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dukky

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  1. dukky has no profile comments yet. Why not say hello?

  2. Why would you bother doing a large for an arrow hunt? In my experience smalls are just as likely to get you sag arrows.
  3. Sorry for bumping an old topic, but I came here from a google search after having the same problem and managed to fix it. The problem started for me when i accidentally turned on something called "filterkeys" and then switched it off again, and suddenly my mouskeys had no delay after the 1st jump. The solution is to go into the filterkeys settings, click on the linkl to repeat and slowkeys settings, and even when filterkeys are disabled, changing the options like this: somehow fixes the problem, even though this should be a completely unrelated option and has a completely different function when filterkeys is enabled. I'm unsure how these settings are on a computer that this has never happened to, but I am guessing this is what they will be like. Changing that first 0.3 seconds value actually allows you to change the delay if you want to.
  4. Trio is the hardest boss you have to deal with. In terms of deaths I would say it's easier to die on Shadow forger, since you can get 1hko'd by the range splats.
  5. I've only actually posted one of my videos on this thread. I won't post any more about Dgs vs 3bo (Though it hasn't been me that has really, I was just expressing my opinion on binds)
  6. Sag body is a plate yep I think the guy with plate and legs bound makes up for that. 4/5 people with primal bound, 1 with sag and 1 with 2x primal armour binds. Platebeards. ಠ_ಠ The thing is though, 4/5 people also had dps binds (r y a n and robbie had blood neck, foot had primal spear(though that's not the best), and I had 2 with hex and sag body, which in your words "makes up" for the lack of a dps bind, and soccerdude does key most of the time but I would say having both plate and legs are unnecessary). Any info on flesh yet?
  7. Sag body is a plate yep I think the guy with plate and legs bound makes up for that. 4/5 people with primal bound, 1 with sag and 1 with 2x primal armour binds. Platebeards. ಠ_ಠ Good thing every floor in that row was under 20 minutes then
  8. http://www.youtube.com/watch?v=eejWPaWRLvQ&feature=feedu Gulega with group veng =D (Foot recorded this though I am in the team)
  9. With all the armor and food the guy had, i thought there was for sure going to be ww3 around the corner... I didn't think the keying was particularly good for the floor, mostly as he didn't really have a plan of what what to do right now all the time, while he should clearly have used the map more often to consider some moves. The gatestones were a mess at times and there were many situations where smarter gating could have saved him 10+ seconds. Overall, i'd rank the keying as average, managing something like 28 minutes on an average team. I felt the floor only had a decent time because the team helped out so much(though it's not visible trough the floor). As for dpsing the floor, i felt is was awful and i'd certainly expect people that high level to do alot better. I know some of the issue comes down to having 5x 2h, 1 csb and 1 hex(and we weren't allowed to criticize binds) but i felt the speed that gds were getting done was just too slow- it's likely that every member didn't turmoil flash the entire floor and because of the uniform binds, people couldn't really prioritize in gds and that was a major reason for the lack of dps, but just in general, i would like people to be more proactive and that team was lacking in that department. Also, from that video, it didn't occur to me once that a keyer would need plate+legs+laws binds, but it did occur to me that he still has things to learn about combat mechanics. About his average, it's probably more around 23-25 I guess (which is what I'd say mine are too) I dged with him alot (got 85-103 when he got 110-120) and he keyed like 10 larges today averaging like 23 (worst was 31 with 3 1 way, ghosts 2 mono ramo and 2 pots).
  10. Keying video recorded by Number1Boss: http://www.youtube.com/watch?v=ZIlTys-n3Pshttp://www.youtube.com/watch?v=h6pstclETg8 Keying videos are always good to watch so I thought I'd post this here. Turn the volume up since everyone but Number1 boss is pretty quiet in the video. Me, Number1 boss, R Y A N, and Crystalfarm were in skype call and the I gio I guy was a 3bo random. Highest dger on the team was ryan with like 170m xp and hes 14 lol. Feel free to post any constructive criticism, though don't just rant about the binds. (and maybe post it on the video too for number1boss).
  11. Well, basically, what it boils down to is the quality of dungeoneers that use those binds. Any newb can use a plate and get a high percentage of use out of it, while the binds we recommend require you to learn and adapt for them to be useful and better. For dungeoneering, a plate might be the best 3rd bind as people just aren't skilled enough, but the approach dgs is taking is that we encourage people to get better and work on their dungeoneering skills by basically disallowing the bind that would be detrimental to learning proper combat mechanics in dungeons, thus, even though some may suffer for it, the end goal is that every one us will have those those vital skills and be much better for it. I'm not saying that a plate is useless, but a really good dungeoneer has enough tricks up his sleeve to avoid atleast as much damage without wasting a bind slot for it, and if you don't learn those tricks, you will never be a good enough dungeoneer. I mostly agree with your post, and am happy to see someone that agrees plate is not completely useless, as everyone seems to dismiss it completely (with the exception of tui and toad it seems). I am not dismissing dps binds either - I have one, a Hexhunter bow and have also had a blood necklace in the past. IN MY EXPERIENCE both defensive and offensive binds can be used well, and not every plate user is a "3bo derp" as alot of you would say. I just prefer platebody, and using it well allows me to get the same xp/hour as your dps binds. (and however much you try to dismiss it, you all know you will get more deaths with a dps bind). So it all boils down to what you prefer since in the end if you know what you're doing, binds don't make much difference to your xp per hour. (go ask lemar or bu11seye00) As xpx stated, the reason we tell people to go for DPS binds is because it forces them to learn new tricks. DGS will recommend to NOT bind any armor until those tricks are learned. the reason behind it has nothing to do with whether or not the platebody is a good bind. Thanks for clearing that up
  12. Well, basically, what it boils down to is the quality of dungeoneers that use those binds. Any newb can use a plate and get a high percentage of use out of it, while the binds we recommend require you to learn and adapt for them to be useful and better. For dungeoneering, a plate might be the best 3rd bind as people just aren't skilled enough, but the approach dgs is taking is that we encourage people to get better and work on their dungeoneering skills by basically disallowing the bind that would be detrimental to learning proper combat mechanics in dungeons, thus, even though some may suffer for it, the end goal is that every one us will have those those vital skills and be much better for it. I'm not saying that a plate is useless, but a really good dungeoneer has enough tricks up his sleeve to avoid atleast as much damage without wasting a bind slot for it, and if you don't learn those tricks, you will never be a good enough dungeoneer. I mostly agree with your post, and am happy to see someone that agrees plate is not completely useless, as everyone seems to dismiss it completely (with the exception of tui and toad it seems). I am not dismissing dps binds either - I have one, a Hexhunter bow and have also had a blood necklace in the past. IN MY EXPERIENCE both defensive and offensive binds can be used well, and not every plate user is a "3bo derp" as alot of you would say. I just prefer platebody, and using it well allows me to get the same xp/hour as your dps binds. (and however much you try to dismiss it, you all know you will get more deaths with a dps bind). So it all boils down to what you prefer since in the end if you know what you're doing, binds don't make much difference to your xp per hour. (go ask lemar or bu11seye00)
  13. Haven't gotten necro that often, plus i'm rarely the only hex on the team (did like 5m xp with Jdelacroix and there were almost always 3+ hexes on the team), and also we've often found boss as one of the very last doors. I used ggs tele since my gate was at an alt, and I probably would have run out of cosmics teleing to it and the the ggs each time,but yeah I know about the soaking thing, very useful for geomancer when you run out of food. Tanking the binds and curses wasn't really a problem since i had food, and you don't actually lose any attack turns if you just re-click on necro as he casts it. And yeah I should have had enouh arrows but that was only like my 5th floor after not dging for nearly a month so I wasn't used to conserving them. I usually do 45-47 4 times, or sometimes I do 42-44(flesh spoiler) as well. Why stand still and use food when you don't have to, especially when you weren't re-clicking fast enough to not lose attack turns. People should just take advice without trying to defend themselves. You are right, but I just find it annoying you usually are =p (and it didn't actually make a difference THAT floor since R Y A N didn't get to end for a bit after boss was dead anyway, which was why I defended myself as you put it I guess, plus alkan was blocking for some of it so running would have messed up the block, but there I go again...), though I still partially disagree with you on binds but I don't want to argue about it. The issue on the binds wouldn't matter as much, if you actually clicked fast enough to not loose a combat turn when he does it, but you didn't in your video. By binds I mean armor/dps/weapon binds.
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