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8th August 2016 - Wilderness Improvements & Tasks


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Wilderness Improvements & Task Set

 

Wilderness newbies and veterans alike should definitely take a walk on the wild side this week. From stealable Slayer contracts and new skilling spots to Task Sets for players of levels, there are more reasons than ever to lose yourself in the wild and earn great rewards in the process.

 

Be sure to check out all the improvements and features, along with the usual patch notes and other news.

Wilderness Task Set

 

The Wilderness can be a really intimidating place for a new RuneScape player to start but thanks to the new Task Set, there is a now a structured way to make your first steps into these dangerous but fruitful lands.

 

Experienced players will also have loads to gain from playing through the Tasks, not least the powerful Wilderness sword detailed in the Rewards section below.

 

For convenience, Tasks can be done in any order, but you can’t claim a set's rewards until you've completed it and all the tasks in the previous ones.

Requirements

 

RuneScape members only

 

The Easy Set has no requirements at all. Later Task Sets have increasingly high requirements, full details of which can be found in the Adventures interface, under the Achievements tab.

 

Rewards

 

As well as an XP lamp, completing the Easy set of Tasks will earn you the Wilderness Sword.

 

This weapon upgrades as you complete each harder set of tasks and its bonuses stack as follows:

 

Tier 1 (Easy Tasks)

  • Free teleports to the Wilderness herb patch & Edgeville
  • Locates the Wildywyrm

Tier 2 (Medium Tasks)

  • +5% XP at Wilderness Agility Course (the sword must be equipped)
  • Improved pickpocket rates at rogues
  • Teleports to Forinthry Dungeon

Tier 3 (Hard Tasks)

  • Provides air obelisk shortcut
  • Quick teleports to Wilderness lodestone
  • Access to item un-noter at the Chaos Altar
  • No disease at the Wilderness herb patch
  • Choice of destination at the Wilderness Obelisk
  • Chance to teleport to centre of the Abyss (the sword must be equipped)

Tier 4 (Elite Tasks)

  • 1 free daily teleport to the Warbands camp of your choice
  • Lava strykewyrms drop noted ashes (sword must be equipped or in your inventory)
  • Free teleports to Wilderness Agility Course
  • Improved drop rate for ancient warrior equipment in Forinthry dungeon
  • Team capes give the effects of Ava’s devices

Claim your rewards from the following taskmasters:

  • Easy Tasks – Mr Ex, Edgeville.
  • Medium Tasks – Mandrith, Edgeville bank.
  • Hard Tasks – Quercus, on the Wilderness wall between Edgeville and the Grand Exchange.
  • Elite Tasks – Kolodion in the Mage Arena.

Enjoy getting out there, completing those Tasks and earning this stunning new weapon!

 

Wilderness Improvements

 

Be aware that we’ve reverted the way stackable objects are considered when protecting items on death in the Wilderness. Stackable objects are once again considered to be separate objects, rather than an individual stack. Please keep this in mind when exploring the new skilling and features of the Wilderness, as detailed below.

 

Improved Wilderness Skilling

 

The revitalised Wilderness is now full of new and improved skilling spots, each offering excellent XP and even the unique new bloodweed herb.

Cursed Divination Wisps

 

Visit the Sword of Edicts and catch the cursed wisps. The wisps in this location are highly variable meaning anyone can train at them. They offer differing XP rates in a similar manner to the Ourania Runecrafting altar. Once memories caught here are converted to energy, they can be weaved into any of the standard energies, provided you have the Divination level to harvest them.

 

Chaos Altar Prayer Training

 

The Chaos Altar in level 12 Wilderness now functions as an equivalent to the gilded altar (+350% XP) in a player-owned house without the need to light burners.

Also, after completing the Hard tier of the Wilderness Task set (details in the section below), a friendly NPC un-noter becomes available in this location.

 

Rogue’s Castle Pickpocketing

 

Rogues in the Rogues’ Castle now can be pickpocketed for bloodweed seeds (see the bloodweed section below for more details). Pickpocketing them also works the same way as pickpocketing in Prifddinas except that when you are caught you can’t pickpocket rouges on that level of the castle for 30 seconds, oh and you’re in the Wilderness too, so watch your back!

 

Wilderness Slayer Contracts

 

New Wilderness Slayer contracts work like ones from the Slayer Tower except that if you are killed whilst in possession of one, the player who kills you can take it, work it and cash it out! Other than that, they offer the same additional +20% of the Slayer XP you would get from killing a Slayer creature on assignment.

Additionally, the Wilderness Slayer contracts will stack with the Demonic Skill improvements. See section below for more detail.

 

Charming Moths

 

Charming moths can only be caught barehanded, but rewards players with the four standard summoning charms. Requires level 88 Hunter and level 83 Agility.

 

Bloodweed and New Potions

 

A new herb patch has been placed near the canoe exit. Any herb can be grown here but more importantly this is the only place in Gielinor where the brand new bloodweed can grow. Bloodweed requires level 57 Farming to grow.

 

Thanks to bloodweed, three new potions can now be made, each giving amazing effects wherever you use them:

  • Luck potion: Bloodweed + crushed dragonstone. Ring of wealth effect for 60 mins. Requires level 57 Herblore. Tradeable.
  • Camouflage potion: Bloodweed + black salamander. Hides your dot on the minimap for 60 seconds to aid in sneak attacks. Requires level 65 Herblore. Untradeable.
  • Aggression potion: Bloodweed + searing ashes. Makes all attackable NPC’s aggressive to you for 6 mins. Requires level 82 Herblore. Tradeable.
Other Wilderness Improvements Wilderness Banks

 

All of the Wilderness team cape sellers now act as bankers! Note that the banks cannot be opened in combat, and are closed if attacked.

Please note – Richard in Edgeville and Larry at the Gamers’ Grotto do not have the option to bank.

 

Skulled Vendor & Better Bandits

 

Noterazzo in the Bandit Camp, now has a stock of highly desirable items. The catch is, he'll only trade with you if you’re skulled! Be aware that the bandits in the Bandit Camp have also had their combat stats improved and have been given more powerful weapons. They won't hesitate to annihilate you if you aren't skulled already.

 

Noterazzo sells fifty of various general store tools but his more interesting stock includes 3000 Broad arrowheads. Vial pack and water vial packs are available at 90% their usual store price. Gold leaf, marble block, algarum thread, reinforcing plate and stone of binding also appearing at 90% price. Bloodweed seeds are also sold by him but he only has 5, costing 50,000 coins each. Noterazzo restocks at midnight.

 

Wilderness Switches

 

A pair of switches has been added to the forest in the south-eastern edge of the Wilderness. Rack up the highest score you can by pressing one after the other as many times as possible without dying. Your exploits will be broadcast at the following press milestones 10, 100, 1000, 10,000 and so on. The chain of presses ends when you are killed or log out.

 

Muddy Chest

 

The muddy chest in the lava maze had an updated drop table. Bloodweed seeds may be acquired here along with random chances of getting items like the dragon longsword, limpwurt root, the crystal key and blood runes. Free-to-play players may still open the chest but won't receive any members’ objects. The chest will always drop 5000 coins.

 

Magic Axe Hut

 

Similarly, the chest in the magic axe hut has been rebalanced to offer better rewards whilst maintain its low-level (level 23 Thieving and a lockpick). Refreshed random drops include the rune battleaxe, mithril axe, muddy key and anchovy pizza.

 

Demonic Skull

 

Purchasing and wearing the demonic skull from the Mage of Zamorak in the Wilderness now also gives improved Agility XP at the Wilderness course. Starting at level 50, this will scale up, leading to double XP at level 75 and eventually triple XP at level 99.

 

Slayer XP in the Wilderness, Farming XP for collecting produce, Hunter XP at charming moths & Divination XP gained at the cursed crater are all boosted by 20% while wearing it too!

 

Whether you’re new to the Wilderness or an old hand at surviving and thriving, we hope you enjoy this bumper update to its content!

 

The RuneScape Team

 

See the patch notes for further details of today's updates.

 

Live Streams this Week

 

Each week we livestream Q&As, in-game events and more. Watch the streams and find a full streaming schedule on the Twitch channel. Check the YouTube channelfor videos you may have missed.

 

It’s time to get those trunks out this week – we’re going to The Beach!

 

Tuesday, August 9th| 16:00 Game Time | The Beach Q&A

 

Slap on that sunscreen, get mixing those cocktails, and park those towels on the sun loungers – we’re heading to the Lumbridge Crater this week to check out the much-awaited return of The Beach!

 

Watch from 16:00 Game Time to find out more about what we have planned for the only place to be this August. Ask your questions on our forumsReddit, or by using #RSQA on Twitter!

 

Sunday, August 7th| 19:00 Game Time | PvM with Mod Lee!

 

Mod Lee will be hosting some Community PvM goodness live on Twitch.

 

[spoiler=Patch Notes]

Graphical

  • An agility shortcut icon has been added to the log crossing a river in Tirranwn.
  • There is no longer a delay between Ahrim's fire wave spell visibly hitting the player and damage being dealt.
  • Lokar Searunner's chathead has been fixed.
  • The vial is now held correctly during the 'enhanced potion making' animation.
  • A stretching issue with the female Clawdia hat has been fixed.
  • A stretching issue with the 'Drake wings' wing override has been fixed.
  • Players can now see more of Prifddinas while inside the Tower of Voices after Within the Light, when using the NXT client.
  • The click zones and bounding boxes of golden warblers, crimson swifts, copper longtails, tropical wagtails and cerulean twitches, making them easier to click on.
  • Players can no longer see into map squares surrounding the chaos giants' tunnel in NXT.
  • The 4-dose perfect juju Dungeoneering potion is now using the correct colours.

Skills, D&Ds & Minigame

  • A bank healing area has been added to the Pest Control island bank.
  • Players can now empty antipoison potions within Daemonheim.
  • The reference to completing the Rune Mysteries quest in the Mining skillguide for Rune and Pure essence has been removed.
  • It is no longer possible to repeatedly siphon augmented degrade to dust armour when it has no remaining charge.

The Arc

  • Arc-related phrases have been added to QuickChat. Some of the phrases include:
    •  
    • The amount of chimes accumulated and contracts completed for the day.
    • Upgrades that have been unlocked.
    • The total number of resources gathered.
    • The total number of islands visited 
  • Strange and golden rocks can now be found when performing skilling activities within The Arc and Uncharted Isles.
  • Tortles are no longer referred to as Tortoises in the Hunter skill guide.
  • An issue where wobbegongs would occasionally fail to spawn on an island has been fixed.
  • Any player with a claimed island that would have had a wobbegong spawn but didn't will now find an extra rare resource spot on their island.

Other

  • The Ignore list now displays an icon when a player has recently changed their display name.
  • Casting the Shield Dome spell will now cancel channeled abilities correctly.
  • Clones summoned via the Staff of Sliske special attack no longer wander off when used in PvP situations.
  • The Stat Spy spell will no longer disappear if the spell is cast while spellbook swapping from the Ancient spellbook.
  • Achto armour pieces, Lil' Tuzzy & Razorback gauntlets now appear on the Adventurer's Log.
  • The damage bonus given from the Achto armour set effect has been updated to rely on the number of pieces currently equipped.
  • Loot from the Giant Mole is now correctly distributed while Group Lootshare is active.
  • Players can no longer use a phoenix familiar to gain instant restoration of attack, ranged and magic skills.
  • The cooking range at the Piscatoris Fishing Colony now has a Cook option and minimap icon.
  • Locations with a Cook option now show a Cooking cursor.
  • The retro skillcape toggle now consistently works.
  • Rightie on Jatiszo will now correctly reference the player's gender.
  • Lord Iban now has a full stop at the end of his examine.
  • A typo of 'lectern' seen during Lunar Diplomacy has been fixed.
  • The Legends' Quest furnace no longer spells 'separate' incorrectly.
  • An issue where wobbegongs had a small chance of not spawning on an island has been fixed.
  • Any player with a claimed island that would have had a wobbegong spawn but didn't will now find an extra rare resource spot on their island.

 

 

 

--

 

Better late than never for wilderness content, eh?

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"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

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I suspect I will be waiting until everyone is busy at the beach and skill pets before I bother trying this task set.

 

CBA getting griefed by pkers who think they are "pwning" and "amazing" when their squad of several manages to take down an entirely un-armed player with no items on them

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finished everything by the first warband wave

 

didn't die to players, got jumped on in the rev cave but apparently freedom + anticipation + surge is enough lul

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In real life MMO you don't get 99 smithing by making endless bronze daggers.

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Yeah, I'm going to wait a couple of weeks before I do these tasks as well. Though one advantage of doing it early would be that pkers don't have the new potion that hides them on the mini-map yet.

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"To do all that one is able to do, is to be a man; to do all that one would like to do, is to be a god." - Napoleon I

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Yeah, I'm going to wait a couple of weeks before I do these tasks as well. Though one advantage of doing it early would be that pkers don't have the new potion that hides them on the mini-map yet.

Couldn't they just buy the herb (which is tradeable) and make the potion if they so desired? 65 Herblore isn't that high a bar at this stage of the game (and even that may be assistable, not sure).

"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

---

 

 

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l1M6sfb.png

My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

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sadly there is only 1 bloodweed patch, it takes 80 minutes to grow so the number of herbs in the game will be relatively small for a while and since very few ppl are going to make many (I expect) of them the price is gonan be pretty high(probably). 

 

~~~legoman187~~~

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Loyal player since May 2005 and member since November 2005 and Tifer for many years


~~~legoman187~~~

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While doing the tasks, I only got PK'd twice. Once while I was at revents (o no I lose sharks) and a second time at mage arena, where I just freedomed and got into the bank.

 

I'd suggest to get the warbands task done ASAP while everyone is rushing it. You really only need to loot 1 supply. Thats it. Just loot it.

 

The rest of the tasks are easy

Runescape player since 2005
Ego Sum Deus Quo Malum Caligo et Barathum


 

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