essal
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Informative and efficient. As mentioned, however, I'm looking for the most profitable (when looking at 1 kill, regardless of time) king.
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Looking at the average, theoretical profit (outcome minus income, income being the bigger) of dagannoth kings, what'd be most profitable?; dagannoth prime and supreme or dagannoth rex. It won't really cost me that much to kill dagannoth prime and supreme except for overloads and prayer potions, but I'd have to spend quite a bit of money on dagannoth rex as I use Claws of Guthix against him; I'll be using a pack yak, arcane stream necklace, a full slayer helmet (which is why I posted this), a staff of light and tank gear. EEE as well. Thanks. :thumbup:
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It always hits, but the minimum hit can be quite low e.g. 50. I did, however, hit 786 with it against a skeletal wyvern whilst slaying; I was even wearing Karil's top and Soul Wars cape and no ferocious ring, I could've hit 850, perhaps! ;)
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Consistent money makers would be green, blue and red dragons when excluding frost dragons. Luck/potential-based money makers would be iron and steel dragons. Generally, however, choosing a consistent money maker in this topic would be the best, especially when maging the dragons. If you must use magic, though, I'd suggest iron dragons. :thumbup:
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Korasi's sword is without a doubt better than the dragon scimitar; both its special attack and stats. They're equal in speed, by the way. A chaotic weapon, preferably rapier for training, would be the most efficient choice. It would, however, cost a bit more. A saradomin sword might be better because of the strength bonus, but it's out-cancelled if using Void knight armor, barrows gloves and a deflector. Also, fortunately, excluding chaotic weapons, it has the most stab bonus for a 1-handed weapon. A cheap alternative to the zamorakian spear, and you even get defence from a shield, the deflector or a rune defender. It's awesome!
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Never mind, oak larders it is ... FML.
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What about dungeon doors?
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Hi guys, I have to get 70 construction in order to be able to do the new Void-quest, so, 'was wondering how I should train it; any suggestions e.g oak larders (are they still good)? Can't quite remember what peeps do nowadays, so asking you fellas. ;) Not too expensive, but not too slow. Thanks
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Oct 4, claws again.
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Noah, we swear you said the boat would leave 5 o'clock! We missed it! Sincerely Unicorns
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Tank is very useful for keyers since they normally bind a Primal Baxe and use a shield off the starting table. Go read Theancient's dungeoneering guide for some knowledge to some of these things. Sorry, misread that. But still, battleaxes suck lol. <.<
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Tank is very useful for keyers since they normally bind a Primal Baxe and use a shield off the starting table. Go read Theancient's dungeoneering guide for some knowledge to some of these things. Unless you're dungeoneering with a private group (where roles have been selected prematurely), you'd have to adapt in certain situations meaning that you won't always be the key holder. Besides, key holders should have shadow silk hoods. Most dungeoneers can only bind 2 items and you wouldn't want no weapon, right?
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Conclusion: Berserker mode and promethium 2h sword. :thumbsup:
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Tank: damage is reduced when wielding a shield (you don't wield shields in dungeoneering) :thumbdown: Tactician: increases chance of hitting in accurate stance (you don't always use accurate stance) :thumbdown: Berserker: increases strength levels when calculating damage (jackpot!) :thumbup: