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I am not Jagex


Troacctid

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I am not a representative of Jagex. I'm not affiliated with them in any way and I don't have any contacts who are.

 

I do, however, have some mild psychic abilities. And I will happily abuse them to telepathically find the answers to all the pressing questions we have for the developers at Jagex. How does this process work? Well, it's really quite simple. First, I think of a question. Then I visualize it in my mind, repeating it silently to myself fifteen times while imagining an astral projection of myself traveling across the Atlantic to Cambridge, England. Then I blank my mind for five minutes. After those five minutes, I make something up! It's that simple! I can also use the same method to see into the future.

 

So without further ado, here's my interview featuring answers that I pulled out of my...I mean, that I telepathically obtained from the Dev Team at Jagex!

 

Q: Why does the Dungeoneering rewards system suck so bad?

A: Oh, we just didn't put enough thought into it and kinda screwed up. But now that we think about it, yeah, it does suck pretty bad. Kind of embarrassing, actually. We're looking for feedback, but we're going to be cautious with fixes because we wouldn't want to end up making things worse like we did with PvP statuettes.

 

Q: Why do you make so many updates for low-level players?

A: Support for low levels helps bring in new players, which is essential for the long-term health of Runescape. A good first impression makes a big difference. We realize that we have to cater to all kinds of players, and not every update can be for everyone; making something more attractive to newer players can simultaneously make it less attractive to experienced players, and vice versa. So we try to have a mix. We're still trying to work out the right balance; it's pretty difficult with so many projects going at once, all being completed at different times, and a weekly release schedule. So I hope you'll give us a little slack there.

 

Q: Why did you change HP?

A: Well, we had a dev blog about it. I think lots of players still don't see the point of the LP change because right now, it's just the same system, but with a disorienting change. But for us, it actually opens up a lot of space for new things we couldn't do before, like draining the Constitution stat to prevent healing, for example. So it'll probably make more sense once that stuff starts showing up on your end.

 

Q: Can you give us a hint about a future update?

A: Yes. Every Sunday, via our Twitter feed, and occasionally in Postbag from the Hedge via the Chaos Elemental.

 

Q: What are you going to do about price manipulation clans?

A: Probably something. We're not sure yet. If we change something here without really thinking it through, we might cause more problems than we solve.

 

Q: Why doesn't the development team communicate with the players? It's always the community management people, and no offense to the community management team, but they're not very good at explaining things.

A: We're busy and we get a huge volume of questions and feedback. There's just no way we could go through all of it even just to sort out the good questions, and if we picked questions at random to answer like we sometimes do in our Live Q&A sessions, we'd end up upsetting a lot of people who are confused why their questions didn't get answered when the ones that did get answered were all boring or answered elsewhere already. We do try and answer some of the most frequently-asked questions in the Recent Update FAQs we post on the forums. Yeah, it's a horrible reason. Sorry.

 

Q: Why do some quests have terrible rewards?

A: Oh, probably to err on the side of caution when we don't have enough time to properly balance anything good. Anyway, there are some people who like crap like the Body Body.

 

Q: Why don't you beta test your updates?

A: That's more of a question for Andrew Gower or Mark Gerhard. You should ask them. See, we can do this telepathically too.

 

Q: You said you can also see into the future, right? What are tomorrow's winning lottery numbers?

A: They are a series of numbers that, if you guess them correctly, can win you a large monetary prize.

 

 

At this point I got bored--er, I mean, lost my mental focus, and was unable to continue, um, channeling the thoughts of British dudes. Yeah. But if you have any further questions, I'll be happy to pretend to answer them some other time. :thumbsup:

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Hm... orr you could ask me to give a jagex dude(or dudette) to answer the questions! (Cambridge ftw!) :D

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the ones that I read sound like the EXACT thing Jagex would say.

I told you I can read minds, didn't I? :razz:

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