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Welcome to Rune Tips, the first ever RuneScape help site. We aim to offer skill guides, quest guides, maps, calculators, informative databases, tips, and much more to help you get the most from the Massive Online Adventure Game, RuneScape, by Jagex Ltd © 2009.

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Member Since 06 Jul 2004
Offline Last Active Sep 26 2018 06:31 PM

[Released] SwiftKit + Official RuneScape Client

02 May 2015 - 12:57 PM

Due to Chrome dropping support for JAVA, we've decided to instead embed the official RuneScape Client. This should work for both RuneScape and Oldschool.


Update is now live. You're free to try this update out by enabling the Staff Update Server. To do this in the SwiftKit Launcher, click 'Options' go to 'Advanced' then 'Use Staff Server'. The password is ruckus13


Please let us know if you have any problems. It's suggested you download the latest version of the RSClient off the RuneScape website.



SwiftKit Chrome Frame (Now Live!)

13 April 2013 - 12:53 AM

SwiftKit Chrome Frame (Now Live!)

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With the upcoming RuneScape 3 BETA SwiftKit will also need to evolve to support the latest HTML5 technology. Currently SwiftKit uses Internet Explorer, which doesn't support the technology requirements for RuneScape 3. In order for users to experience RuneScape 3 inside of SwiftKit, we've gone ahead and implemented the ability to use a Google Chrome Frame inside of SwiftKit. There's no denying that RuneScape works best on Google Chrome, you will see immediate performance enhances.

What are the requirements?
You need Google Chrome installed (v25 or higher)

For more information see this KB article

Is seems slow...
The Chrome Frame has it's own cache directory. So the first time you load RuneScape it will need to re-download. After that though it will be nice and fast.

How do I enable/disable the Chrome Frame?
Go to View > Settings inside SwiftKit and check or uncheck the Chrome Frame setting.

Will this work for Old School?
Yes! This change will work for all three versions of RuneScape. EoC, Old School and even Classic.

Changes and Fixes:
+ Added option to use Chrome for loading RuneScape!
+ New Game Selection dropdown.
+ Treasure Trails link changed to rstt.net
+ Option added to Settings to disable the Chrome Frame.
+ Option added to Settings to set Chrome path.
+ Fixed hitpoints xp on Old School calc.
+ Options menu added to Launcher.
+ New profiles backdrop.

Current known issues:
(Fixed) You can only use the Chrome Frame option on your primary monitor. If you move it to another it disappears.
(Fixed) Chrome frame crashed on Windows XP when you tried to accept Java plugin notification.
(Fixed) Pressing F11 causes the frame to go glitchy.
(Fixed) Old School has the top game bar/menu bar.
(Fixed) When in fixed screen graphic setting on EoC the footer is visible.
(Fixed) Java 1.7 didn't let you type into the game

Is SwiftKit Safe? Clearing up some confusion

25 August 2012 - 03:14 AM

Source: http://bitly.com/NPAoP2

Recently we've noticed an alarming trend of players thinking that SwiftKit is either unsafe to use or outright illegal. With both being completely untrue I thought it's time we cleared a few things up and explained. By doing so hopefully it will help those confused and misinformed along with helping avid SwiftKit users explain to others what the deal is.

The SwiftKit project has been running for over 8 years now and we intend to continue it for a lot longer. We do not force players to use the SwiftKit client, however, we do not appreciate players spreading false and potentially reputation damaging comments. The SwiftKit team works hard to maintain the safety of users. In aims of transparency, I will address two of the most common misconceptions regarding SwiftKit below.

Concern #1: Is SwiftKit Legal? / Can I get banned?

Yes SwiftKit is legal, and no you can not get banned. SwiftKit is and always has been perfectly legal to use. Jagex have not once ever banned a player for simply using SwiftKit (or SwiftSwitch it's predecessor). So why don't Jagex support SwiftKit then? Simple. SwiftKit is a 3rd Party Client. That means Jagex has no control over it, so for them to support or recommend it would be risky from a business perspective. If for any reason Jagex changed their stance, we'd be the first ones to announce it. Although very unlikely as we've always worked with Jagex to ensure that SwiftKit remains legal by making any necessary changes.

Concern #2: Is SwiftKit Safe?

Simply put SwiftKit is as safe as browsing any other RuneScape fan site out there. No SwiftKit is not a virus and no SwiftKit is not a keylogger. Let's be realistic here, SwiftKit has been around since 2004 and had over 3 million downloads. If it was even remotely unsafe whatsoever, do you think it would have lasted this long or had that many downloads? Would on average 20 thousand players use it daily? Not likely. Our primary goal is and always has been to help players out and to make their RuneScape experience more enjoyable.

Concern #3: What about harmful updates?

Another concern some users may have is the fact that SwiftKit downloads updates on startup via the Launcher. What if the update server were to be compromised, could the attacker push out harmful updates? The answer is no, it's not possible. We've built many layers of security and protection into the Launcher to prevent any unauthorised updates being pushed out. All updates downloaded are verified by the Launcher and also against a number of integrity servers. If the integrity check fails, the update is aborted and the file deleted.

While it is true that a few months back the SwiftKit.net domain was stolen from us for a few hours, the SwiftKit client itself was NOT affected. This occurred because of a flaw in our domain host GoDaddy's account recovery system. The SwiftKit.net domain was stolen from us by means of fraud and identity theft. We have since moved all our domains off GoDaddy and onto a much more secure domain host.

We've been seeing far too many misinformed, confused players believing that "SwiftKit was hacked", which is completely false and rather damaging to our reputation. We've put a lot of effort into making the SwiftKit Client/Launcher as secure as possible. With the security measures in place, you run the exact same risk using SwiftKit as you would browsing any RuneScape fan site - or in fact any website out there.

Hopefully this will help clear things up for those confused or unsure. It would also be a great help if you notice someone posting or commenting false statements like "SwiftKit is not safe" or "SwiftKit is illegal" that you correct them or point them to this post.

Tip.It Integration

27 July 2012 - 06:54 AM

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We're pleased to announce a new partnership and integration with one of the longest running and most helpful RuneScape fansites out there - Tip.It. As a result of the new integration, SwiftKit is now using Tip.It as it's primary source of RuneScape data. This includes items, prices, npcs, guides etc. To begin with things might not seem too different, however down the track we'll be making updates to utilise all the useful data that Tip.It has to offer.

With the new integration we've also moved the SwiftKit support forum over to the Tip.It forum. While we were more then happy with Zybez hosting them we felt that it made sense to move them over with the new integration taking place. We'd like to thank our previous integration partner Zybez for providing SwiftKit with database and forum hosting over all these years. The Zybez community have been great to us and we hope to continue being close friends.

In other news, SwiftKit will now automatically crop out that horrible in game menu bar. We're not fans of this top menu bar any more then you are so expect to see an update in the near future giving you the ability to hide it.

Changes and Fixes:
+ Tip.It integration.
+ Ingame menubar now cropped from Screenshots automatically.
+ New minigames added to stats lookup.

Read me!

21 July 2012 - 12:36 AM

SwiftKit Readme


If you need further help or have questions, or if you've found a bug, and you've exhausted all of your help options, you may do so by posting in this forum. Please make sure your post is as informative as you can complete with screenshots if possible and include the contents of the Debug.txt file which can be found in your SwiftKit install folder by default C:\Program Files\Swiftkit.

Please keep all suggestions you may have for SwiftKit in this topic.

If you are attempting to help here, please know what you're talking about and refrain from posting if you don't and remember these guidelines. Read the entire thread. Only post if you have something to contribute that hasn't already been said. None constructive post just hinder staff efforts to provide support.