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Welcome to Rune Tips, the first ever RuneScape help site. We aim to offer skill guides, quest guides, maps, calculators, informative databases, tips, and much more to help you get the most from the Massive Online Adventure Game, RuneScape, by Jagex Ltd © 2009.

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Member Since 26 Oct 2005
Offline Last Active Jun 14 2011 05:32 PM

In Topic: 14-Jun-2011 - Troll Invasion

14 June 2011 - 05:35 PM

I did the "repair the castle" version of the game instead.

Killed 750 trolls, put my reward into a lvl97 skill and got 37,260xp for it. Not bad for 10 minutes work, though not as lucrative as the circus.

In Topic: Tip.It Times - 15th May 2011

17 May 2011 - 10:52 AM

if i was Jagex i would think "We can't make future capes better than Comp cape".

I don't get why a reward for Completionist players have to be the best combat cape in the game.

So, which is it? Do you think that the comp cape should be the best there is, or not?

The comp cape is good for a lot of things, but it's possible they might bring out a combat specialist's cape that has better stats for combat but fewer other powers. Frankly, I'm not too bothered - it's not as though there'll be thousands of people wearing comp capes, or that doing so makes them invincible - a couple of extra plusses on their stats won't make much difference.

What would be silly is for a "completionist" cape to be gettable without actually completing all aspects of the game.

In Topic: Wilderness and free trade vote! - Now Closed

22 December 2010 - 12:16 AM

I'm astonished at how flawed this process is:

  • No attempt to authenticate who you are before you vote
  • You can (apparently) vote multiple times
  • No way to vote "No"
  • No way to vote separately for free trading and the wildy - what if you're in favour of one but not the other?
  • No explanation - for the benefit of new players - what these things actually ARE. There must've been a lot of people join since 2007.
  • No details of in what form they're proposing to bring them back.

A proper poll, where you have to sign on to cast a vote, and you can say "yes" or "no" to each issue in turn, might yield interesting results. I'm not sure it would be as clear cut as many think it would.

Personally, I don't have a view on free trading, but I'd be against a return to the old wilderness on every world. If they keep the new wildy on a few worlds - so I can go there when I need to for a quest or to spot a penguin without running into a bunch of PK-ers - then fine. But if it's a blanket choice between old and new, count me in for new.

Not that it matters though. My name appears in the high scores, so I expect someone's already cast multiple "yes" votes on my behalf.

In Topic: The new Circus guide

12 July 2010 - 01:45 PM

good point, please help us out on that one! I will see what I can do myself. I do agility. I will see how much xp you get from just plain acrobatics without any modifiers next week.(thanks for the props)

We need to know how much experience you get for each trick. The levels missing are:

Agility: Levels 80, 90, 99

Mage: Level 99

Range: Levels 90, 99

I can fill in the level 80 agility gap myself now - forgot to look when I did it this week.

Note that emotes, circus gear and what the crowd wants has no impact on xp gained.

In Topic: Barrows Minigame Guide

14 December 2009 - 05:25 PM

Another minor correction on this page -

The section on Kill Count has a table of what KC yields what drops. Below the table it says "Other possible rewards from the chest are Key halves and Dragon Medium helms. These two's relation to KC is currently still unknown." But these two things appear in the table above with the KC required to get them!