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Hyp3rN0v4

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  1. thats what i would have assumed before ive seen videos of streeeeams of people doing it
  2. where is everyone? no one on 341
  3. low hp + 1 defense is suicide im starting to realize it doesnt really matter tho. Unless i was going to pk RIGHT THEN. As im training its starting to level out
  4. *This mostly applys for low level pkers, once your higher the difference is minimal* Ok so heres the thing. When you get attack/strength xp from a quest, it raises those stats, plus your combat, but NOT your hp. Obviously this is good and bad in its own way. Good because your combat level doesnt go up as much due to the neglected HP points. Bad because your combat level still does rise, but your HP is very low for your level. Perfect example scenario is, I had 14 attack and 11 strength with about 12 HP going into Waterfall quest. When I finished I was 31 and 30 attack and strength, with the same Hp (12) but also 9 or so combat levels higher. So my combat and stats and everything were higher, giving me the appearance of a stronger character (which in some areas was) but the problem was I could still get 3 hit by a low NPC due to the smaller HP SO MY QUESTION. Would you do certain HP only rewarding quests to balance it out? Or would you just not worry about it? Same question for magic, when using attacking spells it levels HP, but when using alchemy is still raises combat but not HP. I guess the main question this thread is asking IS, how do you level your HP out with the rest of your stats when considering variables like quest experience making it uneven? Especially for an account like a pure where every level is crucial.
  5. so to me that says that as long as your magic is lower than your melee levels, your combat level wont rise. So why is everyone suggesting that you build magic FIRST on pures now a days?
  6. So. I actually played PRE 07 when from what I remember, 1 defense pures NEVER had magic because magic raised your combat level. Now im seeing everyone saying to level magic first? Did something change in the combat system where magic no longer rises it? I havent played in SOOOO long and I want to make a pure on the 07 servers. I was just gonna go old school like I would have in 2005 High attack high strength, 1 defense, 43 prayer, 1 magic. 1-99 ranged(doesnt really matter to me, never used it back then) As you can see, a melee pure was LITERALLY a melee pure, i loved it. When did magic come in? Can someone explain the 'new' combat system haha keep in mind, im talking runescape 2007 servers
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