Jump to content

Welcome to Rune Tips, the first ever RuneScape help site. We aim to offer skill guides, quest guides, maps, calculators, informative databases, tips, and much more to help you get the most from the Massive Online Adventure Game, RuneScape, by Jagex Ltd © 2009.

Report Ad

Welcome to Forum.Tip.It
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!



Member Since 06 May 2010
Offline Last Active Apr 01 2016 01:33 AM

#5342836 Microtransactions

Posted by Sylpheed on 17 December 2012 - 06:52 PM

Regardless of how wealthy the people are that use this forum, the average player doesn't have a few hundred mil to spend on a set of armour.

Nex armour should never have been worth the amount it was in the first place in my opinion. Not only did Jagex make Nex too difficult in relation to the armour tier she drops but level 80 gear isn't even close to being high level, not really.

If level 95+ armour is worth 1b a set then I'll understand entirely the price point because it is actually end game content.

On the topic of PvP armours, I really don't see the big deal. I think if players hadn't of complained about it becoming discontinued armour Jagex would have removed it along with the free trade limitations.

As it stands now I just see it as a hangover from the restricted trade period of the game that only exists because of legacy issues.

#5342564 11-Dec-2012 - Player-Owned Ports

Posted by Sylpheed on 17 December 2012 - 12:16 AM

Did anyone else only get one special voyage with today's reset? Pretty retarded considering I'm 90 in all of the skills except rc.

#5341115 20-Nov-2012 - Evolution of Combat: Now Live!

Posted by Sylpheed on 13 December 2012 - 08:02 AM

The thing is, not every MMO is World of Warcraft. In fact WoW is probably the exception to the rule when it comes to how large it's player base is.

All MMO's gradually lose popularity over time. The player base for Runescape may be smaller than it used to be but the amount of players that are present now is still more than enough for the game to keep going strong.

If you think the game is dying, you're welcome to your opinion but what are people achieving by constantly spamming it on forums? If you think the game is going down the shitter, I don't care. If you still enjoy the game then shut up and play it, if not then just leave.

#5340129 11-Dec-2012 - Player-Owned Ports

Posted by Sylpheed on 11 December 2012 - 05:59 PM

Posted Image

This actually made my day.

#5331165 20-Nov-2012 - Evolution of Combat: Now Live!

Posted by Sylpheed on 21 November 2012 - 01:13 AM

Is there a reason why there's only a 2H Dragon crossbow? There's a 10 level gap between Armadyl crossbow and Chaotic and an even bigger one from Rune to Arma.

Am I missing something really obvious?

#5331057 20-Nov-2012 - Evolution of Combat: Now Live!

Posted by Sylpheed on 20 November 2012 - 07:38 PM

Given this a try and I completely hate this update.
In my opinion this is seriously the worst thing to happen to runescape ever, SOF, removal of free trade and all other updates pale in comparison to how ruined this has made the game.

Why do you care? All you do is stake anyway.

#5330926 20-Nov-2012 - Evolution of Combat: Now Live!

Posted by Sylpheed on 20 November 2012 - 02:20 PM

Been on for 6 minutes, found 5 bugs. Nice jagex.

also enter to talk is [bleep]ing bull shit.

Bugs are to be expected with such huge changes. Give it a week.

Also enter to talk makes a lot of sense considering you can now bind letters into abilities. If you hide action bars, you can type without pressing enter.

Give it a week? A week will do what when they had 6 months already?

and I dont care how much sense it makes, enter to talk is still annoying as [bleep].

Jagex have around 400 employees, of which less than 10% of those even worked on or tested the EoC on a daily basis. The live game has thousands of players logged in simultaneously, bugs will be missed no matter how much they play purely because they don't have enough people to test it.

#5330119 Behind the Scenes: Special Edition

Posted by Sylpheed on 18 November 2012 - 12:27 PM

Elves isn't an option, they've stated multiple times that it's a massive project and won't be done in 2013.

Out of the options given, I think I'd have to go with the Vampyre storyline. When Darkmeyer was released they said that the next quest wouldn't be the last so we would hopefully see at least two quests out of it.

I hope they run a guaranteed content poll for it to be honest, I just hope they don't go with the Penguin storyline, I never really got the appeal of it.

#5329545 Behind the Scenes: Special Edition

Posted by Sylpheed on 16 November 2012 - 05:55 PM

That is one pretty amazing list. I guess it just goes to show that they were obviously holding out on releasing this kind of content until the EoC went live. If it is being released a little prematurely I can understand why they wanted to get it out the door.

On the GM quest being released next year, expect it to be released around the start of January if not the first week of 2013. The reason being is; in the lore live stream Mark stated that next year the in-game year will change for the first time from 169 to 170 so it would tie in nicely as a start of year update and January has traditionally (recently anyway) had some pretty big updates.

Anyway, looking forward to PoP's more than anything, closely followed by all the God related stuff next year, if all the content mentioned makes it in next year I can easily see it being one of the best years the game has ever seen.

#5328956 The Evolution of Combat: BETA discussion

Posted by Sylpheed on 15 November 2012 - 01:19 AM

I don't know if this has been asked already and Jagex have already explained; but why don't they just add the option on regular weapons to change then to off-hand and vice versa? So instead of going out and having to specifically create off-hand items, you can just just right-click a regular version and wield it in the off-hand (or wield-X in the case of thrown ammo)? I mean sure for items like whips which we are graphically limited to only having one in the on-hand it wouldn't work, but any other reasons why not?

They stated the reason why they didn't want to just give every weapon an off-hand equip option was so they could make seperate off-hand versions and add them as new drops to existing monsters and give players the chance to smith some new items and make money from them.

To me, it just seems like they are artificially inflating the amount of equipment in-game, especially when you consider you now have to get (assumedly) 400k Dg tokens to get two different versions of the same weapon.

Edit: Platinum beat me to it.

#5328727 The Evolution of Combat: BETA discussion

Posted by Sylpheed on 14 November 2012 - 12:03 PM

I think they do serve some discussion value; they register dissatisfaction with the beta at this stage. If none of those people posted, Jagex and other players might get the false impression that more people are actually okay with the beta now.

Their reasons are quite clear: they prefer the status quo to the beta. There's not really many examples you can post; I suppose you could mention all the things you like about the live version, but that'd be more of the same, they essentially just be posting a list. It's like saying I prefer chocolate to vanilla ice cream, hotdogs to burgers, and rice to beans and so forth.

I'm starting to think you are just arguing for the sake of it to be honest, I don't understand what your stance is. You personally prefer the EoC but want people to continuously post one sentence comments that ARE by their very nature pointless comments on a General Discussion forum. As you said further down in your post, these kinds of comments have been around since the start of RuneScape and yes, you are right.

Do you know what all these comments have in common? They are almost always part of the vocal minority and don't represent the majority of the player base. Even if they did, Jagex's survey of the players at the end of the tutorial has emphasized true statistics; most players prefer, don't mind or equally like EoC over the live game. Before you say "Well, players who don't like the beta won't log in to the worlds to complete the survey" I wouldn't waste your breath, it is a perfect opportunity for them to voice their dislike of the EoC using an outlet that would make a difference.

Not true. If a significant portion of the community registered complaints, Jagex would have no choice but to address them. Secondly, your entire premise with regards to "constructive" criticism is essentially a trap. It's basically telling people that the only way they can be constructive is if they offer suggestions on how to improve the beta(thus accepting the framework of the beta; which means they'd be agreeing with you), it completely ignores people who don't want a beta at all. While I support the beta, I find your position to be somewhat close-minded.

But players saying "The beta sucks, it's just copying other games like WoW, I'm done with Rs" isn't being close minded at all is it? Obviously not, going by your logic. When the Beta worlds were released Jagex made it absolutely clear that the EoC would be replacing the old combat system. I don't know if you have seen the EoC forums on the RSOF but your comments lead me to believe that you haven't otherwise you would see the myriad of threads where players have stated they don't like the current state of the EoC but offer sound advice and criticism to Jagex which is much more elaborate than "[bleep] you Jagex, RIP Rs 2001-2012"

Traps? You seem to be grasping at straws, this isn't a win-lose situation between players that like and dislike the beta.

It's not the case, nor has any conclusive evidence been provided to substantiate the following claims:

A) Without the beta, the game will surely "die"; the beta is necessary.
B) The beta will help RS attract a new influx of players.

These are only assumptions(and while I do agree with them), we have no evidence thus far. It could be the case that RS loses a significant amount of players over this, and fails to attract a proportional amount of new players. I don't think that's what will happen(and I think the claims I posted above are likely to be true), but there's no way to be sure.

They are assumptions to the extent that Jagex has explicitly stated numerous times that the game needs to be changed in such a way to preserve the games future. If you can honestly say that RuneScape's current combat system isn't dated OR competent enough to attract or even keep players when compared to the combat system of any other MMO out there, then it is you that is close-minded.

Again, it just looks like you are arguing for arguments sake and sitting on the fence. You keep saying that you support the EoC but then vehemently defend players that have nothing to offer except for a statement that they are quitting.

Actually what you describe(your own view) is quite selfish. You are essentially telling people that unless they share your preferences, they are "selfish" and "ignorant". You do this by aligning your own preferences with the "greater good". Needless to say, it's hardly an impressive tactic, and reeks of desperation.

I'm not aligning my preferences with the greater good, my preference is the EoC, which is the new system. Are you now saying I'm being selfish and wrong to like the new system over the old one?

I honestly have no idea what you mean now, what reeks of desperation? You also seem to be misunderstanding my posts, if anything I am encouraging people to dislike the beta as much as people like it because I want to see what they dislike about it to see if they have valid concerns. If it wasn't for such criticisms there probably wouldn't even be a momentum ability at all, and this is the kind of feedback that Jagex values.

Everyone has the right to voice their dislike with the game in any way they want, but that doesn't make it a good thing.

This is a demonstrably false statement. Plenty of people are dissatisfied with the beta, they care that others who share their views be able to voice them. Jagex, cares to an extent: they wouldn't want to release something that's unpopular, would they? So there's definitely a "point" to this. It's just that you are far too immersed in your own views to be able to appreciate or even understand the sentiment or significance of the views of people who happen to disagree with you.

Another classic case of selective reading. If you had actually read anything I have written on this topic so far, you would realize that I have nothing against people that don't like the beta and I do sympathize with players that don't or can't like it. Here is the part that you want to read more than once as you seem to have missed it multiple times. One line statements being posted on a forum board that values discussion, hold NO discussion value, at all. This doesn't mean that I have some kind of vendetta against players that don't like the EoC it means I don't like to waste my time reading the same statement every day when I want to read thoughtful posts on the subject.

#5328585 The Evolution of Combat: BETA discussion

Posted by Sylpheed on 14 November 2012 - 01:27 AM

He may have been a little aggressive but he has perfectly valid points. People are starting to get tired of ignorant players who probably haven't even tried EoC constantly complaining about how detrimental the update will be to the RuneScape they know and love.

As others and Jagex themselves have said, RuneScape needs this kind of restructuring to the quite frankly archaic and very dated combat system. The game isn't bringing in as many new players as it used to and this will hopefully entice an influx of new players to start.

Quite simply, this update is going to happen and nobody wants to hear individuals saying Rs is dead, they are quitting, it's copying other games etc. If people care enough to complain then is it really that hard to ask them to at least provide some constructive criticism instead of repeating the same baseless and useless comment 1000x over?

Also, I'm not personally attacking you at all but would it hurt to use paragraphs in your posts? It's far easier to read when it isn't a giant wall of text.

#5326425 The Ultimate Trimmed Completionist Cape!?!??!?

Posted by Sylpheed on 08 November 2012 - 05:42 PM

Lol I wonder how many years it'll take for the CWars

For that many Cwars games, it would take 114 years of literally nothing but the minigame to do it.

#5320898 24-Oct-2012 - Halloween 2012: Haunted Houses

Posted by Sylpheed on 24 October 2012 - 12:39 PM

No more randoms? Dag. Now I'll have to train Prayer properly. :P

I don't like that the holiday events are leaning more and more towards members. It used to be that everyone could get the rewards, then they started introducing a special members-only reward every so often, then during every event, and now non-members only get a cape? What happened to the holiday events being fun diversions to bring the community together?

That and all the recent holiday events have been centred around a repeatable timed event. Quest orientated holiday events were far better than these D&D styled ones.

#5320526 200M in all Skills

Posted by Sylpheed on 23 October 2012 - 08:47 AM

I'm going for 200M all and need less hours than Paperbag.

(although I think having to state this is a stupid requirement for your list)

Why is it stupid? The thread is about players competing for 200m in all skills. If that isn't the persons goal there is no reason for them to be on the list.

Quite simple really.