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Fight Arena Guide - 702 + Safe Spot (2005) (AOW)


Impaler99

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This guide is now available on the main Tip.It website: http://tip.it/runescape/?page=fight_pit.htm

 

 

 

 

 

 

 

Corrections to the website guide should be posted in the Website Updates forum topic: http://forum.tip.it/viewtopic.php?t=346568

 

 

 

 

 

 

 

 

 

 

 

Guide originally posted Wed Oct 05, 2005

 

 

 

 

 

 

 

Original discussion topic (can post replies): http://forum.tip.it/viewtopic.php?t=335622

 

 

 

 

 

 

 

 

 

 

 

Ok, well as you know i spent a LOT of time on the new fight arena, and i promised everybody a guide.

 

 

 

 

 

 

 

Sections:

 

 

 

 

 

 

 

Section 1 - Rumours.

 

 

 

 

 

 

 

Section 2 - What to bring.

 

 

 

 

 

 

 

Section 3 - Monsters.

 

 

 

 

 

 

 

Section 4 - Healing.

 

 

 

 

 

 

 

Section 5 - Getting to level 90's

 

 

 

 

 

 

 

Section 6 -Getting to the level 180's from 90's

 

 

 

 

 

 

 

Section 7 -Getting to the level 360's from level 180's

 

 

 

 

 

 

 

Section 8 -Getting to the boss from level 360's

 

 

 

 

 

 

 

Section 9 -Killing the boss.

 

 

 

 

 

 

 

Section 10 -Reward

 

 

 

 

 

 

 

Section 11 - Credits

 

 

 

 

 

 

 

 

 

 

 

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Section 1 -Rumours

 

 

 

 

 

 

 

Rumour - You have to buy ring of stone to be able to survive the lvl 702.

 

 

 

FALSE, it is NOT needed at all.

 

 

 

 

 

 

 

Rumour - Lvl 702 changes colors when it is doing a special.

 

 

 

FALSE, it has no special.

 

 

 

 

 

 

 

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Section 2 -What to bring

 

 

 

 

 

 

 

Here is an inventory pic, you can lose 1-2 sharks and add prayer pots if needed, this inventory worked fine for me though.

 

 

 

 

 

 

 

whattobring9lx.png

 

 

 

 

 

 

 

Remember, ring of stone is not needed, so i crossed it out.

 

 

 

 

 

 

 

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Section 3 -Monsters

 

 

 

 

 

 

 

Tz-Kih - Level 22 - This monster is a fiery little beast, when the 360s are coming WATCH OUT for these buggers, they drain your prayer!

 

 

 

lvl22kihdrain9hc.png

 

 

 

 

 

 

 

Tz-Kek - Level 45 - This monster gets annoying, whenever you hit it, it hits you back one, as if it had a ring of recoil that always hits 1. Also spawns the next monster, two of them, upon its death.

 

 

 

lvl45kek5az.png

 

 

 

 

 

 

 

Tz-Kek - Level 22 - This is the spawn of the first monster, good for healing on.

 

 

 

lvl22kek0ra.png

 

 

 

 

 

 

 

Tok-Xil - Level 90 - This annoying beast shoots you with a ranged attack, that can hit fairly well at times. Melee's as well. Always get rid of him first.

 

 

 

lvl90xil5am.png

 

 

 

 

 

 

 

Yt-mejkot - Level 180 - Sometimes is deadly, can hit 25, and often. Also heals itself, so make sure to pay attention to your HP.

 

 

 

lvl180mejkot9zm.png

 

 

 

 

 

 

 

Ket-Zek - Level 360 - This monster uses mage and melee attacks, so be sure to use magic prayer, and range it, do NOT get in melee range, unless you have a death wish.

 

 

 

lvl360zek7xz.png

 

 

 

 

 

 

 

TzTok-Jad - Level 702 - The big kahuna, uses mage and range attacks. Has a different animation, so it is known which attack will be used, before it actually uses it, and prayer can be used. Ring of stone NOT needed. Summons healers, pic of healers NEEDED if you have, please give to me...mine isnt good enough.

 

 

 

lvl702jad6yn.png

 

 

 

 

 

 

 

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Section 4 -Healing

 

 

 

 

 

 

 

Throughout the whole thing, always save the lower guys for after, except the level 90, always kill him first, that way you can heal with them and gain back some HP after losing some to the level 190.

 

 

 

 

 

 

 

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Section 5 -Getting to level 90's

 

 

 

 

 

 

 

Ok, this is the easy part. Wear your guthans, and browse forums, do whatever, at this point, you really dont have to do anything. Chill and relax.

 

 

 

 

 

 

 

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Section 6 -Getting to the level 180's from 90's

 

 

 

 

 

 

 

Ok, gets a little harder here, but still takes minimal attention, the 90s can do good damage, but not enough to worry about, guthans should heal you full...so just pay a little attention.

 

 

 

 

 

 

 

Once you see two level 90's, one will be a different color face, you know the next spawn, or round, is the 180.

 

 

 

 

 

 

 

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Section 7 -Getting to the level 360's from level 180's

 

 

 

 

 

 

 

Here it can get tricky, because the 180s can hit frequently and hard at times, before you can heal. When you have 90's coming along with the 180's, be sure to kill the 90s FIRST before you bother with the 180s, trap the 180 behind it and finish it, otherwise you will get shot by two at once, and can die fairly easily.

 

 

 

 

 

 

 

If needed, eat, and super def pot.

 

 

 

 

 

 

 

Once you get two 180's, you are almost to the 360's. There are roughly 17 level 180's, so you can keep track if you like. After you are about to kill the second 180, use pray pots, and put mage pray on the second you kill it.

 

 

 

 

 

 

 

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Section 8 -Getting to the boss from level 360's

 

 

 

 

 

 

 

Ok, now its time to change out of that hot guthans gear, put on your karils bow and range gear, and use your range pot. Keep mage prayer on as you kill it, and when the prayer suckers start coming, kill them before they attack you, or your pray will drain fast.

 

 

 

 

 

 

 

Soon the level 45's will come, do not bother with them until after the 360 is killed.

 

 

 

 

 

 

 

healing2oj.png

 

 

 

 

 

 

 

As soon as the 360 is dead, and you still have the 45's on you, turn OFF your prayer. If you are low hp, put on guthan and kill it, once it spawns into two, after killing the first put your prayer back on, and when it is dead, put back on the range gear.

 

 

 

 

 

 

 

Soon the level 90's will come along with the 360's. Kill them FIRST, they can be deadly, and since you have mage prayer the 360 cant.

 

 

 

 

 

 

 

Soon you will have 180's coming with the 360's, you can do one of two things here, either go to a safe spot and range it, or trap it behind the 360, its really your choice but i would reccomend the safe spot, after it is dead, trash the 360. Remember to kill the prayer suckers quick.

 

 

 

 

 

 

 

SAFE SPOT ***

 

 

 

safespot15fg.png

 

 

 

 

 

 

 

Soon the 180's and the 90's will come with the 360's which is where it gets tricky. Stay out of the way of the 180's at first, and kill the 90, then get to a safe spot, kill the 180, then finish the 360. Remember, dont kill the 45's until after you kill the 360, saves prayer and heals you.

 

 

 

 

 

 

 

Eventually after killing around 31 level 360s, you will have two level 360s to kill, one will be orange. This means that after they are dead, you will be on the final boss, the big kahuna, mr jad.

 

 

 

 

 

 

 

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Section 9 -Killing the boss.

 

 

 

 

 

 

 

Two ways, lure it and kill it, or the hard way.

 

 

 

 

 

 

 

First explain the lureing way.

 

 

 

 

 

 

 

Now, when it is coming, you should be standing here, with mage pray on.

 

 

 

 

 

 

 

startpoint2yy.png

 

 

 

 

 

 

 

Then, if you are ABOVE 90 hp, and mage pray on, run to it and shoot it, then run to the spot in next pic, if you get hit EAT TO ABOVE 90 or you will die.

 

 

 

 

 

 

 

Now run to the spot in the NEXT picture, fast. If you go to close after there, you will get hit, and to far back, he might wander off.

 

 

 

 

 

 

 

lurespot0kk.png

 

 

 

 

 

 

 

When healers come, put on LONG RANGE and attack them, kill them fast, or they will heal him. I had two waves of 4 healers come, could possibly be more...

 

 

 

 

 

 

 

Here is hard way, without safe spot!

 

 

 

 

 

 

 

Ok, here is the confusing part. This guy uses range and mage attacks, range attack is always first from my experience, so as soon as the 360s die, eat to FULL hp, and prayer to FULL and throw on range prayer.

 

 

 

 

 

 

 

His range attack, is a bit shorter than his mage attack, its hard to explain, but you can tell the difference. His range attack is 'rocks' falling from the ceiling, and his mage attack isa fireball. He sort of winds up more for the mage attack.

 

 

 

 

 

 

 

Make sure to get the prayer on at the right time, or you will likely get one-hit.

 

 

 

 

 

 

 

When you get this crazy beast down to half hp, he calls level 102 *think, didnt pay attention* healers on him. If you can, kill them, it will make it much easier.

 

 

 

 

 

 

 

When you kill him, thats it, you are done, you get the nice fire cape which is 1 to all attack, 11 to all defence, 2 to prayer, and 4 to strength.

 

 

 

 

 

 

 

 

 

 

 

Killing blow on this beast!

 

 

 

 

 

 

 

killingblow7zd.png

 

 

 

 

 

 

 

 

 

 

 

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Section 10 -Reward

 

 

 

 

 

 

 

Reward message.

 

 

 

reward6xz.png

 

 

 

 

 

 

 

Pic of cape on IMPY :D!

 

 

 

capepic3vf.png

 

 

 

 

 

 

 

Pic of fire cape and stats.

 

 

 

cape5br.png

 

 

 

 

 

 

 

Pic of fire cape on HIGH detail.

 

 

 

cape0ya.gif

 

 

 

 

 

 

 

Pic and vid from Chrisaki, thanks a LOT for the pics.

 

 

 

 

 

 

 

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Section 11 - Credits

 

 

 

 

 

 

 

Most pics and all information - Impaler99

 

 

 

Pic of fire cape and stats - Chrisaki

 

 

 

 

 

 

 

Pics needed

 

 

 

- Level 108 *i think* healers for the big boss.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Good luck on beating this, it will take you about 2 hours if successful. Remember not to mess up your prayer, or you will die!

 

 

 

 

 

 

 

Remember, this takes a lot of time and patience, and its not to hard to die, so take your time.

 

 

 

 

 

 

 

 

 

 

 

(last edited October 06, 2005)

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