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Sir_Tiverius

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  1. good idea, i just made a thread about a smithing guild/ advanced mining guild, if you dont mind ill edit this post with that info, i got a map to. Here it is... Enjoy
  2. ya i know, i just couldnt think of a better place than the dwarven mines.
  3. I, along with many other people ive seen, have come up with the idea of a smithing guild... Here are my Ideas, Most of them are explained in the picture. Oh, There is also a picture of an "Advanced mining guild" that ive seen people post about. Here it is. (NOTE: I know it ain't the best map ever made, But hey, I think it's pretty good for a first time try at a map.) (NOTE: Please, if you read this and have the ability, Make a map or something to add onto mine, it would be great to have a very large shaft mine or mini game in the Dwarven mines, So please post your ideas for that to... Maps and Pic's would help.) Enjoy, Post your comments.
  4. thank you... I had no idea about the conspiracy of the dragon kite shield...
  5. I made this on the official forums, but i decided to post it on here too. If you wish to view the official thread, on the official forums, the quick find code is... Quick find code: 24-25-737-29738878 _.:'/-]~ LEGENDARY INTRODUCTION ~[-':._ I've been wandering around the legends guild... And I have to say, it's left me feeling unfullfilled... Meening the legends guild, the hardest guild to get into... is also kinda pointless. I meen the Hero's guild has better things. NOTE: This is alot of reading, if your to lazy or dont want to spend the time reading it, go to the overview section. _.:'/-]~ LEGENDARY IDEAS ~[-':._ Fountain of Legends: you know that fountain east of Sir Radimus's office? well that is now the fountain of legends! and it now has a fence around it, after doing the quest, you can enter this area and dip your ammulet of glory in it, much like in the hero's guild, only now it gives you 6 charges and the added gem mining ability. The cave of Terrors: A minigame that is started in the dungeon, now there will be a ladder behind the dungeon's stair's. This would lead to a minigame like the tzhaar fight pits, only it will offer up jungle monsters, demons, and spirits... rewards are 10 tickets that you can use to buy any of the guild items, or trade in for xp with Sir Radimus. The Totem of Life: You know that totem pole that's in the guild after the quest? When you look at it, it says your filed with pride and whatnot... well, what if when you loked at it, 10% of your hp is restored, your prayer is raised by 2 like at the monastary alter, and it gets rid of any and all poison you have been infected with. Alter of Legend's: This is no ordinary alter, for it alows your to switch magic books, and when prayed at, restores all stats to there normal level. It will be situated between the ladders on the second floor. The Legendary forrest: inside the guild, there is a mysterious portal that leads to a secluded forrest of nature, it has variouse high leveled tree's and has different segments connected by bushes and things that you must cut through. 2 'old magic trees'(they are older so they give logs easier than regular magic tree's, they also give less of a yield.) 4 'majestic yew trees'(they are bigger than normal yews, give more logs than normal, only there as hard to cut down as magic trees) 3 'soft maples' (these are just easier to cut) The dungeon: The dungeon would be bigger, deeper, and have more monsters. Here are some of what i think would be good fighting for legends. 1 green dragon 1 blue dragon 5 lesser demons 2 greater demons 2 fire giants 2 moss giants The Shops: in the dungeon, in the shops and rooms I mention in the Legendary Overview section, would be numerous shops. Potion shop: sells: attack pot(4), strength pot(4), defence pot(4), prayer pot(3), antipoison pot(3), agility pot(3), energy pot(2), restore pot(2), super attack pot(2), super strength pot(2), super defence pot(2). Herblore shop: This shop has Guam, Marrentil, and tarromin, 500 stock water filled vials, 100 eye of newt, and variouse other second ingrediants, it also buys all unid herbs for 100gp each, and sells them for 250gp each. Weapon shop: sells rune scimitar, rune long sword, rune two hander, rune battle axe, dragon long sword, dragon dagger(p),(+),and(s), dragon mace, dragon battle axe, dragon halberd, you can only buy these weapons if you have done the required quests. Armor shop: sells all rune armor including the plate, requires appropriate quests the wear it. The Tome of Legends: A book that allowes you to read legends and watch cutscenes from previouse quests. Explained later. Legendary cloak(mini quest): The upgraded form of the legends cape... it looks like the one Sir Radimus and the guards wear, only it has a hood that can be worn over any helm without a plume or horns(except dragon med). The hood could be put down and raised at will, allowing you to where normal helmets. To get this cloak you would have to talk to Sir Radimus and ask him how to get a cape like his, this mini quest involves hunting down a long lost legend, and saving his life and convincing him to come back to the guild. STATISTICS: Attack......Defence stab+1......stab+9 slash+1.....slash+9 crush+1.....crush+9 magic+1.....magic+9 range+1.....range+9 Strength+2..prayer+2 Legendary mine: finnaly, a mine that's worth going too! It would be located by the pit scorpians in the dungeon. To enter it, you will have to pass through a gate that requires 70 mining to enter. Here are some of the rocks in the guild, there could be more or less rocks than what i put. 2 rune rocks, 10 coal rocks, 2 addy rocks, 4 mith rocks, 2 iron rocks, 6 gold rocks, 6 silver rocks. _.:'/-]~ LEGENDARY OVERVIEW ~[-':._ GRAPHICALY: Jagex definitly needs to update the graphic's on the legends guild... there already great graphic's, but there a little dated. So i suggest remaking the guild... make the guild walls silver or pure white with gold designs on the bricks. The door can still have the blue glow on it, but make it more intense, and make the door's wood pannels pure gold or silver. STRUCTURALY: Make it bigger! Make it grander! Make it have more fancy rooms and walls and shops! in the dungeon, make it so the first parts of it are made of fancy stone walls and have a few differnt shops and rooms: then make the dungeon itself bigger, have more monsters... OVERVIEW(the short version):Improve the legends guild, update the graphic's, do a mini quest to get a legends cloke thats better than the obby cape, expand the dungeon, make a minigame, improve the use's of the totem pole, ad an enchanted alter, make more shops, make the dungeon more fancy, make the "fountain of legends" that allow's 6 charges. _.:'/-]~ THE CAVE OF TERRORS ~[-':._ A new minigame that takes place in the legends guild dungeon, the ladder to access it is behind the staircase, the mini game will be alot like the tzhaar fight cave's. The mini game looks like a jungle cave, inside are all the monster's that you fight in the quest, and other asorted monsters from shilo village, waterfall quest, and other jungle monsters... There are 10 waves of enemys that you must face, each successful wave that you kill, will get you 1 token, for a total of 10 tokens for completing it fully. tokens can be exchanged for half the xp you can get for one commendation ticket at pest control, they can also be used to buy things in the legends guild, to keep it fair, You will not be able to buy a Shield half with the tokens. When you exchange the tokens for xp, it will only give half the xp pest control gives, but you can use this xp on every skill in the game, you can also use it to get the mineral packs, seed packs, and herb packs from pest control. I have Also seen Alot of "Jungle survival" minigame thread's, well, this is a good place to put it, A portal in the legends guild that brings you to the jungle. _.:'/-]~ JUNGLE SURVIVAL ~[-':._ You start out on a small island's beach, in your inventory is a knife, a needle, a tinderbox, a hammer, and a chisel. On the island there are variouse rocks, a lava forge, and a very hard rock that you will use as an anvil, there are various trees that you must cut down, after you make an axe. You can also make ranged armor, no melee armor... After you are done preparing, Make you way into the cave on the Island. The cave is very large, and has 3 levels, after you complete the levels, you will be teleported to the legends guild, and have your reward. The rewards are the various crude items, armor, and weapons you made on the island, they has stats in between rune and addament. You can also buy advanced jungle items with 'leafs' a new token as a reward. _.:'/-]~ THE TOME OF LEGEND'S ~[-':._ I've seen alot of threads floating around of people asking for a "magic mirror" or a "flashback portal", my idea is different, and involves construction... In the legend's guild, in the 'shop of usefull items' there will be 2 new item's, the "tome of legends" that is untradeable and costs 2,000gp or 20 tickets. This book would contain pages of literature, and in it would be every single legend and tale from every book in runescape, you can put this in your quest hall on a new "book pedistal" that goes on both sides of the staircase or carpet. _.:'/-]~ BOOK OF MEMORY'S ~[-':._ The second book would be the "Book of Memory's" and would allow you to choose any cutscene that you have memory's of from every quest that youve done, and allows you to watch them again. This book would be tradable and cost 500gp, it is tradable so people who havnt done legends quest but want a book of memorys in there house to have one.
  6. Size: 80 x 80 Colours: stormy background Text: Sir Tiverius Border: black/red Render: Depth (number of kbs, for this forum 6kb):6kb
  7. meh, i just drew the boarder to make it look a little better
  8. lol, ok... im used to being on the official rs forums... these are nice forums though
  9. This is one of my first screenshots I took... I edited it a little in paint. This is also my first post in the forums. Hope you like it... I call it "Tranquility."
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