Hmm, to be honest, when I start MMOGing, combat was not my favorite skill. I would rather solve quests and kill NPCs if I really need to. Then I realized that, no matter I try to be honest and noble, the game rewards killing more. I.e. in order to accumulate more money, you should kill a lot and you should be good at combat skills. Then I changed my focus. Now, I am spending my time 50% combat related activities and 50% quest related activities. Happier? I am not sure, Richer? Yes! Should I blame game developers for creating such game logic?