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Lord_Rand

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  1. So having recently returned, I went to use my Hati paws on mage by stringing amulets and spawning hunter kits. It would appear that the hunter kits are interrupting the string ammy spell though, is this a recent nerf or is my timing just off due to the new counter?
  2. Reposted onto page 10 for more visibility :P I made mine unstable. I'll never complain about Enduring again, that was a pain haha.
  3. I'm killing them quicker than the mage next to me with CMaul, Bandos, Ovls etc. I bet I kill them quicker than you do ;) magic is 100% hit rate, 200s - 800s. I've seen him hit 40s on the second 'form'. Mage isn't useless though I'll give you that but I'm sticking with this being faster :P I may experiment though haha. is he luring away the enduring one? Actually I don't think he was. What are your hits on the last half then? How much its defence rockets irks me :P
  4. I'm killing them quicker than the mage next to me with CMaul, Bandos, Ovls etc. I bet I kill them quicker than you do ;) magic is 100% hit rate, 200s - 800s. I've seen him hit 40s on the second 'form'. Mage isn't useless though I'll give you that but I'm sticking with this being faster :P I may experiment though haha.
  5. I'm killing them quicker than the mage next to me with CMaul, Bandos, Ovls etc.
  6. Glacors are easy, I can confirm they drop effigies if anyone was wondering. Not that it's a surprise.
  7. I imagine you're referring to this passage from the manual: There was also a thread in general which discussed this but the search function has failed me. The quote has been there as long as the ring of stone has been available. I'm willing to wager it's merely artistic licensing on behalf of whoever writes these articles, there are plenty of examples of the articles varying extremely from the actual items.
  8. Is this really the kind of behaviour you want to discourage him from?
  9. a devious attempt with the perfect counter

  10. Who would use warhammer spec in an armourless duel? VLS spec duels will be less luck based than dds specs so imo, it sounds more boring.
  11. Claws are 2h though so wouldn't be allowed in the most common melee duels. I'm hoping for a Dungeoneering toggle so I don't have to worry about 1 arm mage staking against a chaotic staff ¬¬ Korasi's sword (sp?) worries me though, no way you can really do dds duels, although I don't know how common hitting above 100% is with it so it could be nothing to worry about. EDIT: Looked it up and in regular duel conditions max will only be like 340 so that's hardly going to be a problem. Guess it'll be dds -> rapier, or perhaps CLS will finally be useful here to get in that 1 big ko hit? Oh ye forgot about 2h setting #-o , but you can still use vls for 4 high hitting specs, and you probably end up killing another with 3 specs lol. Good point, I forgot it was 4 specs. Surely there'll be a toggle for PvP gear if they're allowed at all. If not they become a necessity to stake with really, anyone could have them. It's not like you can just look up their stats like you can to check for Chaotics. EDIT: I should clarify my issue with them becoming a necessity. Obviously there's always going to be a 'best weapon' to use so I don't have a problem with something being stronger than DDS/whip but, with it being a consumable with limited supply I can foresee problems.
  12. Claws are 2h though so wouldn't be allowed in the most common melee duels. I'm hoping for a Dungeoneering toggle so I don't have to worry about 1 arm mage staking against a chaotic staff ¬¬ Korasi's sword (sp?) worries me though, no way you can really do dds duels, although I don't know how common hitting above 100% is with it so it could be nothing to worry about. EDIT: Looked it up and in regular duel conditions max will only be like 340 so that's hardly going to be a problem. Guess it'll be dds -> rapier, or perhaps CLS will finally be useful here to get in that 1 big ko hit?
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