sort of concerned that the rax/rago/raids team is handling it though, i'm getting kind of tired of running from aoes and prayer switching
Not sure they're really the same team anymore (at least when it comes to bosses), the big lead behind all those projects was Chris L and he left after raids. So we'll see how it turns out.
I'm glad he did too. Combat difficulty went up across the board because of him and i didn't enjoy his tenure/meddling.
What he did was good but he was overly influenced by a niche group of insanely pro pvmers and kept pushing to give them a new challenege and the rest of us average to poor pvmers be damned.
New bosses don't always have to be the new hardest thing ever (especially when we havent got new best ever gear de-valuing prior bosses) they just need to be new and interesting to add something different to pvm.
All the bosses I actually legit killed I quite enjoyed cause of variety etc. The ones I struggled with/leeched cause I don't got time or team to learn them anytime soon all very much seemed to be a very repetitive hit it a bit, then run away from this, then hit it a bit more just with different paint jobs and increasing damage amounts (Thinking Legionnaires to a lesser extent, Rago, Rots, both Raids and Arraxor)
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