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smobo

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  1. You can still do skillcape emotes though. Your bank goes back down to f2p size so banking is hard to do. If you're unsure what we mean by it being a "memeber's object" with no stats, try hopping to a f2p world to see what its like.
  2. I would say the number one mistake players with 88+ summon make is that they forget bunyips exsist, and that unicorns are the only familar in exsistance. You used bunyips before to replace food in many situations, and you still can. Healing aura scrolls add up fast, and take concentration to use, where as bunyips are just a regeneration effect. Also if food and/or prayer can take care of you and you're fighting in a multi combat zone, combat familiars beat them both. When I slay, I tend to use bunyips or combat familiars more than unicorns. Don't get me wrong, unicorns are epic and awesome. They do an amazing job at what they're good for, but for many situations are just expensive overkill. Basically: Use bunyips if you're taking small amounts of damage over time. Use Unicorns if you're taking bigger hits of damage, to extend your trips. Use a combat familiar if you're barely taking any damage, and in a multi combat area. Also for boss hunting, you typically want to bring a BoB full of supplies, then swap to unicorn part way through.
  3. In some situations, they could be more useful than a titan. Titans are big and fat and get stuck on a lot of things, where wolpers are smaller and less likley to get caught.
  4. I think there is a lot of potential to this. Could you imagine a pvp weapon that a special effect of ocasionally dealing constitution damage? You'd be able to stop your opopnent from "safing" by eating away their max hp. Also, making lesser gear which reduces damage can also be added in. The part I like about the update is that smaller boosts mean somethin now. Before 1 point in strength meant a % chance of dealing 1 more damage (I think it was ~25%/str point). Now, gaining 1 str point raises your max damage by 2.5 (or something like that). So really, its not just the new players who are benifiting from this, people just hate change.
  5. Some ideas I've had for "outside the box" prayers: -Whenever an attack would kill you, you take half damage instead, and it drains your prayer the same amount. No, this doesn't make you immortal. Say you have 10 hp remaining, and I hit you for 12, you instead take 6 and lose 6 prayer, but if I hit you for 20, your take 10 damage and die. -Whenever <prayer name> has been active for over 15 seconds, bones are automatically buried (like, you get prayer exp for killing something, instead of bone drops) It could be usefull for gaining some prayer levels for cheap, but its not giving you anything you couldn't have done manually, it just saves some trouble. Another alternative is: -Whenever <prayer name> has been active for over 15 seconds, coins drops are auto banked.
  6. For some reason, I never instantly clue into any drops at abby demons. I'm just cruise control there. Oh, coins, oh some runes, oh, a whip, oh a rune med.. wait did I get a whip? Mages too, I never clue into the fact boots drop when they do, it always takes me a few seconds. I guess I was angered by ring of life drops by rex too many times, and now i'm just numb to good drops. Also, strange things that drop like d meds and d spears are always a "wtf is that?" moment for me, I can never tell what they are until I click them.
  7. For some reason, I never instantly clue into any drops at abby demons. I'm just cruise control there. Oh, coins, oh some runes, oh, a whip, oh a rune med.. wait did I get a whip? Mages too, I never clue into the fact boots drop when they do, it always takes me a few seconds. I guess I was angered by ring of life drops by rex too many times, and now i'm just numb to good drops. Also, strange things that drop like d meds and d spears are always a "wtf is that?" moment for me, I can never tell what they are until I click them.
  8. I this kid ^^ Yea, I literally, "locked eyes from across the room" (Get it?) when I saw this post... I was like lets get my gear and go questing... And then I read it... DAMN YOU! On topic: Yea, I honestly doubt it'll be this year, but knowing my luck, as I log off to record where I stand after I get 99 Mining, I'll see a post on the Main Page "Dragon Pickaxe Released!" I just ate a grape and I ... relized that this was just a theory topic. -sigh- Too bad.
  9. Actually, the old system drained items away. On average, every pker lost money, because consumables that are used are lost in the fight, so a normal system slowly makes items go away. Now, this is only the average. A skilled pker will win more fights then he loses, and can make money, and a worse pker will lose more fights then he wins, and lose money to the better pkers. The current system creates more items than are taken out, thus the 26k trick exists.
  10. WHAT! 9000! There's no way that could be right! Could it?!!!??!@!@ OT: I'm pretty sure they changed the system for EP, so that could be what you had from before the update converted into the new system.
  11. To specifically make cash, I do daily battlestaves and herb runs. I also keep money in my kingdom, with 5 on fish and 10 on maples. I've also taken up item flipping. The majority of my cash comes from just doing what I do. Right now I've taken mostly a break from rs, logging on to do my dailies if I remember, and the odd slayer task/ skill for half an hour. When I play normally, I just train skills that make me money (Slayer, RC, Hunting, to a lesser degree theiving, Woodcut makes me a bit too) or that are mostly free (Agility, drop mining) while I'm broke, then when I get some money I just dump it into skills that cost. Right now with my break, I've not spent cash, and I'm upto my highest cash pile ever that hasn't just been spent near instantly (almost 40m).
  12. smobo

    Skillers

    I'm working, though slowly, to max total. I personally wouldn't make a skiller because if I'm going to skill, its going to be to help me to get to max total, and not to get some level 3 account high level skills. I remember when a lv 3 with a skill cape, or doing something somewhat high leveled (like chopping yews, mining mith ect) to be a rare kind of neat thing. Nowadays you're as likely to have to compete with a level 3 for a spot as someone who's a higher combat level. I'm not very fond of pures, but I can see how they could have an advantage somehow. A level 3 training a skill is at a disadvantage, so it seems kind of silly.
  13. I'm pretty sure the most efficient way to runecraft is zmi to 91 then nats. At 60 you broke even when I was 60 rcing, but now that pure ess is a little cheaper, I bet you could brake even at your level, give or take 10-15k/hr, which is next to nothing compared to what 91+ rc gets you.
  14. I was playing a very terrible text based game with my friends. I was surfing the forums, looking through posts, and one of them was talking about runescape, and I tried it. 2003 I think. I started playing in classic, played for about a month, there was talk about rs2beta, took a 6 month break, then rs2 was out. Was that 2003 or 2004?
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