As for working with cold metal, why do we assume the metal is cold? When does our avatar put the bar into water to cool it? Molten glass doesn't cool into lumps of glass in our banks, and by the same token, lit light sources don't burn out in our banks either. Pets don't starve, containers of water don't evaporate, etc.
My point is, nitpicking the unrealistic mechanics of one aspect of the game is kinda pointless when there are far worse offenders around. Besides, it's a game, it's not supposed to match up perfectly with reality; yes, the function of coal is overly simplified from its real world inspiration, but that's not a bad thing since including more realism in that aspect would harm the gameplay more than aid it. Combat -and by extension healing - is also overly simplified from its real world inspiration but if people are suggesting adding crippling wounds, gangrene and realistic healing times and methods to make it more like real life, then they obviously don't get how games work.
- Jonanananas likes this