I'm no good with item values, although armour and weapons are now effectively power based on their level to wear/wield. Eg. barrows and bandos are very similar. With the EoC came the action bar which can be very useful for skilling (quick dropping iron ore for example) as well as abilities, food and pots in combat. Monster combat levels, hp and difficulty can be a bit all over the place. Despite all the hate it's getting I'm still enjoying the game.