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Nefelia

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  1. Nefelia

    Monster limit

    I do. Hence the 46 dungeoneering Yeah... like the fact that i have not trained it because I dont want to doesnt mean anything. <_< I wouldnt be too interested either if i cleared EVERY recourse on the map every level 1. I dont play it much, so that my interest on it stays. 2. Because of that I always set a dungeoneering goal, which I get and then I take a break. 3. I have gotten many other levels already from it. You should not even dignify Ring_World's elitist nonsense with a response. Your level at any certain skill has absolutely no effect on your ability to discuss that skill, and is more an indication of the amount of time you play than anything else. Also, do not feed the trolls. It only encourages them and leads them to respond, thereby filling the discussion with more elitist nonsense.
  2. The most mature players you will likely find on Runescape are those who are 30 years or older. Work, family, and other adult responsibilities tend to mature people, but they also tend to allow for very little time spent on Runescape. Hence, the most mature players out there are not likely to be very high-leveled as well.
  3. All I can say to that is: :thumbsup: 100% correct! :thumbup: I'm glad you enjoy the disfunctional social atmosphere of the Runescape community. =D>
  4. I'm guessing you didn't bother to read even one of the EIGHT pages of posts before you. Got as far as page three before I decided there was no hope for meaningful discussion. I went back and read a few pages at random...and I was right: lots o' flamin, but very little of real value.
  5. Two possible reasons that 'dung' is the accepted abbreviation for dungeoneering: 1) Ignorance: they don't know that dung means animal feces. 2) They are a t a similar mental development stage as the five year olds I teach (they giggle every time they hear the word 'poo'. Personally, I'd go with number 1.
  6. In my experience, Runescape can be both. However, it usually depends upon the attitude of the players. If there are enough resources to share in the area then there is no reason to not try to share. Going after the kalphite workers already under attack shows the inability to cooperate in an environment that allows for it. Resources are limited in Runescape, and players will often find themselves competing for them. How they do so reveals much about their character and maturity. Fortunately, most Scapers I have come across are willing to try to share when feasible, and show a better attitude than I am currently seeing on these forums.
  7. The majority of the replies in this thread are depressing. I'm assuming we all grew up in a polite society, where the rights of all are protected and society is run by an unstated but understood code of civility. One is not expected, for instance, to move out of the way in the queue at McDonald's or the bus stop everytime someone bigger comes along. The general rule is first-come, first served. Of course, this is Runescape, in which it appears high leveled players have a free pass to act like utter [wagon] and will have the moral support of the majority at these forums. Yes, the original poster could have easily hopped to a new world once the high leveled player entered...but why should the burden be upon him instead of the new-comer? Why does the rude and selfish behaviour of the high leveled interloper get a free pass?
  8. 1. A slightly different solution could have achieved the same effect. 2. Jagex refuses to admit to the above, and attempts to cover up their blunder. Yeah, but... would that slightly different solution not bring millions to the same people that made millions off this, thus creating the same mass of unlucky, envious scapers who think that they know for certain that no one has ever, EVER paid 75k for these boots before? After all, the different solution you speak of is only SLIGHTLY different. Honestly, I played the game for 4 days without noticing the changes with the boots even happened. I still wouldn't know if i didn't check these forums ever now and again. It does not affect gameplay at all. And if you are complaining that people who hoarded the boots are instant millionaires now do to luck, how is this any different from getting a lucky monster drop? OT: (since this post is not technically about boots) It is true that it is a lot easier to lose respect than earn it. But, for 6 bucks a month, JaGeX has done very little to lose any respect from me. In fact, the only thing I can think of is wasting so much development resources on MA (lets face it, the game isn't amazing). All in all, I think they deserve respect. I know the demographic I hate dealing with the most at my job is 13-15 year old kids, I would not be able to deal with the immaturity JaGeX puts up with. Hell, I can't even stand the way most RS players type anymore. Monster drops are supposed to be governed by risk vs reward. Risk of dying on each kill vs the chance at millions. This had no risk, just luck. Offical Jagex number is highest is 1.8k or 81mil. Jagex might as well have dropped a few rares to a select lucky group of people. What about all the time players with 1.8k boots would have had to put in to get those?? It's not like you can go on the GE and just buy 1800 virtually worthless items (except eye of newt, which i never understand) [/hide] The whole point of this update was the remove street value from those boots, much like what they did with cheese and mint cakes. Do you honestly think that: 1. Nerfing all the boots in the game to zero stats, and add the new boots with the same old stats for whichever price they deem fit, Or 2. Remove price cap on boots and let them rise to their natural value in the GE, but keep their original price, couldn't solve the issue in a better manner than the current method employed? Option 1 would have been no different from dealing a blow to people dabbling with street values and rares (again), while option 2 would be the best of both worlds. Even if they're merched after option 2, anyone who wants to buy the boots can still get 27 pairs for 12 gp each in a single trip, and that is more than sufficient for a few days' worth of PKing. I expect the result would be largely the same: whining and ranting from those with nothing better to do. I don't envy Jagex. They have to deal with a very immature player base. And this immaturity is on full display. Jagex implemented a change that had absolutely no effect on 99.9% of the player population, but gives a moderate wealth boost to the remaining 0.1%. How does this effect the 99.9% in any form? The answer is it doesn't. And anyone who cares anyway needs to get their priorities in order and grow up a little. Jagex likely came to that conclusion and figured the blowback would be relatively mild. Of course, anticipating the reactions of 13 year old minds is a daunting task for those who have long ago left their own childhood behind. And their failure to anticipate the childish tantrum thrown in reaction is their greatest failing in this embarrassing incident. Largely the same? I don't think any other update before this that nerfed the street value of an item received backlash at the scale of this particular update. Perhaps Jagex had the same train of thought as you did. :rolleyes: Instead of hoping that your audience would be mature, how about making a change in a mature way, so that more players who've stayed with the game (and more or less mature as the time passes) continue to stay on and improve the community? Endless moaning over a moderate wealth boost to a negligible group of lucky players is the height of immaturity. Rather than worry about one's own gaming experience, a large and vocal group of Scapers are raging over someone else's stroke of fortune. That strikes me as a very childish sentiment, and is why I made the recommendation to grow up a little. Live and let live... Or, at the very least, react with some moderation. The frequent calls of "Jagex has lost all my respect" and "Jagex is run by amateurs" are inappropriate and over the top. Not to mention that they are annoying as hell. As for a maturing player base...I do believe the Runescape player base is subject to groupthink in many regards. And in that group, the less mature have the critical mass. But that is a topic worthy of its own separate discussion.
  9. 1. A slightly different solution could have achieved the same effect. 2. Jagex refuses to admit to the above, and attempts to cover up their blunder. Yeah, but... would that slightly different solution not bring millions to the same people that made millions off this, thus creating the same mass of unlucky, envious scapers who think that they know for certain that no one has ever, EVER paid 75k for these boots before? After all, the different solution you speak of is only SLIGHTLY different. Honestly, I played the game for 4 days without noticing the changes with the boots even happened. I still wouldn't know if i didn't check these forums ever now and again. It does not affect gameplay at all. And if you are complaining that people who hoarded the boots are instant millionaires now do to luck, how is this any different from getting a lucky monster drop? OT: (since this post is not technically about boots) It is true that it is a lot easier to lose respect than earn it. But, for 6 bucks a month, JaGeX has done very little to lose any respect from me. In fact, the only thing I can think of is wasting so much development resources on MA (lets face it, the game isn't amazing). All in all, I think they deserve respect. I know the demographic I hate dealing with the most at my job is 13-15 year old kids, I would not be able to deal with the immaturity JaGeX puts up with. Hell, I can't even stand the way most RS players type anymore. Monster drops are supposed to be governed by risk vs reward. Risk of dying on each kill vs the chance at millions. This had no risk, just luck. Offical Jagex number is highest is 1.8k or 81mil. Jagex might as well have dropped a few rares to a select lucky group of people. What about all the time players with 1.8k boots would have had to put in to get those?? It's not like you can go on the GE and just buy 1800 virtually worthless items (except eye of newt, which i never understand) The whole point of this update was the remove street value from those boots, much like what they did with cheese and mint cakes. Do you honestly think that: 1. Nerfing all the boots in the game to zero stats, and add the new boots with the same old stats for whichever price they deem fit, Or 2. Remove price cap on boots and let them rise to their natural value in the GE, but keep their original price, couldn't solve the issue in a better manner than the current method employed? Option 1 would have been no different from dealing a blow to people dabbling with street values and rares (again), while option 2 would be the best of both worlds. Even if they're merched after option 2, anyone who wants to buy the boots can still get 27 pairs for 12 gp each in a single trip, and that is more than sufficient for a few days' worth of PKing. I expect the result would be largely the same: whining and ranting from those with nothing better to do. I don't envy Jagex. They have to deal with a very immature player base. And this immaturity is on full display. Jagex implemented a change that had absolutely no effect on 99.9% of the player population, but gives a moderate wealth boost to the remaining 0.1%. How does this effect the 99.9% in any form? The answer is it doesn't. And anyone who cares anyway needs to get their priorities in order and grow up a little. Jagex likely came to that conclusion and figured the blowback would be relatively mild. Of course, anticipating the reactions of 13 year old minds is a daunting task for those who have long ago left their own childhood behind. And their failure to anticipate the childish tantrum thrown in reaction is their greatest failing in this embarrassing incident.
  10. And this is one of the largest problems with Runescape's fan base. People with very little or no experience with gaming outside of Runescape. It leads to poor perspective in general. The latest brouhaha over the climbing boots update is just the latest example. So a few people got an unexpected profit due to a questionable update? Get over it. In the grand scheme, the update is a minor blip and will soon be forgotten by those with better things to do than occupy their time in pointless whine-fests. By all means go out and try other games. Runescape will still be here should you feel the need to get back into the endless grinding. I can name one good thing they have done: create the game you have been enjoying (I would hope) for the last 7 years.
  11. I moved back to the coal trucks. The coal rocks are closer together, and I prefer one big banking trip rather than a series of smaller ones.
  12. Nefelia

    java fails

    If one of those three computers is a lap-top, just park it next to one of the desk-tops and surf on one while playing on the other. If not, then...what the hell are you doing with three desk-tops at home?
  13. Nefelia

    Spot stealers

    Fascinating. I tend to call them imbeciles who are not smart enough to hop into an empty world instead of ruining the mining efficiency for the both of us. But then, I tend to mine on the off hours, when the are plenty of worlds available. During that time, spot stealers don't have the excuse of not being able to find an empty spot: they are simple jerks (and dumb ones at that). I have little experience with mining during the peak hours, and my views are shaped by that. While many of you do mine during peak hours and have had to adopt to the reality of spot mining, I have been lucky enough to be largely spared the inconvenience. However, that just makes it all the more galling when someone does opt to try to spot steal from me instead of hopping to one of the many empty worlds. I tend to mine at less popular sites all the time, even during the off hours. Mining is hardly a joy-fest as it is, the last thing I would need is some tool to come along and ruin both of our mining outputs. Ironic, you call them imbeciles, yet you are just as stubborn as them. You don't change worlds, even if you are being outmined? Either you change worlds yourself, or outmine them. There is no irony. I call them imbeciles because they initiate a lose-lose situation instead of taking the 30-40 seconds to find a free world. When I find myself in their position (ie, entering an occupied mining site), I do not hesitate to hop. Or would you prefer I fold at the first sign of adversity and encourage their boorish behaviour?
  14. Nefelia

    Spot stealers

    Fascinating. I tend to call them imbeciles who are not smart enough to hop into an empty world instead of ruining the mining efficiency for the both of us. But then, I tend to mine on the off hours, when the are plenty of worlds available. During that time, spot stealers don't have the excuse of not being able to find an empty spot: they are simple jerks (and dumb ones at that). I have little experience with mining during the peak hours, and my views are shaped by that. While many of you do mine during peak hours and have had to adopt to the reality of spot mining, I have been lucky enough to be largely spared the inconvenience. However, that just makes it all the more galling when someone does opt to try to spot steal from me instead of hopping to one of the many empty worlds. I tend to mine at less popular sites all the time, even during the off hours. Mining is hardly a joy-fest as it is, the last thing I would need is some tool to come along and ruin both of our mining outputs.
  15. You get the slayer xp when the monsters health hits 0 before the drops. Im ranting that kills should be that way also because its annoying to wait for monsters with long death emotes. Dude, it takes what.... 5 seconds? show some patience please. Agreed. This has to be the weakest rant I've seen here. 5 seconds at an average 80 hp per monster, which adds to 320 xp a monster which means 31250 monsters need to be killed per 10 million xp. We need 30 million xp for higher stats so thats 93750 monsters killed which adds up to 468750 seconds, or 7812.5 minutes, or just about 130 hours. Go call someone elses rant weak. PS: With 130 hours you can kill Armored Zombies and get 13 million xp, and 4.3 million hitpoints xp. So don't say my rant is weak when you waste 130 hours or 17.3 million xp. ...Must you have a chat with your slayer master after every kill? But seriously, how often do you feel the need to check? And why not just attend to healing and picking up the drops before checking in with the slayer master?
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