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sijan

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  1. Because gathering resources in the citadels sucks and there are a number of people that would rather do anything than that?
  2. Saw a couple of posts in the first 3-4 pages that made me feel better about my opinion of Citadels and Jagex pushing them on us (Death's Citadel). I really, really don't like them, particularly the resource gathering aspect of them - by far the most miserable thing ever put into Runescape that I've seen (IMHO). It's one of the reasons I quit the clan I was in - they started trying to enforce a minimum amount of resources we had to put in, and there was no way I was going to cut logs in the Citadel for hours on end to meet that requirement. I'm lucky to play 10 hours in a week, and I'm not going to spend 5 of that doing something I hate so much. I might revisit clans/citadels again someday if they ever fix that aspect of them.
  3. I have no issue with them marketing memberships. I'm quite capable of ignoring marketing materials. It's when it's at the expense of the actual product that my problem begins. Or when any membership sold, even to a botted account, is considered a good membership sold. In both those cases, the value of the product I am paying for is diminished, or at least perceived to be, by me, the customer. At some point, the value of said product drops below the price I've been paying for it, and I go do something else with my time, along with the 5 other living people that still play. :wink:
  4. Or get some cool new 1337 gear just for reading it. But only if you're a member. And pay with a credit card. At Game Stop. That made me lol. But really, that bad isn't it. Or...? :) I can remember when the quality of the actual gameplay was the most important thing in Jagex's mind (or at least that's how they made it seem, and did a good enough job of that to make you believe it). That includes during the old days of Free Trade and the Wilderness. Nowadays, the dollar seems to be a much bigger concern. How can we get more members? How can we keep the ones we have? How we can do it with the least cost/expenditure of resources? The current answers to those questions seem to contain the words 'If we use this gimmick...' Getting rid of bots = loss of revenue. Providing real, quality content < providing glitzy, flashy stuff that really add value to the game. Don't get me wrong. I'm not in favor of a new, glorious Runescape dedicated to the advancement of the Socialist Workers Utopia or anything. Every company has a right to make a profit, but things seem to be run by bean counters now, looking to squeeze every dollar out of their intellectual property, which they have a right to do. There isn't a whole lot of love given to the actual players right now (ie, there's no 'by gamers, for gamers' feel to things anymore.) If the game continues down the current path, the people who play it will find something else to do with their time and their $5-6/month, because Jagex won't be providing a quality, fun product anymore. That's not hate. That's simple economics. Provide me a good product for a good value, and I'm yours. Make things so difficult for me to play that I won't enjoy myself, and I'll spend my money somewhere else.
  5. Or get some cool new 1337 gear just for reading it. But only if you're a member. And pay with a credit card. At Game Stop.
  6. This. By far, this is the most miserable grind in the game. I dislike it more than Agility and Thieving, my two least favorite skills. I don't mind the lower xp. I don't mind doing the work to help maintain the clan citadel. I DO mind the fact that it is so unpleasant - so very UNfun to do - that I don't want any part of it. I told my clan leader last night that if the next tier's resource gathering isn't less like having my teeth pulled, I might have to quit the clan. Its tier 1 skill spot so its slow. There's only 1 choice of what to do so its grind-like. As tier goes up it should get faster and more variety of spots will make it more interesting. God, I hope so. Or at least make it more like regular woodcutting - multiple resources gathered over a longer chopping period, or at least slightly afkable.
  7. This. By far, this is the most miserable grind in the game. I dislike it more than Agility and Thieving, my two least favorite skills. I don't mind the lower xp. I don't mind doing the work to help maintain the clan citadel. I DO mind the fact that it is so unpleasant - so very UNfun to do - that I don't want any part of it. I told my clan leader last night that if the next tier's resource gathering isn't less like having my teeth pulled, I might have to quit the clan.
  8. You obviously didn't notice the saranwrap upgrade?? Drywall is soooo passe'... so 20th century. All the cool kids are using saranwrap nowadays. Why aren't you?
  9. I guess expense is relative. In the US, the startup set of WoW is $29.99, including that first month of membership. The next 11 months of membership, at $15 US each, will set you back $165 US, totalling $195 for that first year. That same $195 will pay for 3 years and 3 months of Runescape. And that doesn't count the two expansion packs you're going to have to buy for WoW at some point. When you're talking about getting the most bang for your buck, it's like comparing a Ferrari to a Subaru Impreza WRX or a Lancer Evolution. The Ferrari is a better car, but you can almost as good an experience with the Subaru or Lancer for about 1/4 the price.
  10. After having read every post in the thread, you, sir, win today's award for Most Precognitive Post. =D> *sigh* :wall: :wall: :wall:
  11. They must do things very differently in the UK. The company I work for here in the US, their fiscal year ends at the end of March. They will release their end of year report for 2008-2009 on or about 1 Apr 2009. Auditing is a continuous and ongoing process here. There's no point in releasing info a year late. Over here, people would think you were hiding something if you waited that long.
  12. Financial statements for year ending 3/08 would have been released a year ago. You probably meant to say Fiscal Year 08/09, which would run from 3/08 to 2/09 for Jagex is my guess, and would be released in the next few days. That time period would have everything to do with Iddison.
  13. 113 combat. 1740ish total levels, all skills between 58 (RC) and 86 (HP), average is 72/skill. a) I have no need to get a skill cape, emotionally. No knock against those that have them, but I don't have that urge to race to the max level for one skill to get a cape. B) I'm physically incapable of doing the multiple-thousands of repetitions of a task in one stretch to get a 99 in something. The 99's will come when they come. I have a couple of friends that are impressed more by my high average level/skill than they are by their own 99's/skill capes. Depends on the player, imho. I personally prefer being to do almost everything in a bunch of skills rather than everything in one/a few skills and almost nothing in the rest.
  14. Fixed, for the sake of my own sanity.
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