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Member Since 12 Oct 2007
Offline Last Active Oct 06 2011 08:22 PM

In Topic: Minecraft General

10 September 2011 - 01:47 AM

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I'm enjoying these rivers passing through mountain biomes quite well.

In Topic: Minecraft General

03 September 2011 - 02:01 AM

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Jens said on his twitter the best estimate for 1.8 is September 8th. Fun.

In Topic: Minecraft General

18 August 2011 - 02:19 PM

River test with forced high height contrast: http://t.co/6uNAeB0

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In Topic: The Elder Scrolls V: Skyrim Discussion Thread

15 August 2011 - 03:07 PM

New Screenshots (Races)

I haven't seen a screenshot showing Altmer so I'll keep adding as I find them, and new information of course:

-Joinable Factions: Rebels with branching path quests (Stormcloaks) and Riverwood Tavern Warrior Clan.

-Pickpocket skill provides greater RP opportunities and much more realistic thievery for thieves.

-Myriad options for face-paint.

-Even minor NPCs have much more complexity and depth compared with Oblivion.

-Character Generation remembers your settings when switching between races

-You can persuade various random NPCs to accompany you and they feel like fleshed out, interesting companions.

-There are six different stages to crafting items. The first two are: Refining crude ore and Assembling materials.

-More realistic alchemy labs.

-In addition to alchemy ingredients there are also reagents.

-Some spells can be learned by reading spell tomes, while others can be bought from merchants.

-Hand to Hand attacks have a much improved gravity and physicality.

-There are more ways to complete quests.

-Lockpicking mini-game is improved.

-There are bards in the game.

-You can choose not to spend perk points each level, and hold onto them instead.

-During Character Generation you can add laugh lines to your character.

-There are dozens of sliders for character creation.

-Aurora Borealis is confirmed.

-You can have animal companions.

-Bosmer "Animal Allies" Racial Ability confirmed.

-NPCs can throw rocks if they are on a bridge above you

-Glow Worms confirmed.

-Killable Bees and insects confirmed (you can harvest bees from beehives).

-Fast Travel costs money.

-Perks do not stop at level 50.

-There are more types of poison.

-Bosmer are immune to most types of poison.

- Mud crabs are in the game.

- You can have as many or as few quest markers active as you like.

- Magicka, health and stamina slowly regenerate over time.

- You no longer need to sleep to level up.


In Topic: The Elder Scrolls V: Skyrim Discussion Thread

10 August 2011 - 03:07 AM

New picture featuring a Dunmer.

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