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25th January 2016: New Skill | Invention

Update RS3 Skilling

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78 replies to this topic

#61
Miss_Kozlov
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For this, Guthix had to die?


I´ld have rather kept Guthix =C.

So the person who's really responsible for all this is Sliske. He really is a horrible dick.
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#62
Hajutze
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It's official - Jagex hates Rangers. Forget about the fact that Karil armor is un-augmentable.

 

Now we have this little gem -

http://services.rune...hd,582,65739892



#63
Cheat
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It's official - Jagex hates Rangers. Forget about the fact that Karil armor is un-augmentable.

 

Now we have this little gem -

http://services.rune...hd,582,65739892

 

Link just takes me to the forums, what did they say? 


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#64
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Ah sorry, there are a couple of cases in which augmented Pernix turns to augmented Torva on level up.



#65
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#66
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Ah sorry, there are a couple of cases in which augmented Pernix turns to augmented Torva on level up.

what

 

how



#67
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A misplaced decimal :D ? No idea, just found it funny.



#68
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You have to admit though, turning pernix into torva is pretty inventive.


  • Alg likes this
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#69
Matt258
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Well anyone know how to get some Good weapon perks? Here is what I have right now: Yya7TEU.jpg Well yeah I thought that it would have been a lot longer for saomeone to get to Level 120. Has anyone seen the 120 Emote yet?


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#70
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Yeah, its them throwing a bunch of cash a garbage disposal.
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#71
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Matt I'd say the best you have are the Precise uncommon mats. Equilibrium and Presize are nice, tho the debuffs are somewhat nasty.



#72
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So ultimately, what is there to get get out of this skill?
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#73
Hajutze
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Batch 1 is combat related, they will release the majority of the skilling stuff later on so right now - mediocre melee buffs for insane maintenance.

 

> There is a perk which turns poison into healing and afaik it works against Araxxor. This one is the better IMO.

> There is one that if you grind enough and you're lucky you can get to rank 4, so +4% chance to crit hit.

> There are two nice for slayer - one of them slightly prolongs tasks (slightly is like 5-6 more kills per tasks on average) and another one taht gives up to 5% damage on slayer tasks "depending on how far you are through your Slayer task"

> There are some nice tanking perks too

 

In general the problem is not that the perks are underwhelming (and a lot of them are) but the insane maintenance you have to put up with.

 

I'd say the biggest bonus is that you can turn those pesky non-degradable T70s to degradable, so we can finally have some consistency.



#74
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Between levelling up the item reducing drain rate and the assorted inventions along the way that reduce drain I haven't found the maintenance to be that out of hand.

 

Could perhaps use a bit of a tweak in how many charges the charge pack gives, but on the whole not too bad.


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#75
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as you level, charge efficiency goes up


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#76
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If anyone cares, Scuzzy uploaded about 2 hours worth of vid's on his youtube channel.



#77
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The upkeep isn't so bad, but that's mostly because I have no idea what the cost of divine charges on the GE is, just been using my stockpile of energy so I haven't really felt it on my pocket yet.

Degradable items do continue to degrade once augmented, right? There just seems to be no way of checking their degradation state once they've been augmented.

Afaik charge reduction bonuses are currently bugged so getting a particular tier of it actually increases the charge/h.


Lastly, anyone seen the mining accumulator yet? I have both tech trees unlocked but so far I only have access to the fishing and woodcutting ones, I don't have the blueprint for the mining one for some reason.

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In real life MMO you don't get 99 smithing by making endless bronze daggers.


#78
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Degradable items, afaik, do not degrade anymore. Have you tried repairing an augmented one ? I might be wrong.



#79
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The upkeep isn't so bad, but that's mostly because I have no idea what the cost of divine charges on the GE is, just been using my stockpile of energy so I haven't really felt it on my pocket yet.

Degradable items do continue to degrade once augmented, right? There just seems to be no way of checking their degradation state once they've been augmented.

Afaik charge reduction bonuses are currently bugged so getting a particular tier of it actually increases the charge/h.


Lastly, anyone seen the mining accumulator yet? I have both tech trees unlocked but so far I only have access to the fishing and woodcutting ones, I don't have the blueprint for the mining one for some reason.

Yeah, they don't degrade anymore. You pay energy (charges) from your pool instead.


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