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Member Since 13 Jul 2006
Offline Last Active Oct 17 2015 01:10 PM

#5557763 Behind The Scenes: May 2015

Posted by Unknown_Warrior on 02 May 2015 - 03:51 PM

Also, upcoming D&D changes:


Work is well underway on a few tweaks here and there to improve some of our less used distractions and diversions and to bring some life back into some underplayed content!
We have taken suggestions far and wide and cast our beady eyes on some stats on how and what D&Ds you play. Using this information we've come up with some changes coming to a few D&Ds near you!

Universal changes

`The Distracted` title

For players that have tried every D&D currently on the D&D tracker, a new title will be unlocked, "The distracted".
The purpose of this is to get you to try every D&D at least once, or re-evaluate it after we've finished improving it.

D&D specific changes

Here is a provisional list of changes we'd like to make to some of our less loved D&Ds.

Champions' Challenge

- Make all fights repeatable once a week for slayer/constitution XP (including the leprechaun).
- Getting a challenge scroll will unlock that fight in your weekly reset.
- Improve the reward XP such that if you have unlocked all champions you stand to gain around 60k slayer xp a week.
- Add the reset to the D&D tracker.
- Convert the deposit box into a bank chest.
- Allow you to feed scrolls to a baby troll.

Skeletal Horror

- Improve the XP reward to be 100* (slayer level +1) XP.
- Move the reset to the global weekly reset.
- Add a 100% chance for the skeletal horror to drop an elite clue scroll.
- Add a chance for a skeletal champion scroll.
- Add this to the D&D tracker.


- Make Familiarisation start a fixed time in its 2 hour window.
- Convert the reward buff into a ticket usable after the D&D. note: you'll need to use up this ticket before you can perform this D&D again.

Court Cases

- Change the mystery box reward contents to contain a decent amount of useful skilling rewards.
- Always offer a mystery box as a reward.
- Change the reward XP to be a generic combat lamp (that includes summoning and prayer).
- Remove the tutorial requirement on getting a court case scroll drop.
- Add a title for those that have completed all cases - The Detective

Phoenix Lair

- Add a passive firemaking level boost to the phoenix familiar.
- Add a high level version of the phoenix familiar, requires 2 feathers to make, this will offer a better firemaking level boost and have a chance to burn an extra log for you when using bonfires.
- Improve usage of the phoenix familiar's special attack.
- Add the phoenix lair to the D&D tracker.
- Stop the reborn from blocking walk.
- Allow surge/escape/barge inside the lair
- Pay 10 feathers to skip to the boss fight

Goblin Flash Mobs

- Make available to free to play.
- Rescale the rewards for mid-tier leveled players.

Fish Flingers

- move the fisherman from outside of barbarian assault to just south of the barbarian fishing area.
- Add the following rewards to the reward shop:
- > Tackle box reset
- > Fish flingers tickets
- > Chance of fishing 2 fish for 20 minutes.


- Move the bork reward buffs from varrock armour 4 to varrock armour 3.
- Add a daily right click teleport to bork onto varrock armour 4.
- Add bork to the D&D tracker

Evil Tree

- Turn the evil tree to a bonfire after the event, kindling can be burnt on this with XP rates equal to yew logs.
- Chopping an evil tree will reward more XP (at least tree type XP/2)
- If there are 4 roots up, the first root will chop down faster and take longer to respawn.
- Post event rewards will now be scaled based on your current farming/woodcutting level.
- Spirit trees will be more specific when telling you when and where the next evil tree will appear> (think shooting stars).
- The auto banking woodcutting buff will work with all trees that work with signs of the porter.
- Allow auto log banking to work without having to have a full inventory.


QFC: 373-374-722-65613614

#5556724 [27-04-15] EoC/Legacy Mash Up

Posted by Unknown_Warrior on 28 April 2015 - 02:45 AM

Actually, it turns out the Spring Cleaner upgrade is actually a nerf.

The failure rate been massively increased (from around 10% to a reported 43% on SC9001), granted, if it fails you can still pick up the item but not having to do so was a major part of SC's appeal.

It will also individually break down each and every ammo and use a spring doing so, ie: if you set your SC to break down rune items and get the 100 rune arrow drop at KQ, you will have used up 100 springs for roughly 7 runite ore and 7 logs. Ammo is also grouped with weapons so you either never break down rune battle-axes, rune spears, or break down both and lose tons of springs on arrows and bolts.


Also, legendary pets are now the best thing to use at Araxxor. Don't get hit by cleaves, can hold items and even have a Ring of Life effect every hour. Pretty damn good.

#5555679 Darklight Upgrade Concerns - Mod Rowley

Posted by Unknown_Warrior on 23 April 2015 - 07:30 PM

Even better: they literally made it even worse than the pre-DoD Darklight.

That's right, the upgraded Darklight now is worse than the pre-upgrade Darklight.

That's Jagex for you.

#5552416 Post all RS Screenshots, Videos, and Sounds here!

Posted by Unknown_Warrior on 05 April 2015 - 09:50 PM





Why stop at 1?

#5546493 Post all RS Screenshots, Videos, and Sounds here!

Posted by Unknown_Warrior on 28 February 2015 - 07:13 PM

Few care but I've been quite busy past week:


100th reaper task done (without spending any points yet):





10 years old:




Full Black Ibis (GOT ALL SKILL OUTFITS NOW (that includes Master Runecrafting))




Rex pet:





Blood shards:




#5545210 Post all RS Screenshots, Videos, and Sounds here!

Posted by Unknown_Warrior on 21 February 2015 - 03:17 AM

My reaper tasks on 11 february and 12 february, respectively. It was a good reward to come back to:









Today, literally on my final planned rush of the day:




In your face, Poppet!

#5520870 Recent trend to include PvM into Comp Cape, i.e. Rush of Blood [Split]

Posted by Unknown_Warrior on 28 September 2014 - 08:35 PM

Here's something I fundamentally don't understand:

If you suck at/don't like PvM, why do you honestly care about Completionist Cape when all Completionist cape is is a Max cape with PvM bonuses?


I don't understand, at all, what's causing all the grief. I'm not getting a PhD and I'm not expecting my university to lower their requirements for a PhD because I don't have the abilities to get it. I'm content with a Masters-BA degree. If I don't have the twitch skills and/or "grind" skills to get Completionist, I'll use the Max cape, or Ardougne cape when farming, or Ava's alerter when ranging. I lose absolutely nothing other than some inconsequential e-peen.

#5520212 [Update] Prifddinas - Lost City of the Elves

Posted by Unknown_Warrior on 24 September 2014 - 07:35 PM

I hope they look at this Rush of Blood challenge and see how one-sided they made high-level Slayer.

#5515131 26-Aug-2014: Barbarian Assault Redux

Posted by Unknown_Warrior on 26 August 2014 - 05:56 PM

The collector's insignia has a passive effect, and active effect when charged.

  • Passive:
    • Acts as a ring of wealth (effect does not stack).
    • 5% boost to agility lap bonus xp.
    • 5% boost to firemaking when using pyre ships.
    • 5% chance for a mining rock not to be consumed when successfully struck.
    • Increases chance of chewed bones from mithril dragons and obtaining a dragon full helm from pyre ships.
  • Active:
    • Provides twice as much luck as a ring of wealth (effect does not stack).
    • 10% boost to agility lap bonus xp.
    • 10% boost to firemaking when using pyre ships.
    • 10% chance for a mining rock not to be consumed when successfully struck.
    • Greatly increased chances of chewed bones from mithril dragons and obtaining a dragon full helm from pyre ships.



#5514271 Future Update Discussions

Posted by Unknown_Warrior on 22 August 2014 - 02:22 AM





Q: Could you let us recharge the new jewellery items with onyx gems instead of using the "degrade to dust" mechanic? Right now most of them have niche uses, making them not worth getting.

Mod Ana: This is on our list of feedback changes to make.

 From the Soul Reaper FAQ on Recent Updates forum (from rsof)



This is absolutely perfect and a much needed revision to fix a reward which would have otherwise been useless. Not only have they made the new jewelry worth using with this, they have made Onyxes more useful and added some value to them, and thus by proxy also making the Kiln more valuable and worthwhile (and also the 100 Kiln requirement).




Sounds like it would be a bit OP, no?

I watched the Livestream and this jewellery is off the charts. The amulet is best in slot for every role (beating out the Dungeoneering items) AND it has prayer AND it has a passive effect of 25-50% more Soul Split healing.

This counts for all other pieces, too. The ring is like all the imbued rings of MA rolled into one with a bit of armour (and I think prayer) added to it. Has a passive as well.

Bracelet is basically Razorbacks, Ascension handwraps and Celestial gauntlets rolled into one with prayer added.


For their ridiculous stats I don't mind them being degrade to dust.

#5513569 Soul Reaper

Posted by Unknown_Warrior on 18 August 2014 - 06:31 PM

It's not mentioned anywhere in the newspost so lemme say it here:

You can now buy the ability to be assigned Glacors and Tormented Demons for 50 slayer points each, much like Muspah and Nihil before.



Also, slayer helmet won't do a damn thing on Soul Reaper tasks so you can leave that at home.

#5512208 Quest: Plague's End

Posted by Unknown_Warrior on 11 August 2014 - 01:42 PM

The official Araxxor wiki is also out, releasing absolutely nothing new worth noting and being outdated to boot.

#5506110 Post all RS Screenshots, Videos, and Sounds here!

Posted by Unknown_Warrior on 13 July 2014 - 02:12 PM

Did I seriously just get my second lucky Saradomin godsword? Because I think I did:

#5503328 why the high demand for small fishing nets?

Posted by Unknown_Warrior on 28 June 2014 - 03:55 AM

 but there aren't any fishing shops near a teleport.


Port Sarim lodestone is literally next to a fishing shop which stocks small nets, if I'm not mistaken.

#5502005 Polls General Discussion

Posted by Unknown_Warrior on 21 June 2014 - 01:03 AM

The problem here is that we have nothing to go on. I'm not one to usually shout RUINED FOREVER (well, initially maybe) but many, many clue items were ruined forever with last armour rework. Black armour, which used to be entirely ebony, had a lot of gray tints and pointless red and white trims added. It went from a nicely done stark contrest pre-rework to a sort of clusterfudge of trims and marks which takes away from the specialness of it.

Likewise, many rune armour suffer immensely from the dongflaps that have been added. Which means nothing short of the 14 clue scroll exclusive rune armour sets are now RUINED, especially the gilded armour.



More breathing room for your junk maybe, but at what expense?




Third age armour is similar. It's prestigious, it should look good. We need to know what it's gonna look like before we can make an honest vote whether or not it should be changed. Third age mage robes especially, since it's unique design with its coat extending past the avatar's hips. Jagex have said in the past that they didn't like it because it caused a lot of clipping issues and all coats since have either limited itself to upper body or have the bottom parts added to the leg armour. It wouldn't surprise me if Jagex sneakily did away with the longcoat design of current 3A mage robes if we let them go nuts.


tl;dr: I want to see what it'll be changed into before I will vote positively.