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pizzalord1

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    Flash animation, gaming, animated signatures...
  1. Or you could read his signature and tell he's a F2Per. #-o Anyway, loving the game but there seem to be games where I'm on green and the green orbs spawn miles away from the altar with the yellow ones being right next to it, and vice versa. :shame:
  2. Okay, how about this. A lumbridge home port like spell that lights up the area around you for 5 minutes, takes 30 minutes to recharge. Problem solved.
  3. I shoulda said this in the first place, but... I can't really afford a sara sword, let alone a godsword :/
  4. I was thinking the same but wasn't sure whether the lower damage was worth the trade off. So I stuck with the anchor. I'll try it next trip.
  5. Anyone got any good tips on taking these wee beasties out? I am currently using karils and praying range, but I seem to run out of food to quickly to make my trips last. I don't have an issue attacking though, my anchor hits 30+ fairly often when potted. Combat 120 Attack 94 Strengh 90 Defense 85 Range 83 Magic 87 Prayer 65 Summoning 66
  6. I'm running with max settings, but whenever I hit a crowd of players I get massive amounts of lag. Changing the settings doesn't help, so its probably the connection. Expect the lag to go down in a few days.
  7. They bathe in it. They have a large olympic size swimming pool in their offices full of RuneScape membership fees, and a hot tub next to it full of advertising from F2P. No, actually they probably spend it on the usual. Wages, taxes, and probably everything else that has already been mentioned in this thread.
  8. I figured that. But that doesn't stop me wondering what is behind it.
  9. Mystery "frozen door" I spotted in the GWD. Examine info: Its frozen shut; I can't open it. You'll notice it has symbols of the four gods engraved on it... so whats behind it?
  10. Trained in defence against fruit, killed by pointed stick
  11. Copypasta from my thread on RSOF: [hide=lolhuge]Real world trading is a problem that has plagued RuneScape pretty much since it went into version 2. I have played for 2 years with breaks now and again, and I can say this. Jagex aren't completely thick. When I first read the BTS this morning, I thought they had gone completely overboard with the restrictions. But then I sat and pondered. Since when have they chosen to reveal everything in the BTS? For all we could know, Jagex have some solutions to some of the issues addressed today. For example. What if their gp trade limit was based on total skill level rather than being fixed? Players who play for more time could trade more freely than those who had only trained one skill, I.E. raw material bots. Or if the lootshare system worked with an option to sell the item on the GE and evenly split the GP between everyone who killed that monster. Think about it. Would they kill team based monster killing after just releasing a massive team based dungeon? Change has to happen to make it harder for RWT to go about their business. This has to be the biggest step for Jagex thus far, and it will be pretty confusing at first. By the time January comes, we will know exactly what is in store for everyone. Remember what happened when Pure essence came out? That was without warning, and everyone ranted. Despite all the mayhem, everyone eventually calmed down and got used to it. This is something that hasn't even been released yet, and we can't know all the details until it is. In other words, quit whining, play the game, sort your items out before January, and then wait and see. P.S. As for the wilderness, I cannot comment on that because I didn't really use it Pre-Update. I thought it was a waste of massive amounts of space anyway.[/hide]
  12. Whoa. It seems to me that Jagex haven't thought this entire update through. I will hold my opinions about the wilderness till later, but the rest of it... wow. It seems they have been overzealous in their shutting down of RWT. As far as I can tell, this means: -No more manual lootshare. -No more drop parties. -No more gifts. :wall:
  13. I remember seeing somewhere that once Halo 3 was over, that would be the end of this story arc, not necessarily the series. Besides, Halo Wars isn't even out yet, and theres a massive story to finish in the books after the events in Halo: Ghosts of Onyx. I reckon that there will be more games in the Halo universe after Halo 3, depending on what happens in that game. As for this leaked ending, due to the games being leaked ahead of release date by retailers occasionally, its probably real. Bear in mind that Halo generally has multiple endings based on difficulty, and I doubt that someone would have blitzed the campaign on legendary difficulty this soon after the leak. As far as I can tell, there are still possibly massive surprises in store.
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