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usahellyes

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  1. http://www.youtube.com/watch?v=R_P5U_e_Ibk&context=C3340579ADOEgsToPDskLtS0eg2s2I6q5lX5RS5bgR not even that good of a floor. furns are much faster than f15s, give it time
  2. http://www.youtube.com/watch?v=zPihN0yV35U Kinda got gf'ed by hunter ferret at end, but still pretty nice.
  3. People are entitled to give advice even if they know nothing about the topic at hand? DG is the only thing I know much about in rs so I stick to giving advice about it :wink:
  4. Not getting 70 RC on my alt, thanks for the opinion on cosmics vs. laws. Kinda what I figured (laws > cosmics). Surgebox isn't an option. I know pros & cons of laws vs surgebox, wanted to know laws vs cosmics. Same as my reply to fire's post, I know (as you mentioned) it comes down a lot to personal preference between laws and csb. But csb isn't an option for my alt. I s'pose the lack of commenting on cosmics implies they're not even an option. Thanks, I'll be sticking to laws. Ah my bad misinterpreted. Stick with laws for now, cosmics are good in niche cases if you know how to use them very well. Not something you can teach that easily.
  5. Don't listen to firerage as he has absolutely no knowledge of dungeoneering. It's partly personal preference, but laws give the advantage of a much faster start versus a csb which gives the advantage of killing some monsters faster. I'd experiment with both; bind laws for now.
  6. 8m/hr ish not that I worry about it much.
  7. People training with blood runes wtf
  8. Mazzz and Gwyn have already both explained it quite sufficiently.
  9. It's common knowledge that plate is the best bind for xp/hr. Don't post "advice" when you have no experience on the topic at hand.
  10. wo finally some team hitting average speed flrs shame they have to die so much though so much for keyers knowing how to reduce damage and survive without a plate They dont care about that because the time needed to save your life means the floor is that much slower, making it inefficient. Faster to die then to look for 3 minutes for an altar. or have one make one in 20 seconds.. im sure the people on the team suicided for fun as im pretty sure 270k/hr with the skill it takes to get 11 min maps isn't deserving lol ghjkl's point wasnt that they were bad, but how they adopted that surviving floors without plates doesnt slow down floors and yet the difference between their 5x survivor floors and their 5x suicide floors are so massive lol.. because they spend so much time looting and eating eels (which is supposedly loseless for them) for the sake of the dps difference of primal gaunts that when they dont even try to survive they go from 18-idfk min maps to 11-15 min maps this refers to everyone except jettrider ^ as he dgs acknowledging hes going to die 15 times/map because its just what he finds enjoyable which is perfectly understandable as its what I do too. i dg for fun as does everyone on that team lol. dg xp is just a side benefit Unspam:
  11. I've gotten least harmful before as keyer, which I think is what you mean, and it's not a good thing. It means I didn't do a good job letting other people open doors and tried to open them all myself. The model of 1 keyer and 4 people in GDs is outdated.
  12. Contrary to popular belief, his magic attack is not as bad as everyone makes it out to be. It's irritating because it drains prayer points, but I believe it can't hit above 400. So unless someone is a complete derp and makes him mage several times, making him mage isn't the end of the world. Obviously it's important that you do your best not to make him mage, but that mistake is more forgivable than getting dragged or blown up. Not really. Not only does causing him to mage mean you lose attack turns personally, it often kills those who entered the boss on low HP. Coming closer is by far the worst, though.
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