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strilmus

strilmus

Member Since 11 Apr 2006
Offline Last Active Feb 19 2016 11:00 PM

#5308497 The Evolution of Combat: BETA discussion

Posted by strilmus on 20 September 2012 - 06:23 AM

but we already have regenerate, which lets you burn off excess adrenaline into hp, or the ultimate that regains 40%

ofc the other type would be useful for just filling in the gaps when you say, change armors, or just need to top up before heading out

maybe put a pokecenter in the bank or something


#5308291 Hidden Update: Bots Dying

Posted by strilmus on 19 September 2012 - 09:55 PM

I can finally bonfire in peace :smile: . All that are left now are the gamblers and doublers..

I hope players on w2 are good at ducking really fast.


#5304912 Tip.It Times - 9th September 2012

Posted by strilmus on 10 September 2012 - 05:56 AM

i know this is the hideously unpopular and frankly blasphemous point of view, but i play runescape to experience interesting things and perhaps talk with people, not play spreadsheet simulator against thousands of other people who don't care about each other above the interactions of their own spreadsheets with others (which mostly involves finding new ways to screw each other over for better spreadsheets), and the rest of the stuff between is the means, not the end

then again maybe they should just go to eve online, or i should get guild wars 2, but i can't make my clan go where they don't want to

either way, i think this is why any kind of change that is remotely geared towards human beings, instead of bots, is purported to be "ruining the game" and "not fun" because it removes the horrible, paralyzing tedium that everybody else has moved past since the late 90s

frankly people who oppose eoc for the reason that it's "too easy" and "doesn't involve any skill"....well, i had written something extremely violent in this space, but the rest of it stills stands; the last seven years has been a mockery to the definition of the word 'skill'


#5303076 05 Sept 2012 - GWD Remastered

Posted by strilmus on 05 September 2012 - 08:18 PM


Why do they persist in making some things worse.. can't we get like better internal review of graphical changes??? I am pretty sure we already complained about the beta character model..


Pretty much speaks to almost all the player feedback given during the EoC and how it was handled.

Of course they still have a lot of time left to tweak these things but yeah, kind of like a face-slapper there.

"Why do you have such large hands, grandma?"
"All the better to facepalm with, dear."


#5301512 01 Sept, 2012 - Behind the Scenes September

Posted by strilmus on 02 September 2012 - 04:04 AM

It's about as logical as keeping the one person per npc dialogue limit around, with the reasoning that the person who got there before you deserves to stand there for ten minutes idling in the conversation options because they can.


#5300150 Mod MMG on RuneScape Micro-Payments

Posted by strilmus on 29 August 2012 - 05:45 PM

"So, instead of killing off the game right away for the money, we've decided to string you along for as long as possible, until you realize that the hands around your neck have been your own the entire time."


#4389552 Tip.It Times - 11th July 2010

Posted by strilmus on 14 July 2010 - 09:54 AM

If one day you're bored and have several people on hand, it's fun to go out and totally mess up the chin bots by suddenly flooding their targeting zone with so many traps (or other random stuff like fires) that they end up automatically placing their traps really, really far away.

You can even compete to see who can get them to wander the farthest.