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I4prez

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Profile Information

  • Gender
    Male
  • Location
    Shipwreck on Crandor
  • Interests
    Penguins

RuneScape Information

  • RuneScape Status
    F2P
  • RSN
  1. I think this might (possibly) be useful. You could use this, say, if you wanted to know if you get a higher magic bonus or ranged bonus to go... fight Jad... or something... Also, say you're waiting for Castlewars to start and you want to know if this reward set is better than this set of items with a dragon platebody, etc., it would speed things up quite a bit. (I don't know what I'm talking about; I'm new to this whole "member" jargon as I'm F2P.) :thumbsup: Support!
  2. I like this. I think all the equipment should be player made and untradeable. (You have to make the rune scimitar yourself, and while smithing it you somehow endow it with flames? That would make smithing more useful.) The anti-dragon and dragonfire shields should have some sort of defense bonus for this. I agree with swords only, because a flaming mace doesn't make sense... Or does it? Full support. (Even though I've seen this suggested how many times?)
  3. Well said. I'm so happy the new weapons and such have little effect on F2P, or else I'd be the one getting pwned. I agree with you saying the GE is good and bad at the same time.
  4. "Is this my stat restore or my weapon poison++? Let's guess!" Mwahahahahahahahahahaha!
  5. I thought of another thing you could add to construction: The Runecrafting Room (or Alter Chamber, or whatever.) Built at between 80-95 construction, you can build runecrafting altars. You can build three altars and an essence mine portal. What altar you can build is determined in some way I don't want to think about. You can only get half of the multiple runes you would normally get (rounded down). The essence mine portal will teleport you to (you guessed it,) the rune essence mine. In the mine, you need 50 mining to mine pure essence, and 20 to mine rune essence. You can also upgrade one altar to an Enhanced Altar, which can make either Catalytic or Elemental runes. Building costs: Altars: A few (10? 20? Help me!) limestone bricks (or some new material), 1000 rune (or pure) essence, and 15 talismans of the type of altar you wish to build. (Omni-talismans and the other kind that I can't remember don't work). Enhanced Altars: Double the above cost, with 10 elemental talismans (aha!) for elemental altars or 1k each other kind of rune (or something)*** for Catalytic Altars. Remember, these are upgraded altars. Elemental altars only come from air, water, earth, or fire altars. Catalytic Altars come from any other altar. Mine Portal: 10 iron bars, 150 Law runes, 3k rune essence. ***I'm so stupid! 10 Catalytic talismans... Feel free to change any of this. (I don't know much about construction, I'm F2P)
  6. I play for one reason and one reason alone: I spent money on the guidebook. :wall: And the quests... And it's free... And.......... I could go on and on and on. (It's the only MMO I've played.)
  7. A few suggestions: 1. This should only work with weapons weighing less than a few Kgs. 2. NUNCHUCKS!!!!! 3. If you have 99 strength and/or attack, you can wield dual two handed weapons. 4. Make the bonuses be like 3/4 or something (so 2 rune scimitars are equal to 1.5), so you can't 1 hit Guthan...
  8. Does runescape need level 100,000 constitution? The answer is, yes. Does runescape need a level 10 kajillion boss? (Andrew's Protector, maybe?) The answer is, only if we get 100,000 constitution AND level 100,000 dungeoneering. Maybe the mega level 120 reward is a new piece of head gear called the "Dungeon Earring" that ups your constitution and dungeoneering levels to 100,000. And gives a special attack that lets you... instantly kill any monster that's less than level 5 kajillion. (NOTE: Will only work on PVP worlds if you say "Please" and pay Jagex $5,000,000.) Grats, Telemomarques! Take a nap and go for 200M xp.
  9. This should probably be in rants... Did you give ANYONE your password? That's why most people are hacked, because they let their friend on their account/paid somebody to train skills... And if you quit, why still be a member? If it's the lower rates, 1 month of no membership pays for 5 months of extra rates.
  10. That's what I said. And I wrote this guide before resource dungeons came out. I've tested that. It uses more run energy = less trips per hour = less profit. And you'll only be getting 12 bars + 14 ore, which weighs more = less trip.... just look over there... ^^^ I'd rather get 25 bars instead of 26 if I could get more of them in the same amount of time (teleporting to bank saves time), and plus superheating at mine takes a while... and 12 bars weigh more than 12 ore.
  11. Maybe if you're a member you could change to a more realistic scale? Then there would be more rune rocks, magic trees, etc., but bank times would be longer and teles would cost more?
  12. I just thought of something... maybe the wilderness would be the size of Australia? Any thoughts about that?
  13. I like this. If this happened, maybe FINALLY my medium-ish levels would be on the highscores, allowing me to have a stat sig!
  14. Let's say the Kharidian Desert is about as big as the Sahara. It would look like this: That means Gielinor (the known part of it) is about as big as Eurasia maybe? (My calculations are probably wrong...)
  15. I just realized that I put tier 4 rapier instead of 5... I'll fix that now... So a Kratonite Spear would be better than a Fractite Rapier/Battleaxe?
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