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7 Aug 2017 - Crystal Skillchompas & Tweaks


Arceus

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Crystal Skillchompas & Tweaks

The paths to skilling mastery are many, but when in doubt, add a rodent.

This week brings an array of skillchompa-related updates – not least of all the introduction of crystal skillchompas, as discussed by Mod Timbo in last week’s Month Ahead live stream.

Read on for full details of what’s new in RuneScape this week.

Crystal Skillchompas

The new tier of skillchompas can be found at the far side of the Isafdar Forest, on the coast just north of Tyras Camp (which is looking a touch lighter on trees than normal. Thanks Timbo).

Catch them from level 97 Hunter and use them from 61 Divination, Fishing, Mining or Woodcutting to enjoy better-than-ever benefits in the relevant skill.

 

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Skillchompa Updates

We’ve also made a bunch of improvements to the way that skillchompas work overall, making them all the more useful for your skill training:

  • There is now a chance to catch multiple skillchompas at any Agility level, granting you XP for each skillchompa caught.
  • Upon attaining certain Agility thresholds, the chance to catch multiple skillchompas reaches 100%.
  • Skillchompas now work from your inventory, as well as while wielded.
  • Box traps can now be placed during combat.
  • You will now receive Invention tool XP on failing a skilling action when using skillchompas.

 

Patch Notes

There's plenty to see in this week's patch notes, with highlights for free players and Dungeoneering fans:

 

  • Carapace and batwing armour can now be equipped and crafted by free players.
  • Large dungeons can now be started by a party of 2 players.
  • The Dungeoneering and Sinkholes maps will now stay open while playing, and will dynamically update as players move between rooms.
  • Skilling plot icons for fishing, farming (plants and plot), mining, woodcutting, prayer altars and summoning obelisks will now appear on the minimap while Dungeoneering.
  • See the patch notes for full details of what's arrived in game today.

 

Get Skilling

Have a great week, folks. See you in game!

The RuneScape Team

This Week’s Streams

Each week we stream Q&As, in-game events and more. Watch our streams and find a full streaming schedule over on our Twitch channel.

Check our YouTube channel, too, for recap videos of streams you may have missed, including last week’s August Month Ahead Q&A and Unfinished Business update.

Friday, August 11th | 17:00 Game Time | Update preview with Mod Shauny

Find out what you can expect from Monday’s patches and more with Mod Shauny this Friday night!

Sunday, August 13th| 19:00 Game Time | PvM with Mod Lee!

Mod Lee will be hosting some Community PvM goodness live on Twitch!

 

[spoiler=Patch Notes]

Graphical

  • Legacy-styled icons have been added to certain interfaces in Legacy interface mode, such as the Wardrobe.
  • The inventory models have been repositioned for low tier Dungeoneering coifs to better fit the inventory slots.

Skills, D&Ds & Minigames

  • The jellyfish guarding the seaweed patch on the sunken Tutorial Island has moved to the north-west corner of the seaweed so it no longer interferes with pathing between the seaweed and the oyster.
  • The following changes have been made to the Menaphos Slayer Dungeon sigils:
    • Maximum charges have been changed from 250 to 1000.
    • Recharging a sigil now only requires 1 Vital Spark per charge.
    • The drop rates on vital sparks has been improved 
  • Players can now correctly prestige corrupted and devourer creatures.
  • The Skill Guide now populates correctly when opening it after levelling up.
  • The Mazcab teleport tab now displays the correct runes to create it.

Quests, Challenges and Achievements

  • Claiming the 20% charged blood essence reward from Vanescula with another blood essence in the backpack will no longer set the charges on the first blood essence in the backpack.

Other

  • Additional information has been added to the Voice of Seren tooltips for some of the clans in Prifddinas.
  • Lucky Chaotic and Lucky Barrows equipment can now be reclaimed from Diango when keepsaked.
  • The combat variant of the spirit pack pig now correctly functions as a beast of burden.
  • Using the Freecam option while morphed will no longer freeze the camera.
  • A rare issue where mystery box rewards were dropped to the floor has been fixed.
  • The destination of the water altar teleport tab has been adjusted to account for the recent move.
  • Interacting with a Mazcab ability codex will now always display a choice menu when only one ability is available.
  • The scroll of quick teleportation now appears in the Dungeoneering skill guide.
  • The currency pouch favourite slots now work correctly again.
  • The Completsunist title now displays one consistent colour in all situations.
  • Ice cream and sunblock are once again tradeable.

Last week's hotfixes

  • 31/07, 11:25 UTC: Players can no longer use the Dungeoneering quick home teleport feature in combat.
  • 31/07, 14:00 UTC: The beach 'The Completesunist' title has been relocked for players that have not yet met the requirements.
  • 31/07, 14:10 UTC: Players can now claim the sand ring reward if they have handed in their sand with a full inventory.
  • 31/07, 14:40 UTC: The conch shell will now randomly disappear again.
  • 01/08, 09:10 UTC: Reyna will now exchange sand for rewards until the sand is removed from game.
  • 02/08, 08:15 UTC: Players can once again log into instance-only worlds.

Ninja fixes

  • The Excalibur special attack will now display healing hitsplat symbols for the duration of its activation.
  • Players will no longer be relocated to Burthorpe following 30 days of inactivity.
  • It is now possible to buy unstable essence in batches of 100.
  • Teleporting to the Max Guild will now use the Sky Jump teleport animation if it is activated.
  • World 77 is now the only members' Dungeoneering world.
  • Players can now start large dungeons in Daemonheim parties of 2.
  • The Dungeoneering and Sinkholes maps will now stay open while playing, and will dynamically update as players move between rooms.
  • Skilling plot icons for fishing, farming (plants and plot), mining, woodcutting, prayer altars and summoning obelisks will now appear on the minimap while Dungeoneering.
  • Dwarf traders in Keldagrim no longer walk over each other.
  • The time for tool tips to appear when hovering over icons on the buff bar has been increased slightly to prevent blocking areas of the game screen.
  • The backpack and equip interfaces have been added to the default UI presets.
  • The Classic UI preset has been renamed to RS2 Default.
  • Layouts for the RS3 Default, RS2 Default and Retro quick load presets have been updated to better accommodate new players.
  • Challenges are no longer automatically pinned for new players.
  • Carapace and batwing armour are now can now be equipped and crafted by free players.
  • The bat wand and bat book have been renamed for consistency within the batwing armour set.
  • Alchemy values for low-level wands and orbs/books have been re-balanced.
  • Some bats that were only visible on members' worlds are now visible on free worlds.
  • The Lumbridge Catacombs warped bats now drop batwing.
  • Cockroaches will now drop carapace in the cavern beneath the Stronghold of Player Safety.
  • The following items can now be stored with a Beast of Burden:
    • Fury shark
    • Vampyre fangs
    • Icyene feather
    • Demon horn
    • Aviansie talons
    • Raw/burnt sillago
    • Raw/burnt wobbegong
    • Raw/burnt tarpon
    • Raw/burnt seerfish
    • Fish oil
    • Magic notepaper
    • Muspah spin 
  • The Dungeoneering quick home teleport reward is now available to free players.

 

 

"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

---

 

 

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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

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