As far as timing... they most certainly do. Agility shortcuts aren't the only thing affected, either. C'mon, man, this has been noticed before, so it's not like some fluke new thing. Hedgehog is talking about the graphics which is what animation refers to. Jagex could set the time to go from one end of a shortcut pipe to the other as being 3 seconds but make a 20 second animation of someone struggling through a pipe. If you clicked to go through the pipe you would see yourself going through a pipe for 20 seconds but after 3 second you'd be able to continue running, when 20 seconds are up you would see the graphics jump to where you had run to in the extra 17 seconds. This kind of effect is actually in the game in many places. When you go on the rope swing at the barbarian course you can run to the log 1.8 seconds before the animation for swinging on the rope finishes. The animation sync should really be fixed, it gets really annoying especially in Tears of Guthix like he said.