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Sylpheed

Sylpheed

Member Since 06 May 2010
Offline Last Active Apr 01 2016 01:33 AM

September 14 Update - The Lord Of Vampyrium

14 September 2015 - 10:48 AM

The Lord of Vampyrium | Master Quest
 
Get ready for September's bloodiest update – The Lord of Vampyrium is here.
 
This Master-level quest is the sixth in the Myreque series. Can you help the brave band of freedom fighters take down the tyrannical Lord Drakan?
 
Read on to find out more!
 
How to Start Speak to Vanescula near Burgh de Rott
Requirements:

  • You must be a RuneScape member
  • Branches of Darkmeyer
  • 79 Construction
  • 78 Slayer
  • 76 Hunter
  • 75 Attack
  • 75 Constitution
  • 75 Defence
  • 75 Strength
  • Recommended 110+ Combat Level
  • Drakan Medallion
  • Darkmeyer Outfit
  • Blisterwood weaponry

In an act unseen in living memory, Lord Drakan has appeared in public – an opportunity that the Myreque can't pass up.
 
This is their chance to take down the biggest of bads, and they need your help. Infiltrate Darkmeyer once again, and bring a blisterwood-tipped end to Drakan's reign of terror...if you can.
 
This is as dark and intense as RuneScape questing gets, and we hope you have a fang-tastic time.
There's a full-blooded helping of rewards, too, including new blisterwood weapons and a cosmetic wing override.
 
If you haven't already, check out the latest Lores & Histories story – The Old Blood– to uncover some of Drakan's early history and get in the mood for the quest itself. You can also try the Vampyre's Riddle – a web-based mystery with some cool prizes up for grabs if you complete it by 14th September.
 
Have fun!
 
The RuneScape 'Guardians' Team
 
This Week's Streams
 
Each week we stream developer Q&As, in-game events and more. Watch our streams and find a full streaming schedule over on our Twitch channel.
 
Check our YouTube channel, too, for recap videos of streams you may have missed, including last week's Q&A, which featured Waterfall Fishing, Halloween & Elite Mobs teasers!

 

This week sees your chance to ask anything you like about the upcoming Goebie Quest, and a RuneScape first – your chance for an exclusive, behind-the-scenes look at how we created the epic quest The Lord of Vampyrium.
 
Developer Q&A: with Goebie Quest teasers | 16:00 UTC, Tuesday 15th September.
 
Join the usual cast of JMods on the streaming sofas as they take your questions. this week, we'll be featuring the upcoming Goebie Quest, and taking all your Lord of Vampyrium questions. What will your next adventure on Mazcab entail? Find out on this week's stream

Ask your questions on the , on , or on Twitter using the hashtag#RSDevQA.
 
Lord of Vampyrium – Developer Commentary | Time TBC, Thursday 17th September.
 
As you may well know, The Lord of Vampyrium is here. Bringing an exclusive insight into the work and processes that went into the quest, Mods Rowley and Joe will take you through the development journey of one of RuneScape's most highly-anticipated quests.
 
This is one for any budding game developers!
 
If you haven't played through the quest by then, beware - there will be spoilers! 
 

In Other News:

The winning faction for the God Caps competition is Zaros! Those who purchased a cap can expect a Zaros-themed headpiece in-game in around a month's time.

 

Patch Notes

24th August - The Light Within

24 August 2015 - 09:58 AM

The Light Within is here, along with more on-screen action bars. It's a great day for Ironman players, too, with Group Bossing and Completionist Cape (including Trimmed) all fully enabled.

Top that off with some sweet new walk overrides in Solomon's Store and it's a heck of a week of content.

Read on to find out more!

The Light Within

How to Start
Speak to Eluned in Prifddinas
Requirements
You must be a RuneScape member
Plague's End
Fate of the Gods
Meeting History
The World Wakes
The Temple at Senntisten
80 Agility
80 Crafting
80 Divination
80 Herblore
80 Prayer
80 Woodcutting

The Light Within's sprawling story will see you helping the elven elders to find and reunite the Seren Shards – the scattered remnants left when the goddess sacrificed herself to save her faithful.

Travel across Gielinor and beyond – to the elven homeworld of Tarddiad. Expect fiendish puzzles, challenging combat and some truly tough choices.

Whatever the outcome, your part in these events will be pivotal in the ongoing saga of Gielinor's Sixth Age.

Rewards

Completing this epic adventure unlocks some truly game-changing rewards: new prayers and spells which make a dedicated support role possible in endgame combat content, and high-level skilling incentives that are nigh on vital.

Note that these are part of the Ancient curses and spellbook.

Spells

Spell Level Description
Opal Aurora 75 Direct damage spell. Also restores lifespan on prisms.

Prism of Restoration 76 Places a prism which heals nearby familiars and restores their special attack energy, and gives a chance to not use scrolls on familiar special ability use.

Sapphire Aurora 77 Direct damage spell. Also overcharges prisms, adding useful effects on their next tick.

Intercept 77 Redirects damage taken by the targeted player over the next three seconds to the caster, and reduces the damage to 95% of the original hit.

Emerald Aurora 79 Direct damage spell. Also applies a stacking 1% damage reduction buff to the caster. Stacks up to 5%, and with other damage reduction methods.

Prism of Salvation 80 Places a prism which players can click to teleport near to, as long as there's a clear path between.

Ruby Aurora 81 Direct damage spell. Also has a chance to apply a 1% damage buff to nearby allies. Stacks up 3%.

Prism of Loyalty 82 Places a prism into which players can funnel life points. Anyone doing so will take damage, and the prism will automatically heal nearby players with 75% or lower life points.

Shield Dome 84 Deploys a static dome that allies can stand within to reduce incoming damage by 50%. Domes cannot be layered on top of eachother, and new shield domes affecting a player within 2 minutes have diminishing returns.

Prism of Dowsing 86 Places a prism which attracts wisps to it and increases the chance of drawing enriched wisps. All nearby players can benefit from this.

Crystallise 88 When cast on mining, fishing or woodcutting spots - or full box traps - will cause the resource to persist for 30 seconds, yield no resources and give increased XP. Other players may still deplete the resource, but Crystallise will carry on when the resource is back.

Rapid Growth 88 Skips a tree, fruit tree or herb patch forward a growth stage. Usable once per day on each eligible farming location.

Crystal Mask 90 Gives +15% to pickpocketing chance and gives a chance to avoid damage and stun on failure.

Spellbook Swap 96 Identical to the Lunar version.

Prayers

Prayer Level Description
Chronicle Absorption 75 Automatically absorbs chronicles while training divination, granting Hunter and Divination XP.

Light Form 80 Doubles the chance of Seren-aligned spell effects occurring when using abilities.

Dark Form 80 Doubles the chance of Zaros-aligned spell effects occurring when using abilities.

Soul Link 88 Equally shares all damage and healing with another player also using this effect.
Teamwork Protection 89 Gives 5% damage reduction and 1% damage reflection for all nearby players who have the same prayer active. Stacks up to 5 times for a total of 25% reduction and 5% reflection. Note that the prayer only affects other players, so you'll need 6 players using it to get the full effect.

Superheat Form 91 Automatically burns logs and smelts ore into bars for XP.
Fortitude 94 Boosts Defence by 10%, life points by 100, doubles regeneration and allows regeneration in combat.
All of this is yours to enjoy with the wondrous new capabilities you'll unlock, but it doesn't stop there.

You'll also get to return to Tarddiad, where you can earn stunning hybrid-style crystal armour sets in two forms: level 70 tradeable, and level 80 untradeable.

And of course, there'll be a healthy helping of XP in a range of skills as soon as you complete the quest.

Additional Action Bars

Ever wanted to have multiple, hot-key enabled action bars open on your RuneScape HUD? The Ninjas have made it so.

Head to the Settings interface to enable up to four additional on-screen action bars, and drag them freely around the screen and resize them as you wish, finding your perfect set-up.

Ironman | Group Bossing & Completionist Requirements

We've enabled a great deal of high-level content for Ironman players this week.

First Up, Ironmen players may now group with each other to access all bosses that use the boss instancing system. They may also create groups to access the Raid ‘Liberation of Mazcab’.

Lootshare has also been enabled to Ironman accounts - although it will only work on bosses.

Alongside these changes we’ve opened up a few areas in the game that were previously inaccessible to Ironman players. These include areas such as the Kalphite King's lair, Vorago’s borehole, Mobilising Armies and Barbarian Assault.

On top of this, we’ve also made it possible for Ironman players to earn the Completionist and Trimmed Completionist cape! To unlock those songs you previously couldn't access, simply attempt to enter or interact with the content in question.

Keep an eye out for broadcasts as Ironman players start making RuneScape history!

Enjoy!

This week sees the release of one of the most spectacular and rewarding quests yet released, plus a raft of new spells and prayers - and more. We hope you have a tremendous time with The Light Within – head over to the forums and let us know your thoughts.

The RuneScape Team

Solomon's Store | Walk Animations

Strut your stuff with four new walk animations, available today in Solomon's Store.

Happy, Sad, Proud and Angry make up the gamut of emotional states on display.
Need RuneCoins? You can purchase them via the website, or click 'Earn' from within Solomon's Store.

In Other News

We've got a few more RuneFest hotel rooms available for Bonds. Redeem in-game now to book your accomodation while you can!
Just one week left to book flights with Bonds for RuneFest. Email flights@runefest.com if you're interested.
Read the patch notes for further detail of today's updates.

 

Patch Notes

Behind The Scenes: May 2015

01 May 2015 - 03:28 PM

May is a busy time in the real world, so this month's selection of updates is all about getting the most from your precious game time!

RS Road Trip

Out today is the RuneScape Road Trip: a collection of exciting tasks for you to complete throughout the month of May. It's similar in design to last year's road trip, but is vastly improved thanks to your feedback, and comes with a fresh helping of shiny new rewards.

These include a private resource dungeon accessible via the new Explorer's Aura, complete with monsters to kill or generous resources (your choice of the two), boosted XP and a bank chest for fast, easy access. Plus, you can get reward lamps and your own special freaky little pet based on Fluffie: a strange, mind-controlling, evil-yet-super-cute thing from an ancient gnome quest.


If there are tasks you just don't like, or you want to complete your road trip in a super-fast time, hunt out a J-Mod just like me in the live game, and we can auto-complete them for you! We'll be hanging around specific locations throughout May, so do make sure you pop by to say hello!

For those times when we're not around, we've whipped up some regularly-spawning JMod clones to take our place, so everyone should have the opportunity to get their stamps if they wish.

Throughout May we'll be running a series of weekend boosts for skilling, slaying, dungeoneering, ports and minigames, so it's well worth playing if you find some spare time over the coming weekends. In fact, the skiller weekend has just kicked off!

We're also running a Community Road Trip on social media: Twitter, Facebook, Reddit, and on our own forums. You can complete special tasks there throughout May to gain entry into two separate prize draws for some great real life prizes!

Pick up your road trip journal from the Burthorpe or Prifddinas Challenge Mistress and get started!

Minigame Spotlight System

We know that it's sometimes difficult to find a group to play minigames, even with the awesome new grouping system. We've decided to create a new way of playing and earning rewards by adding a universal minigame currency called thalers.

You can earn it by playing any minigame, but every three days, one will be "spotlighted" to earn five times as many thalers as normal! On launch, Barbarian Assault will be the spotlighted game, with Conquest following soon after. You can spend thalers on existing minigame rewards, silverhawk boots and charges, or even elite clue scrolls and prismatic XP stars.

This will mean that even the most obscure games will get their time in the spotlight, giving you an eager group of players to play with!

Improved Loot Mechanics

We've been working on a new way to pick up loot, and it's been in the beta for the past month. Thanks for your feedback so far - we're almost finished implementing it, and Improved Looting will be ready for launch later in the month!

For those of you who haven't seen it, it's an optional feature that allows you to pick up all your loot across a few game squares in two easy clicks. You can even customise it to only pick up certain types of loot: maybe you're only after herbs, or items over a certain value. It's a small update that makes a big difference, and it's one of my favourites coming this month.

Beta

The beta servers have been very useful in the past few months, with the EOC/Legacy Mash Up launching a few days ago and the Death Rework in its final feedback phase. Depending on how this goes, we may get the Death Rework to you at the end of this month – any time you can spare to try it out and give us your feedback will be a huge help!

Keep a look out for more beta experiments in the near future.

Updated D&D Rewards

When not sneaking around the Jagex office, the ninjas have found time to update the rewards for a bunch of RuneScape's Distractions & Diversions. They've added a new title for D&D fans, reworked Champion's Challenge to act as an optional repeatable event, fixed up the Skeletal Horror to offer elite clue scrolls, added a new phoenix familiar, made Goblin Flash Mobs free to play, the option to reset your Fish Flingers daily cap with tickets, created a teleport to Bork via the elite Varrock armour, improved the XP from the Evil Tree...

There's a whole lot more, but the Ninjas chased me off before I could find out the rest. Check out Mod Pi's dev blog for more information!

In Other News

Solomon's got a few tricks up his sleeves too month, too, with dyes to customise your outfits and a brand new, limited edition legendary pet called the shadow drake, which is only available for the next few weeks.

Our RuneLabs criteria for the month is a small, horror-themed update for use at Halloween. Start thinking about your favourite scary ideas!

To celebrate the launch of Block N Load, there's an in-game outfit inspired by the hot-headed automaton Cogwheel. You can get it by playing five Block N Load matches between now and the 10th of May.


Block N Load's free on Steam this weekend, so what're you waiting for? Get building, shooting and enjoying the madcap fun.

Finally, keep your eyes on the skies. Something's on the way - something big – and soon all of Gielinor will have no choice but to take notice.


W00ters out!

Mod Mark
RuneScape Design Director

Podcast - RuneScape Road Trip

Listen to our latest podcast now - where brave wayfarers Mod Moltare and Mod Matthe meet at the crossroads to discuss the RuneScape Road Trip.

You can also follow our official podcasts on PodBean or iTunes.

The RuneScape Community Team

What is a Behind the Scenes article?

Behind the Scenes is a sneak peek at the planned game updates that we hope to launch in the coming month.

This, however, is only a plan - not a promise - that a particular update will be released in a particular way or at a particular time. To get you the highest quality updates as quickly as possible, we usually keep on tweaking and testing right up until the moment before release, so sometimes things change or take a bit longer than expected. We aren't afraid to change our plan if necessary, as we will never launch an update before it is ready.

----

Piss poor month, even by Jagex's standards.

Rod Cousens Joins Jagex As New CEO

02 April 2015 - 02:06 PM

http://www.videogame...join_jagex.html

Thought this was interesting. First time the company has hired a CEO that has prior experience in the video game industry as far as I'm aware.

Behind The Scenes - May

01 May 2014 - 05:11 PM

Behind the Scenes - May

 

There's a buffet of RuneScapey delights heading your way this month, and you'd better be hungry! There's the month-long in-game event known as the RuneScape Road Trip; Zarosian combat content; elder divination and more, along with countless tweaks and smaller improvements requested by you.

 

The RuneScape Road Trip

 

Members only, month-long in-game event.

 

The opening salvo comes from the RuneScape Road Trip, which is happening right now and will have something to offer every day in May! Scoot over to the Challenge Mistress in Burthorpe, and gain hefty amounts of XP for the completion of in-game tasks. Every five tasks you tick off will unlock a new piece of the hiker outfit, and a monkey pet will be yours if you manage to complete every task! If you miss a day, don't worry: J Mods will be on-hand to stamp your Road Trip journal, which counts as a completed task, so you don't have to be available every day in May.

 

There will also be special weekends and weeks for slayers, skillers, minigame players, port captains and dungeoneers, offering enticing stuff like double slayer points, extra Castle Wars tickets and double Dungeoneering tokens. Take a look at the RuneScape Road Trip news post for full details.

 

Ancient Combat

 

Members only, new mid- to high-level combat abilities.

 

Learn the secrets of the old masters with Ancient Combat! This update contains fifteen new additions to combat, each with a distinctly Zarosian flavour.

 

First up are three ultimate combat abilities, as voted for by you in a Power to the Players poll in February. These are tentacle-themed abilities for magic, melee and ranged, and they require level 75 in their respective skills. Activating these will hurt you a little, but will damage your opponents a lot, making them a risky but deadly strategy in combat.

 

For players with level 91 Constitution, we're also throwing in Ice Asylum: a group healing ability. This ultimate maps down a healing zone that regenerates the health of anyone who approaches it.

 

The other updates are for those who have completed the recent Fate of the Gods quest: four new combat familiars. Blood, shadow, ice and smoke nihil - each with a combat level of 160 - will be summonable at level 87 by gathering ingredients from nihil creatures. These have unique passive combat buffs and pack quite the punch. Plus, in case you're unhappy with the nihil ingredients you have, we will offer a divination transmutation that swaps your ingredients for the ones you want.

 

To give you more reasons to fight the nihil and muspah, we'll be jazzing up their drop tables. Get lucky and they may drop dragon hastae, dragon throwing knives or dragon magic wards. If that's not incentive enough, both creatures will be unlockable as slayer targets for 50 points, and the muspah will be the focus of a new endurance hiscore table and accompanying title.

 

Ninja Dungeoneering

 

Some free-to-play, some members-only; batch of Dungeoneering updates.

 

Determined to release the most updates in a single month, the Ninja Team have set their sights on Dungeoneering.

 

There's a new resource dungeon, a new slayer task, the ability to pay tokens to skip floors, a new chaotic weapon, a gem bag upgrade, new pets themed after Dungeoneering creatures, more skill scrolls, an item collector in the same vein as the bonecrusher, and dozens of nips, tucks and improvements for your day-to-day delving into Daemonheim. Phew!

 

These changes have all come from your ideas on the forums, Reddit and other social networks, so please do keep them coming. If the ninjas are happy and busy, they're not sharpening their blades and looking our way...

 

Ashdale Repeatable Boss and 'Choose Your Path'

 

Free players and members.

 

This month, the end boss of A Shadow Over Ashdale will become a repeatable weekly encounter, with juicy bonuses for defeating it. You will also be able to hop onto an Ashdale lodestone to cross paths with the crassians, and re-watch cutscenes from the quest.

 

We'll also be slipping in something called 'Choose Your Path': an extension of the Path System for players who have just joined the game. This will direct them to the best low-level stuff in the game, according to their mood - whether that's adventuring, skilling or hitting things with swords.

 

Elder Divination

 

Members only.

 

Elder Divination - delayed from April - is now the first update in May. We apologise that we couldn't get these high-level Divination additions to you sooner, but we will be including a two-week Early Bird Bonus to make up for it.

 

Drop one of the new Divination-oriented divine locations and you'll get double Divination XP, energy and portents. Also, divine implings will be far more frequent for the bonus period.

 

Solomon's Store and Treasure Hunter

 

Solomon Store highlights include fiery weapons and rest animation overrides, our favourite being the 'Mechanical Marvel': a lazy chair of dwarven design.

 

With so much going on this month, there's bound to be something that catches your eye. Remember to keep stamping your Road Trip journal and have a marvellous May!

 

Mod Mark

 

What is a 'Behind the Scenes' article?

 

Behind the Scenes is a sneak peek at the planned game updates that we hope to launch in the coming month.

 

This, however, is only a plan - not a promise - that a particular update will be released in a particular way or at a particular time. To get you the highest quality updates as quickly as possible, we usually keep on tweaking and testing right up until the moment before release, so sometimes things change or take a bit longer than expected. We aren't afraid to change our plan if necessary, as we will never launch an update before it is ready.