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Red Leaf10

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  1. I've been working on a run for a Quest Cape again for several months now, and haven't made much progress. Although I am recording what progress I make as I go along. Actually, I want some feedback on how it's going and what I could to to make it seem a bit more enjoyable to watch. Latest quest : Pirate's Treasure For those of you who want to watch from the beginning, a playlist http://www.youtube.com/watch?v=G9ektw6kiKk&list=PLoFXV9n3_DhU2xMUrB6fkx8sbz20bFmSy
  2. I wanted to comment on one of these for a long time. I might as well now. Two 3 or Not 2 Three: Okay....a painful read at best. These comparison articles tend to go that route anyway. The Sixth Age: The Age of [charname] was something I guessed as soon as I beat TWW. I'm looking forward to see how Jagex decide to fulfill their promise of player choice
  3. No support. There already is variants of PoP armor which doesn't crumble to dust. These are undradable and have slightly better stats to the tradable verisons. Ultimately, the ports are meant to reward late-game characters, so giving someone who can't access the ports yet near-full access to the reward takes away some of the value of the content. Also knowing what'll happen if this would get implemented, it'll glitch so that repaired standard armor becomes superior, which can be repaired with gp.
  4. Well, F2P has magic offhands and the diamond sceptre to dual-wield with. Though all dual-wield abilities are p2p only and mage lacks them as-is. Also, F2P needs Regenerate.
  5. Support. I was ranting about this while doing the fight caves the other day. Some rather important (to me at least) messages do get filtered. Such as the special energy announcement, or anagogic orts fall from a citadel and smack you in the head.
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