Elite Monster Spawns
Battling Gielinor's ferocious beasts is more exciting and more rewarding today, with the chance to spawn elite monsters.
Elites have a chance to spawn on the death of others of their kind, with one guaranteed spawn and greatly increased chance per kill when you take on a matching Slayer assignment.
The following monsters can now spawn elites:
Harpie bug swarms
Edimmu elite spawns work as before, although they no longer despawn if there are no other players in the area, and remain for 30 minutes if not killed – longer than the 10 minutes that other elites will remain.
Also, elites will not spawn in the tutorial, if the Path System is active, or during Rush of Blood.
The spawn rates and mechanics of elite rune dragons are unchanged.
You'll recognise an elite by its unique name, and – if you are the player who spawned it – a special animation. Elites are initially protected: attackable only by the spawning player for three minutes, or until the player moves a significant distance from the elite, if sooner.
You can find out how long until an elite is attackable by clicking on it. Once the protection ends, the animation plays again, for everyone nearby. Then, it's fair game for everyone.
Elites are tougher than their brethren, and most have special attacks that make them extra challenging to fight.
The rewards make it worthwhile, though, particularly for slayers: an elite kill grants you 220% Slayer XP compared to a regular kill, if killed while on assignment.
The elites listed above will also give three rolls' worth of loot from their drop tables – including three chances for summoning charms.
Training Slayer is ever more compelling with elite spawns. Have fun, and let us know what you think over on the forums.
The RuneScape Team