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OldKStater

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  1. For your worry about cost of Construction, I estimate that I will get to 99 for less than 100M (I am at 93 already). Do oak instead of mahogany for grinding levels. Take advantage of the quest and other "free" XP options. In particular, the God Statues is over 100K per month at no cost at the upper levels (and 50K for prayer, another expensive skill to train). Take advantage of the challenges given. Construction has a very high bonus for the challenges, and the bonus items essentially make it a no cost deal. The recent Bird and Beast action was an excellent opportunity to gain construction XP. I gained nearly 3M XP (either building or purchasing through rewards) and abut 6 levels during that 2 months. Yes, Construction can be very expensive if done in isolation and trying to rush it. But if done related to other tasks, (especially woodcutting), it can be much less expensive. If you consider these recent changes and additions, it would appear that Jagex actually answered the cost question even before the article was written.;
  2. One thing I noticed about the poll that they published the breakdown on is that the older members seemed to have a much higher participation rate. I noticed that those who had more than 50M XP or multiple level 99's greatly out numbered the people who had less than that, yet they represent just a small fraction of those who populate the leader boards. This was for the poll on whether to do repetition on the levels after reaching level 99. I suspect thatthere is some of this an attitude of "I made it to completionist, and I don't want to have to work anymore". "Don't mess with my completionist cape". I saw one comment in-game this week--"XP is for newbiew" which really hits on the divide. Anyone who is not 99's in many skills will definitely be interested in moving up the skill ladder in many of the skills; only those who do not need the advantages of higher levels can take the "I don't care about XP" attitude. Personally, I think Jagex needs to pay a little more attention to newer members, and not to the whiners among the older members. They need the new blood to pay the way and keep this going. A number of the changes were done to protect the players and to protect the game. 2-3 years ago the botting was so bad that it was frustrating to mine, cut high level timber, or do certain combat training (especially dragons). I played 07 for a couple of months, and that had the same problem. Yelps and bonds have at least somewhat about leveling the effects of real world trading (and it helped Jagex with a revenue stream). These were problems before--we constantly saw the in-game solication of games of chance, and the constant bombardment of gold-selling outsiders. Besides PK'rs, do you want other bots, gold farmers and con-men internet salesmen back. Remember that a lot of PK'rs were bots, and they can be even faster than real-world players (although not as imaginative). For those who want more frequent updates, the size of the game is really starting to work against it. Just compare the current map, list of quests, and other options to what was available 5 years ago. When the program gets bigger, it needs more time to develop and to test--this is coming from one who has been in software development for 30 years with high level software companies. I think that Jagex has done a good job in the last year (in general), especially in areas that dont add to numbers of quests or other activities. Elimination (or great reduction) of botting and gold-farming, the new visual-appealing gameplay (it doesn't look like a slightly updated 1980's game), and and EOC were badly needed. In particular, just going up and clicking on a monster and then just occasionally eating while combat training should not be what a modern game should be about. Personally, I like most of the EOC and consider it a badly needed improvement. I am by no means an expert in it (actually my combat levels lag most of my other skills), but it places much more emphasis on the variety of strategies. I definitely do not want to see it subordinated to the old version. Finally, Jagex needs to make sure that the game is appealing to many people, or it will end up being played by old whiners (if a teenager can be called old) what are constantly saying "I remember when..[RS was good because...}...". It is OK to get ideas from players, but many players are resisting change because it would inconvience them. Jagex, be aware of the two differnt groups.
  3. I am a quite different player and I am done with OSRS. I started RS in about 2009. I am older (62) and tend to get interrupted by family things, so I have problems with tasks that require continuous 1-2 hour sessions. Also, I really hate certain time waster aspects of the game. Here is why I will not be back. 1. Lack of a GE. I do not like to spend lots of time buying/selling and just typing while standing in a bank trying to accumulate items to use. I like being able to ask for 50,000 maple logs and come back 3 days later and finding them (I use that stash for fm XP). Also, I like being able to sell smaller lots of less common items for cash (my current favorite is raw summer pies to people who get summer pies for daily challenges). That way I can get on with the variety of the game rather than having to specialize and work single skills to get effeciencies of trade. 2. Excess of clicking--especially things like grinding chocolate bars and simple making operations. 3. The slowness of XP gain. In over 2 months (before I quite in late April), I only got to about 3M XP and the speed-up is too slow. I can get well over 1M a week in EOC version is fewer hours. 4. The excess of bots. Many times in the mining guild, it was 6 bots and me. It is going to take Jagex and its small team quite some time to integrate the bot-killer routines into OSRS, because of the difference in the code. I seem to be at odds with the majority of posters I see. That is OK for OS. I may look back in occasionally, but I doubt I will spend much time in the future. Incidentally, I sort of like EOC. It added more variety and decision making to combat. While I do not PK (partly because I am not as quick on keys as many younger players; I prefer more thinking and strategy style games). Incidentally, I virtually never play first person shooters; my preference is more for the Total War series of games and games in the Master of Orion/Civilization series. Makes me quite different from the typical gamer. Also, I simply do not have hours to play, except what I steal from sleep late at night. I suspect that we will see OSRS down to around 10,000 players by later fall, and it will slowly die from there. (Remember, it is just over 20,000 at peak now, but EOC is 70,000+ and most of that is P2P). Also, EOC seems to have a much better handle on bots now. I am not sure what the percentage of bits in OSRS is, but maybe as much as half the OS players may be bots from my experience.
  4. The rant seems to be typical of those who want something for nothing. It takes real money to maintain and develop games like Runescape. As a developer for 30 years, including working for some top publishers in the business world, I know how much money it takes. Such money is not spontaneously created--it must come from customers. So there must be a reason for them to pay for it--more features. The point the original quote was trying to make is that if you considered F2P in its own right, it would make a very nice game. It is complete in itself, without the normal artificial boundaries. Most "Demos" have artificial boundaries. I believe several other on-line "free" versions have limits of 20 on the levels you can achieve. Many demos have a day limit or hour limit you can play. The fact that F2P Runescape has neither sets it apart. I played for nearly a year F2P and for hundreds of hours before I converted. The point is that F2P is a very nice and very playable subset of Runescape that you can play for a long time. The likeness to an "expansion pack" is very appropriate. I have purchased dozens of games and their expansion packs. Most expansion packs provide extra units or capabilities, more quests (usually called scenarios), and more maps. That is exactly what the relationship of P2P is to F2P--about 10 or so more skills, about 3-5 times the map space, and hundreds more scenarios (I mean quests). As for the Squeal of Fortune--you must understand that it (and Solomon's store) were added to separate customers from their money in a voluntary manner. Give them a teaser to get them hooked, and then allow them to buy additional items/capabilities. The ranter has swallowed the hook but refuses to be reeled in; if he will not accept that, then he does not deserve any additional items/capabilities. There is an old, and apparently forgotten saying, "you get what you pay for." If you want more simply pay for more. If you don't like what is offered, then don't pay for it. You may complain that it is not enough. But do not be surprised if the seller does not want to provide more at the price you are willing to pay. If he cannot make a profit, he has no incentive to offer more. In your case, you are offering no money, so he has little incentive to offer you more content. Be satisfied with what he does give to you as F2P. That has been significant over the last few years, when you consider how much you have paid for it. If that is not enough, then pay for it and become P2P.
  5. I was working on my farming skill, and visiting the Winkie Farm to earn seeds, and found my hunting skill level at 10 before I figured out that the rabbits were giving hunting XP. Since then, I sometimes visit it just to get quick levels in hunting. --suggestion for the tips section in the hunting skill-- The quickest way to level in the hunting skill at low levels (under 25) is to hunt rabbits on the Winkie Farm. Go to any leprechaun, and ask to be teleported to the Winkin Farm. Buy roots from Farmer Blinkin (just outside the house/shop) for 10 gp per root. You will need 1 root for each rabbit you catch. Go over the fence and just wander around the farm. When you find a rabbit, click on it to feed it a root--it will disappear and you get 30 hunting XP. Because there are so many rabbits around and they respawn so quickly, it will be much faster than most other hunting methods until you can have multiple traps and much higher XP catches.
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