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Myu

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  1. +++++++++++++++++++++++++++++++++++++++ +++ - - - - - - - - - I'm a beautiful, strong - - - - - - - - - - +++ +++ - - - - - - - independent game developer- - - - - - - - +++ +++ - - - - - who don't need no company politics- - - - - - +++ +++ - - - - put this in your signature if you agree - - - - - +++ +++++++++++++++++++++++++++++++++++++++ I'm more interested to see where Fen Research will go from here, if Andrew has what it takes start it all over again. It's a different world from back then. It seems like it's supposed to be an indie developer. Honestly, indie developers are the only ones with the assets(or more accurately, without restrictions) to make innovative, creative and original games.
  2. I could just delete it and take it anyway :P

  3. Got lazy with the ground. Should probably have done something to remove the lineart, but I think this is pretty good.
  4. Most professional artists use reference pictures almost every time they draw something. Expecially if it's something they haven't drawn before. The most important thing to realize that you don't need to know WHAT you're drawing, it's what you're DRAWING. That means, that if you want to make a wolf, you don't draw a wolf. You draw what a wolf looks like, feels like, acts like. You have to know the anatomy, behavior, muscles, texture, weight, and so on. That's what's most important if you want it to look realistic, and believable. Otherwise, it's not gonna look like a wolf, only what you think a wolf looks like. I hope that makes sense. If you know that, then it doesn't matter what medium you're using. You could do just as well with photoshop as with a simple pen and paper.
  5. Here's the initial sketch I did for my entry. Posting because I'm not sure I'll be able to finish because I have a lot on my plate right now. I'm having a lot of fun trying out pixellating, because it's a completely new technique for me. I've learned a lot just trying to get photoshop to work properly to be able to work pixel by pixel. I hope everyone has as much fun as I do entering this contest.
  6. I sold gp on runescape for sexual favors while snorting cocaine and I'd do it again, if it weren't for those meddling mods and their ability to hand out bans on a Runescape fansite forum. But seriously, breaking runescape rules doesnt make you a bad person irl [or support prostitution or drugs or cheating of any kind] and it doesnt encourage trolling on a fansite. Tip.it should give up their stance on this, you are only driving a wedge in your community. It is rather sad that you care more about Jagex rules then Jagex :lol: Part of being in a close relationship with jagex, staying in the good light of jagex, keeping the site platinum, is abiding by the rules.
  7. I must be the only one excited to finally see the signature heroes in the game. They've been in the background since forever yet they've never even met you.
  8. I wish sailing was released on april 1st, for real. It would have been beautiful.
  9. 71% is good. I usually get at least less than 65%, making no mistakes.:mellow: still, that money is pocket change.
  10. Why are these weekends so common? Is this some sort of poor attempt at making people less likely to bot? That's the only reason I can think of for having these, and it's not a particularly good reason.
  11. I see one huge problem. Manpower. The huge amount of reports and the amount of monitoring it would take to differentiate between a true bot and a human means a lot of manpower is needed. Something that costs money, money that Jagex isn't willing to part with.
  12. It's a legal scam. The odds are in your favour. With a capital, there's nothing to lose for the host. It's just about finding players stupid enough to gamble when they have the odds against them. Even if you get lucky, it's still a bad move to play even once.
  13. You can't blame the game, only the players.
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