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turbofreak12

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  • Location
    Behind you =o
  • Interests
    Runescape
    Auto-Racing (all kinds)
    Golf

RuneScape Information

  1. Rewards are the most important thing for me. Although the story line is important, Rewards are usually the reason I do the quest in the first place. Whether its experience, or an item (neitznot helm ftw) I won't bother with a quest if it's long and its rewards are junk...
  2. Lmao at the topic name. Wonder how long it will take to be removed. As for the spice, I love lots 'o pepper.
  3. Smithing, at the moment, is almost dead. There is little to no use for smithing anymore, since rune drops are "common" from high level monsters. The only way to bring it back would be to make armor repairable through smithing, or to open up to some new type of mass-producible item, something like bolts or arrowheads. I don't have any ideas of what that item might be, but I find that the main reasons I smith anymore are to make arrowheads and bolts. So, it would make sense to me to open up to new types of similar items...
  4. I think that I am one of those purists (Sorta). I only do things that I feel like doing, and I never really train one skill too long, since I'm such a spaz. =p My skills aren't great, but I've had fun, so I don't care.
  5. I have two things to say: 1.) I'd like to clarify my previous post, since people seem to misunderstand what I was trying to say. I simply pointed out that, even though each trial is independent, the more trials you have, the more likely it is for a desired outcome to occur. I said that the idea that drops are "overdue" or that the odds increase as you kill might have stemmed from a misinterpretation of this idea. 2.) The argument over this ".51% chance of heads" is irrelevant, and as interesting as it is that we find bizarre excuses to disprove obviously random events, there's no point to arguing over the chances of heads in a coin flip. Move on please.
  6. The chance of getting a drop actually does go up as you kill monsters (depending on how you look at). Yes, each individual kill (or toss, I'm going to use that coin metaphor) has an independent chance of 1/1000 depending on the drop, (or 1/2) so your chances are better the more times you kill something (or toss). Lets say you flip a coin looking for at least one heads. Your chances of getting a head are better if you flip the coin three times as opposed to one. This is pretty logical, and most people understand this concept, but I think, over the years, this basic idea has been skewed, and people grow to feel they are "overdue" for a drop (or that long awaited heads : ).
  7. Personally I'd love coal in my stocking! I've got a lot of smithing training I want to do. Besides, coal is so expensive, i don't think santa could afford it...but overall, I enjoyed the article. p.s: Santa should put cabbage in people stockings instead of coal.
  8. I would definitely start over. In my opinion, getting the levels is half the fun. So, I would be frustrated, but I might enjoy making a new account from scratch.
  9. Well, I agree with the point made, that the dragon plate came too late. It used to be very expensive, since it came with the prestige of being the best armor in the game. Now, 3rd age has come and taken its power and prestige, while barrows has become powerful and practical. This puts dragon in a nasty middle ground, where it is not price-efficient, or prestigous. So, its basically the worst of both worlds. p.s: the weps are still good, since they are resonably priced, and powerful.
  10. You point out that mining, rc, ect are the cheapest skills to train, but they take so long to level that its not worth it. No one in they're right mind would call 99 mining easy just because you don't have to buy stuff. 99 fm is much faster, so it is therefore easier, and it attracts those who want a 99 but don't really care if they like that skill or not. There are people who enjoy firemaking, but most go for it just because it is a "fast" and relatively cheap 99 to get. By the way, stop calling it "woodchopping" it sounds dumb... -.-
  11. I still enjoy clue scrolls, although i find lvl 3's frustrating sometimes. -.- I know I won't get a huge sum of cash from it, because everything in them has become just about worthless (like those mage comps i keep getting, 6k ea.) I never get much money, but I still have a little bit of fun, since it's like opening a present, you never know what you're gunna get. On a different note, i have a question. Can you get more than one clue scroll at a time? I would be grateful to anyone able to help.
  12. good read, magic still seems underpowered though, maybe a they need to make a fourth spellbook, something like a "godsword of magic" :) Yay! first post!
  13. Good read :D . I've found that, although I don't depend on it for a source of income (i use skilling for that) I enjoy killing things. Sometimes I melee them, but usually I enjoy ranging lesser demons, and blue drags (I'd recommend those over green drags, but they're so crowded :| ) I was always able to make a little profit, since I made my own ammo. Right now, I'm trying to find a way to make the occasional black demon trip. Keep up the good work! Ps: SirHartlar, He wasn't risking the glory, that was one of the three items he would keep if he died.
  14. Personally, i hate the noobs who stand around going, "attack me!" wearing no armor, then when someone finally does, they put on three pieces of rune and attack you. I can't stand this. -.- There's no real rule against it, but it just seems cheap....it's a dirty backhanded trick. Maybe it's just me, but is there no honor in pking?
  15. In my opinion, the new pvp update might be the best thing that has happened to skillers in a while. Most skills focus on getting things that would help in combat. Pots, food, armor, runes, ect. are all made by skillers, than usually bought by those who want to kill things. Now that pvp is making a comeback, there will be a huge rise in demand for these items again, making skilling profitable again. So, balanced players (like me I think) and skillers will not die out anytime soon.
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