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Behind the Scenes - March 2015


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Behind the Scenes - March 2015
 
Dimension of Disaster – Members only Quest
 
On main update this month is our highly anticipated 200th Quest, and with it comes a huge amount of new content for you to enjoy.
 
Ever imagined what it would be like if the hero never existed? Bosses have won, cities have been taken over because you just weren't there to stop them. In an alternative version of our history, Zemouregal rules “New Varrock”, an ominous city filled with the living corpses of all your previous allies, friendly shopkeepers and the poor old Varrock guard.
 
In total there are 5 parts to this ridiculous and comical adventure, each a humorous take on one of our existing Varrock quests, with increasingly difficult requirements to access. You’ll also need to make some cash since you won’t be able to access your bank in this new world, dealing in Zemomarks to earn the gear you need to succeed… aww, it’s just like being a noob again.
 
To help you with this there’s a task set to complete with a few special assignments to, once again, rescue poor old Gertrude’s cat! The content is full of that nostalgic buzz you’ve told us you want, with familiar music, hidden rewards and celebrations of all things RuneScapey. The content is jam packed full of rewards for completing each part of the quest, the task set, and from Gypsy Aris’s special shop.
 
Boss Practice Mode – Members Only
 
Are you one of those players that looks at a boss monster in the news and thinks 'That’s cool, but I’d just get owned'? Perhaps you’re an experienced boss fighter but would love a way to try out different tactics without the threat of death? Well, we have the perfect solution for you – and it’s called boss practice mode.
 
When you enter a boss lair you'll see a practice option, which will mean you can die safely, but not earn XP or loot from the possible kill.
 
We’ve also added rewards for players who take new boss killing players into their groups. If you earn a kill with players who’ve killed the boss less than 10 times, you’ll earn kill points to spend on some awesome cosmetic gear to show off your helpfulness.

 

In other news

 

There’s lots of other great stuff going on this month, like changes to the instancing system for bosses, making it easier for you to re-join rentals after restocking, and a result from months of discussions on the forums we’re finally ready to release our new look skillcapes, so keep an eye out for those.
 
The outfit on Solomons Store this month is something really special, A Dark Lord Pack featuring crazy animations and a fearsome looking costume, plus we’ve got a few new potions to give your character some unique skin tones.
 
The BETA servers are getting some new content to try out and feedback on too, like the rework to the death system, a crazy mash up of legacy interfaces and EOC action bars and a new “Drop pickup” system that allows you to grab multiple piles of loot in one easy click. The BETA servers are there for you to try things out, so do let us know your feedback after you do. Have fun!
 
Plus, keep bunny ears open for news on our eggciting Easter content.
 
In our latest podcast, the RS-DOS (Dukes of Scrumbridge) team reviews the release of the new quest Dishonour among Thieves! Our very own Mod Osborne quizzes Mod Tim, Mod Ollie and Mod Chaose on many aspects of the design, development and release - as well as have a Quest Name Dropping competition.
Well..looks rather light?

"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

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I guess Jagex doesn't really believe in F2P anymore. I mean, why not make one subquest F2P and the other 4 members? Then you would get people to try it, get them hooked, and possibly cough up that (freshly increased) membership fee. But oh well what do I know?

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"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

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I just hope one of these quests don't have high requirements.

 

I'm getting pretty tired of grandmaster quests and quests overall with huge requirements.

 

Why can't we have something simple that only requires some skills and not a bunch of quests to do first? I would be satisfied with that.

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<*Looks at newspost, becomes disappointed*>

 

Looks like RuneScape has degraded into "What If?"-Scape... Yuck. :-X

 

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Beata.

 

I hope the 200th quest includes more frustrating action mechanics that neither the game's tickrate, shoddy controls, wonderfully unstable servers can handle, because that wasn't annoying enough in the Zamorak Heist quest.

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I just hope one of these quests don't have high requirements.

 

I'm getting pretty tired of grandmaster quests and quests overall with huge requirements.

 

Why can't we have something simple that only requires some skills and not a bunch of quests to do first? I would be satisfied with that.

The past couple quests have been super low. Really due for a hard one and this one is still only RFD style. Looks like the difficulty is only getting towards upper mid-range. And it's not like newbs don't have piles of low level quests already.

 

The quest is the only decent thing this month. Boss practice doesn't even deserve to be called an update. The only hope is the possible Holiday event is "actually decent" possibility.

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The past couple quests have been super low. Really due for a hard one and this one is still only RFD style. Looks like the difficulty is only getting towards upper mid-range. And it's not like newbs don't have piles of low level quests already.

 

I'm sorry, I don't do quests very often, so I wouldn't know.

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Beata.

 

I hope the 200th quest includes more frustrating action mechanics that neither the game's tickrate, shoddy controls, wonderfully unstable servers can handle, because that wasn't annoying enough in the Zamorak Heist quest.

 

I actually had no such issues with the guest myself, when i did it.

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I honestly had hoped for more this month. The last past months were mostly ninja months and now we only have two updates. That quest better be huge and awesome (although I doubt I can participate with everything yet).

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The quest sounds really awesome, I hope it lives up to the hype. Looks like a good amount of time and money has gone into it. As long as the quest is good, I'm not bothered that the rest of the updates (bar Boss Practice mode) are just ninja updates.

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We got too spoiled with so frequent updates. I'd be fine with one normal update per moth with the rest being ninja.

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We got too spoiled with so frequent updates. I'd be fine with one normal update per moth with the rest being ninja.

As long as they are as big as this quest seems to be, yes.

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Yeah, the problem is the past months (I dare even say the past year) most updates are ninja to small scale, unless it's a quest or something like Elf City. I really wonder where all the developers and content went to. Now we get one large update and a few smaller things, but oh well...

 

That said: the quest will be awesome!

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Personally I like the idea of boss practice mode. I've always wanted to boss hunt but due to bad or lack of skills and crap internet I never really could. Should be cool

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I wonder how taking along people with only a few kills to come kill bosses is going to work out. Unfortunately I can kind of see it devolving into the "elite" players bossing around the noobs and telling them just not to die until they get their rewards and they've "used" them for ten kills, rather than actually teaching them. We'll see  :rolleyes: .

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"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

---

 

 

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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

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I wonder how taking along people with only a few kills to come kill bosses is going to work out. Unfortunately I can kind of see it devolving into the "elite" players bossing around the noobs and telling them just not to die until they get their rewards and they've "used" them for ten kills, rather than actually teaching them. We'll see  :rolleyes: .

 

Of course.

Most ROTS FC's don't consider you taught until you've at least done 50 kills.

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We’ve also added rewards for players who take new boss killing players into their groups. If you earn a kill with players who’ve killed the boss less than 10 times, you’ll earn kill points to spend on some awesome cosmetic gear to show off your helpfulness.

 

As someone that still needs Rago and Rot6 kills for comp... I love this. Hell instead of having to pay for a leech, hardcore PvMers may even start paying noobs to take their PvM virginity, as it were.

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