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eliisgood

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  • Location
    Idaho, U. S. A., North America...............Gende
  • Interests
    MMORPGS in general, java and html programming, website designing
  1. I agree that Spanish chat shortcuts can be very annoying, especially to the English speaker that does not know Spanish very well. the main Spanish short-cut that messed me up when I first started chatting in Spanish on Runescape was their use of "Q" instead of "que" and "pq" instead of "porque" very annoying >.
  2. my feelings exactly. although this is true, abbreviations do not qualify as new words.
  3. I do not think that it would be excessively hard to make a way of intantly banning someone when they were flagged for autoing; all you would have to do is make a table in their information database and list all of the names of known cheaters; when a new cheater was discoered, they would just insert a new row of info detailing the person IP adress, username, and other info. Whenever someone tried to log in, Runescape would do a search in this table to see if the person's username was in the "banned" table, and if it was, they would not be able to log on. The only drawback to this is that the person would have to log out at some point in time.....of course, you could force the person to log out; I am pretty sure that they can do that because they log you out if your character is inactive for a certain amount of time.
  4. A very good article; the two shortcuts that I find most annoying are "kk" instead of "ok" (it gives the image of not caring when you say "kk" in response to something that someone has said) and "idk". IDK? How about "I don't know"? Why would you every say "idk" to a friend? These two things bug me to no end :x
  5. If they "loved to play the game", they should've played the game properly....they ruin the gaming spirit for the rest of the people that actually play the game fairly.
  6. I like the game very much.....I have been playing for a long time now; there is no rason for you to think that I don't like the game :roll:
  7. I personally think they did an excellent job with their java powered graphics, but that's partially because i know some java and understand how much of a cabbage it is to program graphics in. (fill in cabbage with your favorite expletive) ya.....java graphics are a pain......the world of Runescape actually has quite good graphis for being programmed in Java3D
  8. go Jagex! wow.......what an unexpected move for them to make, and a very good one too :) I also like how they said that they were thinking of making a better system to ban accounts that were associating in an improper way with the macroing accounts.
  9. Well, yes, I know that there are many other things than those skills, but those are some of the more popular skills, and Jagex seems to add updates for them more often than other skills.
  10. I love the idea! Would be so much easier to find your banked items! :)
  11. Not a bad idea, but it has some flaws.....I think that a random event should be that a guy pops up beside you (not in the wilderness) and you have to enter in some digits that he has printed on the screen; true, this wouldn't stop all of the autoersm, but it would help quite a bit more than the random events they have now.....
  12. well, I've been thinking about this for awhile, and I know that there have been some articles written to the same effect of what I am about to write, but I think I'll write it anyway. Fellow players: the end of Runescape draws near...... Well, runescape has been adding a lot of updates these last few months, and I personally think that too many updates (especialy to the older skills) will doom runescape. For example: New weapons must be released to make players with high attack and strength levels to be happy (for instance, the abyssal whip, making it possible to easily two hit an unprepared player); Jagex then must release new armour that requires higher defense levels than their last armour update to negate the effects of the new high-powered weapons......eventually Jagex will have to make a type of weapon and a new type of armour that requires level 99 attack and 99 defense to be able to use it. Once Jagex creates this "super armour" and "super weapon type" they still have a couple of options left for future updates: Option 1: Jagex releases more weapons that have lower-level requirements to satisfy the newer players (unlikely) Option 2: Jagex releases weapons that are much more rare; for future updates, they increase the rareness of the weapon (likely) If Jagex chooses the first option, they only have a certain amount of time before choose the second option; eventually you will have a weapon that is so rare that only the top ten people have it.......but what then? After a couple of months, at least one hundred people will have it, and there wil be a cry for another weapon update. There is only one option for Jagex now.......raise the maximum level for attack, strength, and defense. The result: Chaotic leveling and the ability to hit insane amounts on what were once "high level monsters" Once everyone maxes out their new levels and the cycle starts all over again.
  13. Very nicely written.....I must say that there I found many benefits to being a f2p'er for the 4 years that I was. I kind of miss the RSC community fell :cry:
  14. there in no real purpose to the mist....it would just end up looking fake and unrealistic (probably)
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