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Kevjumba

Kevjumba

Member Since 04 Dec 2014
Offline Last Active Apr 28 2015 01:54 PM

#5548045 Skill Calculator: Farming Update

Posted by Kevjumba on 10 March 2015 - 09:20 PM

 

Hopefully you can make these bonuses multiplicative like they're supposed to be. Unlike certain other fan websites that are wrong by calculating the bonuses additively *cough* runehq *cough*.

I think a more code-viable option might be to let you type in a % bonus yourself, and provide a list of text instructions on how to compute that percentage for different items and what stacks with what else. Otherwise...I don't know, might be a big mess :S.

 

So you mean people have to do work to get the calculations? :o




#5547875 Skill Calculator: Farming Update

Posted by Kevjumba on 09 March 2015 - 07:31 PM

Hopefully you can make these bonuses multiplicative like they're supposed to be. Unlike certain other fan websites that are wrong by calculating the bonuses additively *cough* runehq *cough*.


#5547577 2 March 2015 - Beta: EoC/Legacy Mash-up

Posted by Kevjumba on 07 March 2015 - 05:56 PM

"No one particularly cares, including Jagex, if lower level bosses are dead content or broken"
Perhaps that's a reason why not many new players sign up and stick around?


#5547522 2 March 2015 - Beta: EoC/Legacy Mash-up

Posted by Kevjumba on 07 March 2015 - 03:46 AM

Why does everybody need to be able to test high level gear?


Because that's the gear that matters the most? There's plenty of people like me who have access to high level gear (because I'm a Comped player and I can afford any weapon I damn please), but I don't have the time to do beta testing for them, or any desire at this point, so I won't. Meanwhile there's plenty of people who may be willing to test stuff but don't have access to all the gear.
IMO low and mid level tiers (think tier 40-->tier 70) is more important, but that's just my opinion. I think most people who play are using gear in that range (many can use tier 80+ but choose not to because of their prices), which is why I think it is more important. I know it can be hard to believe, but I would hazard to guess that comped players don't actually make up that much of the overall Runescape population, and as such, while testing for high level gear is necessary and vital, it shouldn't "matter the most."


#5545489 What is the Best Gear and weapons for Melee for my LVL in new EOC

Posted by Kevjumba on 23 February 2015 - 03:03 AM

Shields have been phased out for the most part, so a 2h weapon like your Sara godsword is good. Bandos is good for armor. For ranged, use rune 2h crossbow and for magic, use bat wand and orb at your current levels. Lemme know if you need any more info.


#5543920 Death System Rework

Posted by Kevjumba on 13 February 2015 - 06:31 PM

However, I don't think that rewarding people for dying really fixes that. I'm not saying that everyone dies through their own stupidity, but those who do don't deserve to get all their items back. Because that way they will learn their lesson.

I completely agree with you. I still believe the times before gravestones existed were the best times. You had your two minutes and after that it was game over. I recently happened to read a bunch of nostalgic comments on a runescape video, there were so many people talking about their first time they died with all of their stuff at the mages south of varroc and how they learned a valuable lesson from that. They wouldn't have it any other way...
To counter the disconnections problem, perhaps make a system that force logs you out or teleports you to a safe area when the connection is lost. Don't they already check if you are still connected every 5 seconds or so? Shouldn't be too hard to implement if that was the case.
While I remember the good stuff about dying (also picking up loot from other players), there are also a lot of ragequit moments, which seems to be forgotten. I remember dying with an (for me) expensive armor at godwards and at contact when it came out... we mostly remember the good stuff when thinking back, we rarely remember the bad stuff.
 
I personally think the systems should be combined. You have a short timer (2 minutes seems short? not sure) and after that you can buy your stuff back if you want to. That seems like a good compromis to me, and makes death more a penalty than it is now.
 
Well, you shouldn't take something worth millions to a place you can get easily killed. That's just common sense.

I think the point of expensive armor is so that you'd be able to survive better in dangerous places. I wouldn't bring rune armor to gwd, for example. Also @kaur, two minutes is fairly short as most aces will take that long or slightly less. When I died at hill giants in edgeville dungeon, I spent a good minute or two to get it back. Not to mention that most of the time, people have other distractions or are not 100% in he game. Even if two minutes were long in your opinion essiw said that the two minutes is up for consideration, so I'm not quite sure why you mentioned that.


#5541869 A Quester's Dream - Replayable Quests

Posted by Kevjumba on 01 February 2015 - 01:44 AM

I think I consider myself a quester, but I would hate to redo every single quest...especially for some difference on the quest cape. Also, I hardly can find time to complete all the times once (I haven't even done that yet) that I can't imagine redoing each quest over and over. Maybe there could be a trimmed quest cape that has additional requirements, but to redo every quest? I don't know if I can support that.


#5541624 Please Don't Graphically Update Like Ashdale!

Posted by Kevjumba on 30 January 2015 - 10:55 AM

I for one think lumbridge got updated in a bad way. The crater makes lumbridge really ugly. I was hoping that the snow would melt and the crater would become a lake but...
Al kharid is okay, but IMO prifddinas was not done well. It's too organized as a city, I think (it is a perfect circle with symmetry pretty much around any axis). It's also got a taverley/burthope feel where jagex crammed as much as they can into one area.
Also, Rimmington looks worse after the update IMO. I think the new graphics make runescape lose its medieval feel (burthope/taverley). The clothes and buildings look nothing like what I'd think of (I'm looking at you, pompous merchants).
I can feel now that people are going to tell me to go play 07scape or RSC. There is a balance, I think, between terrible graphics and Jages trying too hard to make a game with "good graphics" (which Runescape will never have). Current varrock looks better than old varrock, but it does not overdo it like Rimmington, Taverley, or Burthope. I can see if new areas have the "better" graphics, but I would like to see the old ones keep their current looks. If Jages wants to update, I think they should focus on better graphics, not a transformation from a medieval style to cartoon/what the heck happened (ahem...Rimmingtom).


#5541561 Please Don't Graphically Update Like Ashdale!

Posted by Kevjumba on 30 January 2015 - 02:06 AM

To the Jagex team,

I humbly implore that you do not graphically update any of the existing cities (anymore), like Varrock, Falador, or (especially) Yanille, my precioussssss. I think the cities and towns look fine as they are and would look more ugly if they were updated, like in Rimmington, which looks in my opinion like basura, or trash. If cities end up looking like this then I will surely quit once and for all.

 

First of all, why have the tutorial, where you make the best impression you can on potential players, look nothing like the actual game? Secondly, a game which is supposed to be like a medieval adventure should not look like something that came out of a first grade coloring book in which only neon highlighters were allowed to be used.

 

Some more gripes about recent cities. Why are there so many people to whom I cannot talk? Examples: Player owned ports, Prifddinas, Ashdale. Part of the fun of the game was just travelling and exploring and seeing new sights and people with whom I could talk. There weren't even examine features on a lot of "things" in these new areas until players griped about them. How difficult could it be to add some flavor text and to write a few lines? 

 

*Sigh* Rant is over. I said what I wanted to say. 

 

tl;dr: Don't update graphics in existing areas, tutorial is unfitting, new cities need to be more interactive (talk to citizens/examine features)

 

inb4: You need to take off your nostalgia-colored lenses.