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Superheat

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  1. I am really surprised by the lack of understanding Jagex has of their own community. Mod Jack talking about how it's still incredible to reach a 200M after the prestige update makes me wonder how much of their brain they are actually using. This game is, for the big majority of the people, about setting goals, reaching them and then be able to show what they have done, they want to be recognized. Whether that's with a fancy cape or, in the more extreme cases, with a nice rank in the hiscores doesn't really matter. That means this system could have really worked, but only if they'd have implemented it right with the release of RuneScape. At this stage it's nothing more then a really dumb idea which will negatively effect most of the players. Having that said it doesn't serve the purpose it is designed to serve. It doesn't "reopen" the hiscores (well actually it will but only for a couple of months) because in a few months people will already again have gained so much experience/ prestige that newer players will be unable to compete with them. What they, in my humble opinion, really should have done is raised the experience cap in every individual skill. I say raise because you can't just remove the cap or people will start to train only the really fast skills, which would also break the hiscores. Anyhow, everything that has been said by Jagex on the prestige system so far doesn't make sense to me. And I get the idea this isn't thought trough entirely. Sadly, it doesn't surprise me in the slightest. Note: I am really sorry for my crappy english, I just hope you understand what I am trying to say. :)
  2. Just planted by mod Jack. Nice. OT: this thread will have no function anymore either.
  3. Well, Lan is a j-mod. He could very well be the highest ranked j-mod I guess.
  4. Its around 100-200k per day depending on your luck As well as skill
  5. Ever since EoC came out I haven't been doing combat anymore (apart from the "The World Wakes" quest) but now Jagex fixed effigies, or at least increased there drop rate, I'd like to know what monsters seems best to kill for effigies nowadays. Still the 'Cave Crawlers' or are there better options? To keep this on-topic. Might it be actually worth it to finish off melee at effigy droppers again instead of those granting the fastest pure melee xp?
  6. Interesting read, I am certainly willing to test out some methods, as for instance I don't mind doing 1-99 Runecrafting again as fast as possible. As Quyneax stated though, it would be nice to see something already as I don't want the time to go to waste. If you ask me, we should first find out what skills to do in which order as precisely as possible. As well as determine which quests should be done and in which phase of the game (e.g. Waterfall quest before doing anything else? DT as fast as possible or waiting until your levels are high enough to rush the quest?). If we can get most of this figured out I can/ would be willing to take a few skills from 1-99 again as efficient (fast) as possible. Which would provide you with accurate data.
  7. Seems rather interesting to indeed calculate the hours in which maxing could potentially be done. What would be really hard to do is to decide which quests to do, and more importantly, when to do them. That would be a nice discussion. :P
  8. Well, too bad. :( Hedgehog may give it a try. :P
  9. With an upcoming beta we can determine the frequency of tasks rather easily. Since the beta will not effect the live game you can remove all your blocked tasks and the ask for a slayer task and immediately skip it again. You can do this until you run out of slayer points. Then you load your live game account in the beta again and repeat the process.
  10. hi, it was 2 times a great read! ;)
  11. C-c-combo breaker. On a more serious note: congrats on all the level-ups. :)
  12. Hola! Some nice progress! I always enjoy reading your updates, keep it up.
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