Glad they have made steps to fix it and level up + siphon is now viable training.
But what the hell happened in QA/balancing to let it get to live game in a state where it needed a 1800% xp increase, coupled with the 25% decrease to time taken to level items up yesterday to make it viable!?!
I mean sure balancing being off and things being shifted by some percents is expected, but one thousand eight hundred percent? Holy cow.