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What happened to these forums?


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#121
Alg
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Twitch activity for RuneScape (OSRS and RS3) is very lively, and so is YouTube. The RuneScape subreddits are also rather active (~800 users there now [10:00 PM EST]--compare that to, say, /r/programming [a much larger, but still generally niche subreddit] with ~800 users as well). The game's population is usually above 40k, peaking at 80k during the day (and botting is much less of an issue in RS3--botting contributed tens-of-thousands years ago at a minimum).

As of this post we've got 69k players across... What, 3 or 4 versions of the game? Lost track. That would've been unheard of even a year or two ago. The Reddit thing is interesting. I've been hanging around r/Warframe and we're sitting at ~700 users for a game that is very much not in decline and has a non-negligible console presence

 

I feel like bringing up some Steam stats not to contribute in a meaningful or informed way (Since I don't know how to statistics as well as the computer science folks that make up 90% of the forum's population), but just because I can, and because as a Warframe player that detests Runescape the fact that it's got literally twice the current active player count is personally insulting:

 

qgvTR1E.png

 

don't give up, SkeletonScape! Even in your declining state you're still ahead of Warframe, ARK, and TF2 on one platform

 

That's not to say the game is in a good place (I'm not going there), but it'll probably be around for a while yet even if our niche forum isn't getting much attention. It probably speaks more toward the game's peak and the fact that we're forum enthusiasts lamenting the death of the forum when literally everyone else seems fine with Reddit and the like.



#122
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Those are some interesting stats. It isn't surprising that NONE of the MMOs on steam are on the top10 list, but runescapes by numbers are rank 3/4..


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#123
Sy_Accursed
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The Steam stats, and many other similar stat lists, always prove very interesting reading because they clearly show in terms of players online at any given time Runescape is still doing pretty darn well despite persistent cries of it dying.

 

I mean sure yeah its not hitting the numbers it once used to hit, but when it is easily outstripping play figures for some games that are considered to be doing well and have consistent popularity it's hardly dead in the water as some would make you believe.

 

I feel old-style forumers often skew towards Runescape dying (more so than new-style reddit/social mediaer types) based on the fact their community is rather dead and they make the incorrect logical assumption well my community is dead therefore the game is in the same shape. But I mean Reddit is thriving and Runescape consistently does well with Twitch streamers, Youtube views on many channels aren't half bad either. Plus I've noticed recently a lot of notable gaming news blogs have started picking up Runescape in their news articles and predominantly in a positive way for once,


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#124
Kaida23
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I dunno, I think I prefer the "game is dying" theory to the "we're old and out of touch" one. :P

 

Both sides have merit though. RuneScape has been around for 15 years, so it's only natural that players who have been around for years would eventually leave. Old players leave and take with them the thought that you have to go to fansite forums to get info. After all, that was really the only place to get proper info on the game. Now in comes a new wave of players, some of whom probably weren't even born when the game started, who know only that wiki's are the best place to get information (and when it's often the first search result, how would they know otherwise) so what reason would they have to come to a fansite forum?

 

The game itself seems to still have legs (despite "dying" for last decade) otherwise Jagex would not be spending effort and resources on regular updates or major graphical overhauls like NXT. Perhaps what we need is some way of letting people know we're still here. I mean, we're still an officially approved fansite (QFC: 254-255-304-65216439) maybe there's something we can do to remind people of that.


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#125
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There are so many other factors besides sheer player numbers. There is income, company efficiency, staff, development teams, resources, overhead, etc.
Back after a 5 year TIF hiatus. Please don't mind me too much.

#126
Dupin
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I come here every once in a while to check active user numbers. I always find it funny to see more users on an old forum I used to post on 10 years ago than the crappy forums I currently post on. This thread seems relevant to my interests, so I figured I'd weigh in.

 

You've got two factors that impact volume of users on a website like this. The first is quality of the website itself and the second is quality of the game it's built around. Both should be assumed to have the modifier "-compared to other popular options," though this is much more relevant for the site than it is for the game. 

 

The website side of things has already been pretty well explained. Social media and the way people use social media have changed. Tip.it can't compete with reddit/twitch/wiki and what you're left with here are mostly people who feel they have some sort of sentimental attachment. 

 

The game side of things is a little more complicated. This post caught my eye: 

 

 



Twitch activity for RuneScape (OSRS and RS3) is very lively, and so is YouTube. The RuneScape subreddits are also rather active (~800 users there now [10:00 PM EST]--compare that to, say, /r/programming [a much larger, but still generally niche subreddit] with ~800 users as well). The game's population is usually above 40k, peaking at 80k during the day (and botting is much less of an issue in RS3--botting contributed tens-of-thousands years ago at a minimum).

As of this post we've got 69k players across... What, 3 or 4 versions of the game? Lost track. That would've been unheard of even a year or two ago. The Reddit thing is interesting. I've been hanging around r/Warframe and we're sitting at ~700 users for a game that is very much not in decline and has a non-negligible console presence

 

I feel like bringing up some Steam stats not to contribute in a meaningful or informed way (Since I don't know how to statistics as well as the computer science folks that make up 90% of the forum's population), but just because I can, and because as a Warframe player that detests Runescape the fact that it's got literally twice the current active player count is personally insulting:

 

qgvTR1E.png

 

don't give up, SkeletonScape! Even in your declining state you're still ahead of Warframe, ARK, and TF2 on one platform

 

That's not to say the game is in a good place (I'm not going there), but it'll probably be around for a while yet even if our niche forum isn't getting much attention. It probably speaks more toward the game's peak and the fact that we're forum enthusiasts lamenting the death of the forum when literally everyone else seems fine with Reddit and the like.

 

 

It's super strange to me that a game I still play from time to time, TF2, has similar player numbers to a game I think of as a ghost town. The fact that RS still has these sort of numbers even after the atrocities of recent years really is a testament to the vastness and the strength of its original world-building and its persistence in the minds of its players. 

 

I wanted to figure out why, even with these player numbers, the game could still feel comparatively empty. This data could be informative: http://www.misplaced...rs_tools/graph/

 

90-100k peaks for active users, but you'll notice those players are split evenly between two different versions of the game. The result is two games with somewhere around 40-50k peak daily users. These numbers correspond more accurately with the actual experience you'll get in-game. This division of the userbase is further compounded by the way the game is set up - many, many discrete servers which continue to separate the pool of players. The end result is that you can jump on a random server and run around a bit and it will really feel quite empty despite the fact that the game continues to draw decent player numbers.

 

And then of course there's the obvious explanation that this game has 2000 player servers that used to be full during peak hours while a game like TF2 has 20-32 players per server maximum and even at its peak popularity your experience of playing on a 20-player server would not have been any different than playing on a 20-player server today. In TF2, as long as you can find 20 players in a server somewhere you'll never notice that the game isn't at its peak any more. The absence of players is more obvious in Runescape. 

 

I don't really know what my point is in all of this except to say 1) It's strange to see the way these games have aged, and 2) tip.it's screwed when it comes to user numbers, but at least you're not [other forum that's near-dead and doesn't have the excuse of its game being 15 years old and completely gone to shit].

 

Talk to you again in a year or two.



#127
Impaler99
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I personally much prefer forums over things like reddit and other social media.  


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#128
Miss_Kozlov
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Maybe Tip.it can draw some new interest by forming a partnership with HomestarRunner? Strongbad could be the official forum mascot? :)
Back after a 5 year TIF hiatus. Please don't mind me too much.

#129
Yoko Kurama
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Traditional forums are on the decline as whole, though there are still many robust forums out there, but I think with RS the problem is compounded by the fact that RS itself is also on the decline in terms of users and popularity. Most casual players can get by fine with just Reddit and RSwiki. So can experienced players, though they tend to stick for the community.



#130
Toad
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Traditional forums are on the decline as whole, though there are still many robust forums out there, but I think with RS the problem is compounded by the fact that RS itself is also on the decline in terms of users and popularity. Most casual players can get by fine with just Reddit and RSwiki. So can experienced players, though they tend to stick for the community.

Agreed, rarely join forums these days, Reddit is just convenient.

 

It's a much smarter way of working, tip.it I've been using before the creation date of this account it actually went down for a couple months before it reopened.

 

Tip.it is a part of my RuneScape identity, but now people would rather watch Netflix, play on their smartphone it's not about strictly sitting down and just dedicating everything to RuneScape.

RuneScape is an afk-game and tool these days for people, I'm sure cookie-clicker games have as many players as RuneScape it's the same accumulation mechanics but social and much more content but it persists.

People will be saying in future what happened to Reddit, what happened to SmartTVs technology moves on.


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#131
FooK-A-Ji
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Several years ago this community took a decent blow to its activity due to a rotation in staff/forum moderators.

Over-modding - and by this I mean super over-modding was a daily thing and you couldn't post in - nor create a thread without some kind of moderator intervening, be it moving it to the "correct" forum or locking it for being "irrelevant" etc etc.

 

Because of this, the threads and posts got seperated and to this day you still see a nonsensical over abundance of sub-forums on this website - giving the appearance of little activity. Most people used to click on the General Forums where you could talk about everything in GENERAL. Now you have to go to this place to talk about this or that place to talk about that.

 

Having been around tip.it for a long time I can honestly say that this is my personal opinion as to why tip.it started losing members to other places. (Could definitely factor in other reasons but I see this one as a catalyst). 

 

TL;DR. Too many subforums created + over modding at a certain time period some years ago broke the activity curve. 

 

The natural decline in activity anno 2016 is of course - well - a natural decline. :)

 

PS I just made a RS chronicles account .Seeing as my RS name is blocked (because its naughty naughty) U can add "SIR CAPS LOCK" and hit me up. See ya! 



#132
Wkw
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I do agrree, there were always too many threads. And I only really read and posted in the general and help forum :)


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#133
Sy_Accursed
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I think most of the sub-forums made sense once upon a time, but now with declining activity it certainly couldn't hurt to smush some of them back together.

 

Off the top of my head I'd say:

TMHT could go.

Questionnaries could merge back into gen discussion.

Market place could probably be done away with because it's dead

Archive of Wisdom and General Guides could merge

Data and Research could go.

RS Media could merge into gen disscussion.

OS guides & tips could move over to the main gen guides area.

Gen disussion could be renamed/relabelled to make it clearly for RS3, Chronicle and Idle Adventures

Community Created Tools is a dud, stick em in gen guides.

Clans section is kinda a dud, merge it all into one and be done with it.

Swiftkit forum is a bit eh - kinda dead but it has a use.

DG sweeper is like super dead, especially since the tool pretty much doesn't work properly anymore and hasn't been fixed/updated in years at this stage.

The whole "community feedback" section could be merged into 1 forum with how quiet it is really - maybe just have sub-forums for "done" "rejected" and "in progress" to move suggestions/corrections into.

Off-Topic is relatively okay, sport & fitness is a bit dead, the tech sub-forums are a bit redundant as is the art subforum.

 

I'd say if you did those changes it'd make things look and feel a bit tidier and less dead and given a few months to see how things go you could probably condense even further.


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#134
Miss_Kozlov
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I think most of the sub-forums made sense once upon a time, but now with declining activity it certainly couldn't hurt to smush some of them back together.

Off the top of my head I'd say:
TMHT could go.
Questionnaries could merge back into gen discussion.
Market place could probably be done away with because it's dead
Archive of Wisdom and General Guides could merge
Data and Research could go.
RS Media could merge into gen disscussion.
OS guides & tips could move over to the main gen guides area.
Gen disussion could be renamed/relabelled to make it clearly for RS3, Chronicle and Idle Adventures
Community Created Tools is a dud, stick em in gen guides.
Clans section is kinda a dud, merge it all into one and be done with it.
Swiftkit forum is a bit eh - kinda dead but it has a use.
DG sweeper is like super dead, especially since the tool pretty much doesn't work properly anymore and hasn't been fixed/updated in years at this stage.
The whole "community feedback" section could be merged into 1 forum with how quiet it is really - maybe just have sub-forums for "done" "rejected" and "in progress" to move suggestions/corrections into.
Off-Topic is relatively okay, sport & fitness is a bit dead, the tech sub-forums are a bit redundant as is the art subforum.

I'd say if you did those changes it'd make things look and feel a bit tidier and less dead and given a few months to see how things go you could probably condense even further.

Or, quite honestly: Runescape and Not Runescape.

And yes yes yes, a thousand times yes to over moderation. Way too many people with too much power, too many differing opinions, and no recourse to a Mod's decision once made.
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#135
muggiwhplar
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I think most of the sub-forums made sense once upon a time, but now with declining activity it certainly couldn't hurt to smush some of them back together.

 

Off the top of my head I'd say:

TMHT could go.

Questionnaries could merge back into gen discussion.

Market place could probably be done away with because it's dead

Archive of Wisdom and General Guides could merge

Data and Research could go.

RS Media could merge into gen disscussion.

OS guides & tips could move over to the main gen guides area.

Gen disussion could be renamed/relabelled to make it clearly for RS3, Chronicle and Idle Adventures

Community Created Tools is a dud, stick em in gen guides.

Clans section is kinda a dud, merge it all into one and be done with it.

Swiftkit forum is a bit eh - kinda dead but it has a use.

DG sweeper is like super dead, especially since the tool pretty much doesn't work properly anymore and hasn't been fixed/updated in years at this stage.

The whole "community feedback" section could be merged into 1 forum with how quiet it is really - maybe just have sub-forums for "done" "rejected" and "in progress" to move suggestions/corrections into.

Off-Topic is relatively okay, sport & fitness is a bit dead, the tech sub-forums are a bit redundant as is the art subforum.

 

I'd say if you did those changes it'd make things look and feel a bit tidier and less dead and given a few months to see how things go you could probably condense even further.

 

Wow there's No Limits to the amount of dead forums on Tip.It these days


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#136
Wkw
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Can I have my own forum? :-)


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#137
Miss_Kozlov
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Can I have my own forum? :-)


You could have any one of the dead forums and just take it.
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#138
Omali
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What are you talking about? I still get an email on my AOL account every time the Tip.it MySpace has an update.

Your Tip.ItSpace account still works? Dag. I lost the password to mine years ago.

 

I too am disheartened that there aren't posts on the forum.

 

But then again, I'm also incredibly guilty of not posting on the forum very much..

It's something everyone's guilty of at some point or other.
 
Also, some of the busiest posters were also some of those who got in the most trouble (I'm looking at you Arceus, you bad apple :lol:). Not all mind you, but some. They pushed discussions forward and sometimes they would descend into arguments which would sometimes drunkenly stumble into rule-breaking territory. Goodness knows I dealt with enough of them before I left. Mrs Chips said earlier that the staff and mods here were corrupt and working against the community, and except for obfuscator taking bribes ( :P) I know that we weren't and most of you know that we weren't (Kim dealt with that wonderfully already so I really don't want to get into it again, but bear with me here). 

 

If I had a dollar for every forum warning I've gotten here.


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#139
Yoko Kurama
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Well, we're still better than a lot of those other old forums that had to shut down completely!

 

Though we're probably not too far from there. :(



#140
Miss Lioness
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Miss Lioness

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What are you talking about? I still get an email on my AOL account every time the Tip.it MySpace has an update.

Your Tip.ItSpace account still works? Dag. I lost the password to mine years ago.

 

I too am disheartened that there aren't posts on the forum.

 

But then again, I'm also incredibly guilty of not posting on the forum very much..

It's something everyone's guilty of at some point or other.
 
Also, some of the busiest posters were also some of those who got in the most trouble (I'm looking at you Arceus, you bad apple :lol:). Not all mind you, but some. They pushed discussions forward and sometimes they would descend into arguments which would sometimes drunkenly stumble into rule-breaking territory. Goodness knows I dealt with enough of them before I left. Mrs Chips said earlier that the staff and mods here were corrupt and working against the community, and except for obfuscator taking bribes ( :P) I know that we weren't and most of you know that we weren't (Kim dealt with that wonderfully already so I really don't want to get into it again, but bear with me here). 

 

If I had a dollar for every forum warning I've gotten here.

 

 

You wouldn't have much ^.^

 

Anyway, this is some very interesting feedback that I have read here so far!


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