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Sy_Accursed

Sy_Accursed

Member Since 22 Dec 2004
Offline Last Active Mar 27 2018 08:06 PM

In Topic: I need help with the loot feature.

12 March 2018 - 05:15 PM

The simplest way would be to get the Charming Imp and just set him to eat all the charms then you can just loot all.

 

But I have to say summoning is by no means just a money sink, it is a bit of a money sink to train sure but loads of familiars are extremely useful in pretty much every other part of the game.

 

Nearly every non-combat skill has a familiar that's useful in xp rates simply because of invisible level boosts or a passive affect - like the granite lobster for fishing, lava titan for mining, nightmare muspah for divination and arctic bear for hunting.

Then you have your combat ones that help bolster DPS in combat scenarios to improve xp rates and the amount of loot you are getting - such as the steel titan and nihils.

Then you have beasts of burden that help in almost any situation by letting you bring more supplies or carry more loot to prolong a trip - such as the pak yak.


In Topic: Need help with a elite scroll.

19 February 2018 - 03:05 PM

Elven land scans are in the forests, not Priff.

 

Just make sure you open the scan interface before walking around to find it.


In Topic: Celebrations Lamps Stupid - Only work for Paid members

29 December 2017 - 09:50 AM

Yeah all that paid members stuff it's almost like paying members is what keeps the company and the game running and that the free game is essentially an expansive demo to entice people into buying members.


In Topic: Magic ability - Dragon Breath -Paid Members Only ???

26 December 2017 - 03:48 PM

It's a combat ability - it will only trigger when you are in combat.


In Topic: minigames do NOT work & Stupid- The great Orb Project

25 December 2017 - 05:36 PM

Yes if only Jagex had done something to combat this like maybe taking all the good GOP rewards and adding them to Runespan?

 

Or maybe some sort of Minigame spotlight system that cycles between the various game causing each in turn to get players there!