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Adr1an

Adr1an

Member Since 14 Jun 2006
Offline Last Active Jun 28 2011 06:58 PM

Taking money out

20 June 2011 - 07:24 PM

I am aware first off that many will not like my ideas. I do think that to benefit the game SOME changes like this must be done to help out in the long run. It could also help balance out the economy a fair amount which I believe is getting pumped full of gp's every day but the same amount is not coming out......

Below is copied from my post on Runescape boards. If you dislike or like either way please post and explain on here or if you wish to on the Runescape boards topic.
QFC - 185-186-9-62904467

I have been an active player of Runescape for quite a number of years. Over the years I have noticed the implementation of certain skills effecting the economy for a short period of time. The main one I remember is construction. I call this kind of skill a "sinkhole" skill as it essentially ONLY takes out money from the game. The addition of extreme potions in herblore did much of the same as well. It took resources out of the game. It did however indirectly add more wealth as it allowed for more bossing and quicker bossing.

The value of the gold coin in Runescape has declined a great deal in this game and I think I have some ideas that could possibly help siphon just a small amount of money from the game.

First idea - I have always received mixed reviews about this one. I suggest in some way making a fee for using the Grand Exchange to SELL an item. My idea (can however be tweaked) is that when you sell an item and get coins back a 5% fee is taken from the coins by the bankers. If you are someone who received the item as a drop one usually doesnt mind all too much as you have already gained the wealth. This could also help combat merchanting a little bit since the more you merchant (transactions you do) the more money is taken out of the game. Critics may say that people will stop using the Grand Exchange but the ease of selling in the G.E. is far too great for this small fee to outweigh the speed of selling an item in it. This fee would ONLY be done to sellers of an item and not to buyers. The percentage could be something different if desired I am just trying to throw the idea out there.

Second Idea - This actually came to me thinking about the barrows armour, torva, etc and the way that it degrades. I also was looking at how much the new death system has kind of made it really easy to get your gear/armour back with very little of a consequence. Dieing in this game unless in the wilderness does not carry the same effect it used to.

What I have thought of is a way to add a consequence to dieing which would be directly proportionate to what you die with.

Rough version - When you die all the stuff you LOSE goes into a coffin in your grave stone. When you get to your grave you do not have to pick up individual items but merely the coffin. However the coffin is locked and a fee must be paid to open it and get EVERYTHING out of it. The cost of this will be say 10% of the total worth of what is in the coffin. This would essentially create a punishment for dieing and also slightly take money out of the game. The items/coffin would be non-tradeable and the coffin could be banked. You can only open it if you can pay the full fee so you dont just get the really good gear or anything.

I feel that death in this game should mean something more. The fee is small for low levels and higher as you wear more expensive gear. The idea can be tweaked a bit but I do think the general idea is pretty nice. If there is any feedback please let me know.

Thanks for taking the time to read.


'THE's Friday Night out

19 March 2011 - 03:59 AM

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'The' Forums | Seers Irc: #theclan | 'The' Runehead Memberlist

Our d1cktator / dictator Adr1an decided to have a Pk trip today so we massed up looking to have some good old fashion pking fun.

'The' Starting: 75 Opts
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We started hopping around worlds killing random people in Hispanic clans which got boring after a while...

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Luckily we ran into Collision East of GDZ on world 57 ! Collision was out pking with about 40-50 opts. We had a lot of blasters and a great variety of all styles. Collision got cleared within 5-10mins. We approached Collision's IRC asking for a 15 min prep, one of there officials agreed. We looted our kills and headed to world 102 to bank and re-mass to fight collision.

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Sadly, collision never showed up and we were upset. Thus, we decided that this can not be the end of our day so we continued pking.



We hopped to world 99, and we ran into a clan/team with a lot of pink/purple on them :$ We came to find out that this was Team Power Rangers! We were initially trying to kill the pink power ranger ensuring great victory because we knew that once the pink one was down they had no chance.

'The' Starting: ~60ish opts
TPR+TBK Staring: ~unknown (need confirmation)

We didn't like how we were fighting outnumbered against a team of many clans and we didn't like what this man had so say... OPEN SPOILER (WARNING XXX FLAMING)



We decided to call The Gladiatorz for some help, and help came shortly! We fought for about 40ish minutes and cleared TPR + TBK.

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'The' + Gladz Ending:
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We started hopping worlds and finding more randoms to kill on world 17, having a grand ol' time with our allies Gladz <3 :$


Everton was upset that TPR was cleared so promptly, He approached Drew22

<Everton> Drew22
<Everton> if you want a real fight
<Everton> give us
<Everton> 5 minutes
<Everton> to remass

We waited for about 10ish mins for TPR (Downfall + Ascension) + TBK to mass up and the fight began on world 43 at the top of Spiders.

'The' + Gladz Starting: 130 Opts (lost a few people b/c they were too busy on world 17 banking loots)

Downfall + Ascension + TBK Starting: 140-150 Opts

The fight started off fairly even with both sides getting smooth transitions, TPR did a good job killing most of our binders at the start of the war so we had to regroup once by spiders. After that we started to take great control the fight. Gladz callers did a great job teaming up with 'THE' Callers. Our snipers did a great job keeping pressure on TPR's binders and fall in leaders.

TPR started to regroup numerous times, including the good old DD in Castle tactic. Didn't work due to the amazing calling from Damin & Thealth of Gladz. :thumbsup:

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Afterwards, Dans Minion a retired TPR member/ FA? approached CL trying to get them to hit 'THE' + Gladz.. However that didn't work to well..



Then.. Everton spoke to EOS asking for them to hit 'THE' + GLADZ... but that didn't end well either for them. EOS decided to hit TPR instead..






The fight continued for about 5 hours, with 'The' + Gladz victorious. :thumbsup:

'The' + Gladz Immediate ending: 168 {had 50-60 in TS throughout the fight} peaked at (65 people on ts) at the end.

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Downfall + Ascension Ending: 0 opts



Pics of the epic ownage today:

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Good fight to all clans / teams / people that we fought :thumbsup:


'THE' vs Poison - 1 hour PKRI

13 February 2011 - 02:35 AM

Keeping this short and sweet.

The starting -

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Poison starting - ~66 opts

The ending -
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Poison ending - 0

Massed up with a pretty decent pull.
Due to the number advantage it was pretty clear how the fight was going to go. About 25 mins in Poison told us they had ended Respect to Poison for attempting and gl in future fights.

Ty gladz for the ac

'THE' Clear TBK

12 February 2011 - 02:42 AM

After having our fight canceled on us today we were a bit disappointed. Due to it some of our members decided to go out, sleep, eat, etc. Rest of 'THE' decided to go out with an amazing ~45 opts. Merely going out to have a good time we went and checked how our allies were doing at their fight.

Soon after we had a RANDOM ENCOUNTER!

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From one came many. We soon realized they were a bit softer than initially thought and no where near as scary.

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Tbk far outnumbered us but that did not stop our determination. With a quick regroup about 20 mins in and renewed styles, we were ready to take on the challenge. As the fight went on we slowly gained opts and momentum. For the majority of the fight it was about even in terms of main pile strength although TBK had far more #'s on teamspeak. Pretty soon though, we were able to slice down their main pile with our quality tanking and styles making TBK sad

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While keeping our main pile strong we knew that this was the opportunity to send snipers to cripple TBK once and for all and our snipers were up to the challenge.

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This is where the tide turned completely and utterly in our favor. TBK was regrouping as soon as snipers were sent out and we gave the okay for our members to start looting kills. Chasing from castle to piper to spiders and anywhere inbetween. Teamspeak was popping and we knew we had it in the bag. After 3 hours of fighting TBK finally called it off leaving us victorious

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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Rules - Unplanned so nothing

Starting - THE ~45
Best pic we have
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TBK ~ 70

Ending - THE - 75
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TBK ~ 0 (Peaked at 28 in ts to my understanding)

I want to give a huge shout out to Knights of Order, Runescape Dinasty, and Exodus for helping us clear those randomers that attempted to alter the fight. Should you need the favor returned you know how to contact us.

Random pics -

THE vs Solar Angels - PVP PKRI

05 February 2011 - 10:37 PM

So with the hype of the new wilderness coming out we set up a pvp pkri with Solar Angels. With it being our first pvp fight in a while we were honestly unsure of what our pull would be. We prepped hard and when Saturday came we were confident. Our goal was to pull 90+ opts and we succeeded in that.

Rules:
-90 minute Cap
-Bounds are spiders to east tree
-All Styles
-5 man sniper cap
-Intros/Retireds allowed
-Lower pull Attacks

Starting THE

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Starting SA

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Having talked with SA we figured they had some lates because they said they pulled around 30. To make sure they could not get into a rhythm we sent our 5 snipers early. This ended up causing a major drawback in SA's piling abilities. Shortly thereafter SA was forced into regrouping. Instead of trying to outlast for the cap they graciously called it off thus giving us the win after 30 mins. We wish to thank SA for the opportunity.

THE immediate ending -

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Full ending - I believe there were a few randoms in the pile.

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Solar Angels - 0 on the battlefield (Called it off)

And for old school sake

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Random pictures:
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Shout out to Gladz for the AC - BTW PLEASE DONT HIT OUR AC EVER - Shout out to that random team that gave us loot after trying to hit our ac.

Shout out to Jigs for training his mage

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