Reposting my character sheet so I can edit it. [hide] Bjorn Stronginthearm Male Dwarf Cleric 6 | Neutral Good Description Hit Points HP 60 Strength 18 (+4) Dexterity 10 (+0) Constitution 16 (+3) Intelligence 13 (+1) Wisdom 20 (+5) Charisma 8 (-1) Initiative +0 = 0 [Dex] Acrobatics* +0 = DEX 0+0+0 Appraise +1 = INT 1+0+0 Bluff -1 = CHA -1+0+0 Climb* +4 = STR 4+0+0 Craft +15 = INT 1+6+3+5 [MISC. MODIFIER] Craft +1 = INT 1+0+0 Craft +1 = INT 1+0+0 Diplomacy -1 = CHA -1+0+0 Disable Device*† +0 = DEX 0+0+0 Disguise -1 = CHA -1+0+0 Escape Artist* +0 = DEX 0+0+0 Fly* +0 = DEX 0+0+0 Handle Animal† -1 = CHA -1+0+0 Heal +5 = WIS 5+0+0 Intimidate -1 = CHA -1+0+0 K (Arcana)† +10 = INT 1+6+3 K (Dungeoneering)† +1 = INT 1+0+0 K (Engineering)† +1 = INT 1+0+0 K (Geography)† +1 = INT 1+0+0 K (History)† +1 = INT 1+0+0 K (Local)† +1 = INT 1+0+0 K (Nature)† +1 = INT 1+0+0 K (Nobility)† +1 = INT 1+0+0 K (Planes)† +1 = INT 1+0+0 K (Religion)† +1 = INT 1+0+0 Linguistics† +1 = INT 1+0+0 Perception +5 = WIS 5+0+0 Perform -1 = CHA -1+0+0 Perform -1 = CHA -1+0+0 Profession† +5 = WIS 5+0+0 Profession† +5 = WIS 5+0+0 Ride +0 = DEX 0+0+0 Sense Motive +5 = WIS 5+0+0 Sleight of Hand*† +0 = DEX 0+0+0 Spellcraft† +15 = INT 1+6+3+2 [MISC. MODIFIER] Stealth* +0 = DEX 0+0+0 Survival +5 = WIS 5+0+0 Swim* +4 = STR 4+0+0 Use Magic Device† -1 = CHA -1+0+0 Base Speed [ 20 (4 sq.) ] AC [27] = 10 + 11 [Full Plate + 2] + 6 [Towershield +2] Touch AC [10] Flat-Footed [27] Base Attack Bonus +4 Basic Melee Attack +8 Basic Ranged Attack +4 Fortitude Save +10 = 5 [base] +3 [Con] +2 [Cloak of Resistance] Reflex Save +4 = 2 [base] +0 [Dex] +2 [Cloak of Resistance] Will Save +12 = 5 [base] +5 [Wis] +2 [Cloak of Resistance] CMB +8 = 4 [bAB] +4 [str] +0 CMD +18 = 4 [bAB] +4 [str] +0 [Dex] +0 + 10 Feats Heavy Armor Proficiency Power Attack Craft Magic Arms and Armor Craft Wondrous Item Traits Armor Expert Iron Liver Carrying Capacity Light Load: 100lbs. Medium Load: 200lbs. Heavy Load: 300lbs. Lift Over Head: 300lbs. Lift Off Ground: 600lbs. Push or Drag: 1500lbs. Languages Common Dwarven 1 Bonus Language (Int) Cleric Spells Per Day Level 1 3 + 2 [Wis] + 1 [Domain] Level 2 3 + 1 [Wis] + 1 [Domain] Level 3 2 + 1 [Wis] + 1 [Domain] Special Abilities Dwarf Slow and Steady: Base speed of 20' is never modified by armor or encumbrance Darkvision 60 feet Defensive Training: +4 dodge bonus to AC vs. giants Greed: +2 Appraise (nonmagical metal/gemstone goods). Hatred: +1 to hit vs. orcs and goblinoids Hardy: +2 to saves vs. poison, spells, and spell-like abilities Stability: +4 CMB vs. bull rush or trip attempts while standing on solid ground Stonecunning: +2 Perception (stone). Free check within 10 feet of hidden doors or traps in stone. Weapon Familiarity: battleaxes, heavy picks, warhammers. Any weapon with 'dwarven' in its name is treated as a martial weapon. Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, Undercommon Equipment: Headband of Charisma +2 Belt of Strength +2 Cloak of Resistance +2 +2 Full Plate +2 Tower Shield +2 Dwarven Waraxe Inventory: Smithing tools Coal Standard Attack Attack Roll: 1d20 + 8 Damage Roll: 1d10 + 10 Spells (can be changed from day to day, here’s a good recommended set) Abilities: Cast mending at will (heals 1d4 to an object less than 6 pounds) http://www.d20pfsrd....-lists---cleric Level 0: (Can cast these as many times as you want) Purify Food and Drink Resistance Virtue Guidance (Can only cast each of these spells once per day)(Can also cast a cure spell instead of one of these spells) Level 1: Obscuring Mist Sanctuary Shield of Faith Abadar’s Truthtelling Blessing of the Watch Animate Rope (Unchangeable) Level 2: Instant Armor Protection from Evil, communal Augury Consecrate Wood Shape (Unchangeable) Level 3: Channel Vigor Daylight Speak with Dead Stone Shape (Unchangeable) [/hide]