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Welcome to Rune Tips, the first ever RuneScape help site. We aim to offer skill guides, quest guides, maps, calculators, informative databases, tips, and much more to help you get the most from the Massive Online Adventure Game, RuneScape, by Jagex Ltd © 2009.

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Thorgmir

Thorgmir

Member Since 17 Apr 2011
Offline Last Active Dec 08 2015 11:18 PM

In Topic: Best names you've seen on runescape?

08 December 2015 - 07:04 PM

I'm going to add my current account name to this list - Great Scot. It is particularly amazing in quest dialogue.


In Topic: Challenges not counting

01 December 2015 - 07:07 AM

This challenge is somewhat of a misnomer. You make progress on it not by actually crafting the urns, but by activating them by adding runes. You can even just buy premade urns and then spend 30 seconds adding runes to all of them to complete the challenge.


In Topic: What happened to these forums?

28 October 2015 - 12:23 AM

Don't forget the rise of the efficienci-anados, both here and in the game in general. As the focus went from discussing fun ways to play to what the right way and the wrong way is to train, there became much less to actually do on a forum. The right way to train each skill and the right way to make money can be easily looked up on a number of different sites, so these forums have become redundant (especially when questions on various topics are routinely "answered" by giving efficiency numbers).


In Topic: Dev Blog: Elite Skills

08 July 2015 - 05:37 AM

 

 

I don't think rune ore production is supply limited. That would mean most of the rocks are camped out and emptied. Perhaps on f2p, but not in p2p. The mining requirement of 85 is also really keeps a lot of people off the rocks; most accounts would have far better moneymaking methods by the time their stats are at a point where they have 85 mining. Bringing down the level requirement to 50 would definitely encourage lower levelled accounts with far fewer moneymaking options to seek out runite.

 

When you randomly happen to walk by a rune rock in the course of your adventuring, how often is there ore in it, ready to be mined? In my experience, it's a small fraction of the time, well under a quarter.

 

Its harmonized ore we're talking about.

 

 

That may be what you're talking about, but it's not what this discussion is about. Harmonized ore already has its own level requirements, and is well balanced as a high-level reward. There is no reason to claim that changing the level required to mine regular rune ore should automatically also include changes in harmonized ore levels. Regular rune at 50 and harmonized rune at 95 would actually fit quite nicely with the LRC system already in place (concentrated coal at 77, concentrated gold at 80). 


In Topic: Dev Blog: Elite Skills

07 July 2015 - 10:48 PM

I don't think rune ore production is supply limited. That would mean most of the rocks are camped out and emptied. Perhaps on f2p, but not in p2p. The mining requirement of 85 is also really keeps a lot of people off the rocks; most accounts would have far better moneymaking methods by the time their stats are at a point where they have 85 mining. Bringing down the level requirement to 50 would definitely encourage lower levelled accounts with far fewer moneymaking options to seek out runite.

 

When you randomly happen to walk by a rune rock in the course of your adventuring, how often is there ore in it, ready to be mined? In my experience, it's a small fraction of the time, well under a quarter.