons to match chaotics if they're significantly harder to get


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#72
Yoko Kurama
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So more on my Impling adventures:

 

- A friend ended up getting a Kingly on the same world in Puro Puro (I didn't see it, it spawned just as he was going to log out).

 

-I sent my noob in Puro Puro while I AFK'ed Crystal Trees with Tree-Shaking (again, those scrimshaws are a total scam, they don't get you any of the good Implings, they only get you the common ones that are easily found in Puro Puro)).

 

-My noob finds a Kingly Impling, binds it, I am almost there on my main, but someone else gets there and snipes it (though he gave me the Jar, but still). So back to Crystals.

 

-Then I find a Dragon Impling on noob in Puro and bind it for a few mins (as I prepare to log off on noob so I can log in main), and as I am getting there on my Main and my noob finally logs out, someone else is there (though no Butterfly Net, he seemed to be holding the Dragon impling I found for someone else). I get there and manage to catch it, to the lament of that tresspasser (and his friend).

 

Seriously, I wish serious misfortune upon the J-Mod who thought this was a good idea.



#73
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Shortly before batch 2 release, the frequency of reward drops from completing laps of the Hefin agility course needed to be reduced to balance the amount of wealth and XP it provided.

This has had an undesirable impact on the frequency of cosmetic reward drops, like the serenity post emotes.

As such, I've made a fix today to add separate reward rolls for the emotes and worker outfit.

The fix is currently with RC testing, and I'm hoping for it to be hotfixed later this week.

If you're a maxed completionist grinding the course, and have achieved the 200 laps for the Hefin title, I'd suggest switching to other activities in the meantime. When this fix is released, you should find that these rewards are significantly easier to acquire.

Mod Stu just posted this on recent updates.
QFC: 15-16-893-65516130


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#74
Yoko Kurama
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Another reason why they should just add a grace period for Comp, if they are going to do stupid shit like add Trim-style requirements, and then have stupid bugs that people have to wait a week or two for them to fix.



#75
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Just you wait until the Ungraced Trimmed Completionist Capers start flaming the Graced Trimmed Completionist Capers!


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#76
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Question: do supreme overloads boost you again every 15 seconds like normal overloads. Or are they just a 16%+4 initial boost that slowly drops?   I.e. can they be used with sara brews?



#77
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I'd assume they give the boost every 15 seconds like a normal overload. If they didn't then they'd be rather...well...terrible


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#78
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Question: do supreme overloads boost you again every 15 seconds like normal overloads. Or are they just a 16%+4 initial boost that slowly drops?   I.e. can they be used with sara brews?

 

Yes they do but IMO they aren't worth it.


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#79
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Are they not cheaper/very close in value as you only need to add supers to get 2 more doses of overload. (I've not done any calcs yet)



#80
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The most enjoyable part of this update for me has been all the ex-comps (not to be confused with ex-cons, obviously) complaining about all the new requirements. Meanwhile, i've been able to acquire many of those reqs just trough normal gameplay, just doing what i enjoy doing in scape. At 5 recipes right now, including both level 99 pots unlocked. Only thing i haven't really liked about the update is the level 95 recourse dungeon as the divine locations are on the same limit as normal(although they talked about them not being).


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