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Gerbil

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  1. What happened to partyhat prices in February? They were once in the millions, now they're in the billions. Some have close to doubled. They appear to have been climbing slowly but steadily until late January-early February, then BOOM the prices went through the roof. Even the purple partyhat, historically the cheapest, is at 867 million (which is more than any of them were before). It's also probably the only one to depreciate in the last month. I also seem to remember that they were much cheaper a few years ago, 100-200 million for most of them, and that that was true for a while. So then, it seems like the rate of appreciation was much slower in the old days and had accelerated slowly until the recent explosion. Does anyone care to tell me why the prices shot up like they did and perhaps give me a detailed description of partyhat price history?
  2. Gerbil

    JaGEx >_<

    10-15k to start sounds good, along with a much sharper increas with QP.
  3. Banned for having anything to do with Hypnotoad.
  4. Gerbil

    JaGEx >_<

    You call them "dumb ideas". But too bad, those are just about the best solutions to loosen up trade limits. Take it or leave it. P.S. I haven't seen any of your "better" solutions. Criticism is easy eh? The solution is to loosen up the trade limits as much as is possible without bringing back RWTing. Considering that most botters traded millions of GP per transaction, I could see at least a few thousand extra GP in the beginning limit and a much steeper increase as you head toward the QP cape. I recant on the quest cape = unlimited idea. It COULD work, as long as it's not implemented as a stand-alone solution. If QPCers get unlimited trade, what good does that do the other 99.5% of players, many of whom may never get a quest cape?
  5. Uh oh, looks like JaGEx has done it again. Now we just have to wait for quemoltz to pop in and start defending them.
  6. Gerbil

    JaGEx >_<

    quelmotz & co, get out. I said I wanted looser trade limits, not no trade limits at all. The quest cape solution is a dumb idea because you're out of RWTer territory long before you get on of those. The security key is a dumb idea because it's just another key to forget the location of. And also having to wait for a physical object to arrive in the mail so you can get an advantadge in a virtual game is dumb. And what about people who play from workplaces where you're not allowed to use USB devices in the workstations?
  7. That sounds a lot like Cheka/KGB Russia, where lists of crimes and sentences were prepared somewhere high above to meet quotas. After that, it was simply a matter of finding a few hapless victims to fill the crimes and sentences, and no evidence the accused came up with could set him free. JGX mods, in view of this new development, almost seem to have ban/mute quotas, and deny perfectly legitimate appeals in bulk because of it. More shades of communist Russia! In that time & place, evidence was never nececarry and never changed the outcome of an interrogation. They had quotas to fill, after all! Can you say KGB? Blast it, these guys look more and more like Commies the more I look at them. And thousands of innocent Russian prisoners had no hope of ever leaving prison. JaGEx = ComEx, or at least it's getting that way.
  8. Gerbil

    JaGEx >_<

    You can talk all you want about the questions to moderator descisions, but they need a better reason why they locked that guy's thread other than "it's not in the spirit of the game." Cooperation isn't in the spirit of the game? I still can't get my head around that. Maybe JGX's descision to advertise on miniclip was a greater paragdim shift than anyone thought... according to eatrunearrow's rant that, that was where we got all the n33bs shouting "free st00f plz" and "make me copper sord!" (who did that happen to now?) and "give me phr33 d long plxz". Up until that point, cooperation was most likely fully within the spirit of the game. Maybe... JaGEx wants the immature niblets? According to eatrunearrow, they probably generate a good percentage of JGX's cash flow. "So, fixing some stuff is useless? Making my cape not clip with some shields is useless? They should be doing this because then you'd be saying how crappy the game is from all the bugs..." Minor graphical glitches I can live with. Overly tight trade limits, dumb rules JGX refuses to competently explain, and spotty offence handling I really can't. Also I wouldn't have been banned from that report, and that could very well have been a far more valuable report that got ignored... a report of someone scamming or asking for passwords :?
  9. Gerbil

    JaGEx >_<

    JaGEx, in my mind, has recently set a new record for lousy stuff and a "go to [CENSORED]" approach to customer relations. Recently, JaGEx has set a pattern of ignoring glaring issues, fixing non-problems (and introducing a raft of new headaches in the process), and talking down to us like the KGB to a Russian peasant ("You are NOT allowed to question moderator descisions! Even though we didn't really tell you why we locked your thread.") Let's start with the the PKing update. No, I'm not some no-life nerd shouting "we pay 2 pk!@!!!!@!!@@!@!!@oneoneeleventyone!" But you have to admit the PvP system is seriously weak. I've seen several RSOF threads complaining about the idiotically infantile drop tables. And I bet I know why they made the drop tables dumb, and why they won't fix them. Too much wealth was changing hands in old-school PK. JaGEx wanted to make PKing unprofitable to slow the gain of wealth and shift the focus of the game from combat to skill-grinding (more on that later). They did this by replacing old-school PKing (where you get everything the opponent was carrying) with new-school PvP (where you kill someone twice as strong as you in a heroic fight and get... some mith platelegs and shrimp. And it's not PKing, it's PvP.). And now, the focus isn't on combat or skill grinding, because from what I've heard JGX's overzealous bot detectors kill anyone who trains for... how long? Sometimes they overfix a problem. Take trade limits for example. A someone with 0 quest points can gain or lose 5K per 15 minutes, far below the volumes usually traded by gold farmers. The trade limit could easily go much higher without a significant increase in gold farming. And people just bypass the limit anyway by junk trading. This all comes together to form the conclusion that THE TRADE LIMIT WAS A SHORT SIGHTED, BADLY THOUGHT OUT, AND HUGELY OVERDONE UPDATE. Now, what about fixing non-problems? Besides the raft of useless updates you find in the patch notes, this problem is highlighted by the ban on draw games. JaGEx has done some less-than-intelligent stuff lately, but this just takes the cake. Who says cooperation is not in the spirit of RS? There was absolutely no problem here, and the time it took to decide on it and go around locking threads could have been used to do something far more useful. Like fix the PKing (oops, PvP) drop tables. Then there's the KGB attitude. They act just like the Cheka, the KGB, or whatever else the Russian secret police might have been called at some point. "Do, say, and think what we tell you and don't [CENSORED] ask why." The only reason I can think of for them giving you lousy reasons and refusing to give you a detailed answer is that there is no real reason behind what they do. At least they don't have mute/ban quotas. Yet. Also, the offence handling is extremely spotty. When it comes to spam (and encouraging spam) in Castle Wars waiting rooms, I'm not exactly innocent. I actually got hit once for that, overzealously taking center stage and outspamming everyone else with "G_O_S_A_R_A_D_O_M_I_N_A_T_O_R_S" and "L_U_C_K_Y_1_3" (that may not have been exactly what I siad but you get the point) in an attempt to motivate the team. (No, I wasn't using autotypers, but I was being an idiot by spamming when there wasn't much spam going on at the time. That was the only way I could outspam everyone with chats that long.) Then, several months ago, some guy private chatted me saying he'd reported me for encouraging spam in the same waiting room. To this day they have done NOTHING on that report. Finally, I'm not all that sure they aren't lying through their teeth at us about the RWT issue. If it was such a pressing issue, they would have devoted some thought to the issue rather than hastily implementing [CENSORED] like the original/current trade limits. Of course, this being JaGEx, I wouldn't be so sure. If they really thought about it, the draconian trade limits sure don't show it.
  10. That sounds a whole lot like KGB Russia.
  11. I was making a point but if you don't want a point made I'll save you the trouble.
  12. Don't tell me you've never thought JaGEx had a brain fart. And even if there is no good reason to run a private RS2 server, what about RSC? By JGX's logic, anyone born 1991 or later, who didn't lie about their age while RSC was public, can burn in BLEEP for all they care.
  13. JaGEx has to be well aware that at least 99.9% of their updates meet with some kind of resistance, and that they cannot satisfy all player's wishes at one time while still keeping updates and fixes coming. Yet, with their usuall "Go to BLEEP" approach to customer relations, they attempt to sue anyone they find attempting to do without their idiotic updates, have some of the things they haven't gotten around to yet, or simply PK the old way! Or maybe even just play RSC! tl;dr: Why is JGX suing private servers?
  14. Exactly. So what patterns do I look for and with what items? P.S. Over a year ago I think someone was merching swamp lizards because the price balooned to about 300 times its original size (sorry - don't remember exact amount). Shoulda been there at the start to cash in!
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