In that scenario, if I were the level 75, I would move, wouldn't you? Anyone slaying in the same area as a 138 tends to need to move if they also wish to slay efficiently (Or at all.) That doesn't mean that either player is impolite: it just emphasizes the enormous gulf in both players' abilities. I would call that an unfair scenario, as it doesn't seem particularly likely. But if you were there, as either player, there's nothing stopping you from either setting a boundary ("{Hey, can I have this spawn, they take me a minute" - I know quite a few people who'd say "sure knock yourself out" and quite a few who'd say "OMG I HAS CHAOTIC RAPIER ALL MONSTARZ IS MINE!" Obviously you don't lose anything by asking...) Also, your theoretical 138 is monopolizing every spawn in your scenario, which already makes him "impolite" by the loose guidelines I had in mind. Sure, that's likely (I have never seen an overload potion in action, sorry) but there's really more to respectful behavior than ability - there's also intent (perhaps your 138 is slaying and watching a movie?) speed, personal quantifiers...I have met rude level 45 slayers, and completely pleasant 138s. Of course, I've also met their opposites. And there are a lot of people in the middle - the guy who only has five minutes and is expecting to wipe out the last 40 monsters of a task (unrealistically), the person who's had a crappy day, people who regularly turn chat off to slay (making it hard to communicate) - there's a lot of people in the world, and we all have our own idiosyncrasies. Personally, I hate slayer, because while the idea of the skill is exciting, the constant stream of unparalleled rudeness just makes me procrastinate. There are certain monsters I won't kill, not because I can't, but because I know they're more prone to trash-talking (my ignore list doesn't have that many slots left) and general misbehavior. But that's me. You're welcome to write an opposing article - I'd like to see an argument in favor of what I think of as the seedier side of slaying. In the end, as in most things, it's your game. You'll play it however you want. I can't change that, and I don't want to. All I pointed out is that it seems a great many people - an abnormal percentage as compared to, say, Farming, or what have you - are impolite and unpleasant while slaying. I feel that that's related to certain intrinsic elements of the skill, (the sense of urgency, the numbers in the tasks, etc) and all I want to do is remind them that slayer is merely a skill, and not a race, nor is it a reason to berate other players (would your 138 enjoy calling your level 75 a noob, I wonder? Because while most people ignore each other's levels while, say, smithing, they do ridicule them during slayer.) A little sensitivity to both other players and the environment is not difficult, nor should it hamper anyone's enjoyment of the game. Sure, you can turn chat off - but I've made a great many friends when I finally bite the bullet, shoulder my godsword, and head out to kill my however-many whatevers. I do understand the appeal of not needing to bank, and I definitely understand getting it over with fast, but I feel that's unrealistic given our degree of crowding and the popularity of the skill. Anyway, if nobody ever says they want to see a change, then they can't really complain when it doesn't happen, can they? I don't mind hopping worlds to find one that suits my needs, and I don't mind sharing, and I certainly don't mind conversation. Maybe I'm in the minority. (Well, I probably am.) But these are my opinions, and nothing more. Thank you for taking the time to read this article and comment on it. But if it makes you feel better, I'm definitely already sorry I wrote the article. This was my first one, and it's gonna be the last.