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Zephyrah

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Posts posted by Zephyrah

  1.  

    You still don't get exp for actually using the pouches (at least, I don't think that you do). The only way to actually gain a non-negligible amount of experience is by making pouches, and that hasn't changed.

     

     

     

    This is an improvement, but I personally would have preferred keeping the shard price, but allowing you to get a significant amount of exp (even if only 1 exp per damage point) for the damage that your familiar deals. Meh.

     

     

     

    Yeah, actually summoning doesn't have to do with combat.... it shouldn't raise cb lvl. I believe the post said half? So what should they be now 25 ea. shard if I remember correctly.

  2. What would make summoning a good skill it that:

     

     

     

    1.- Shards reduced to 20-25 ea.

     

     

     

    2.-Good xp from actually summoning the creature,after all it's the name of the skill, not pouchcrafting..... :x

     

     

     

    3.-Reducing the exp gained by making the pouches, so that people will actually train fighting.

     

     

     

    4.- Getting exp from what your familiar hits just like slayer.

     

     

     

    With those things, I would be very very very happy ::'

  3.  

    In summoning, instead of getting exp from handling and summoning beasts like a proper summoner should, you get exp from making pouches at an altar and you getting better at summoning beasts by doing that... pff.. It is the equivalent of getting firemaking exp for drawing fires on pieces of paper. Jagex obviously wanted to make this skill yet another money drain for elites, not a skill for everyone to enjoy <.<

     

     

     

    Sooooo true, summoning should give you the exp while fightning with your familiar or actually when you sumon it, jagex got wrong the concept about summoning.. hopefully the skill will be better on february..

  4. Why do you to suggest a mix between two games so different? I don't think that "hybrid" would work because many people would just start complaining aboout rs stealing from WoW and vice-versa.

     

     

     

    EDIT: Just read your last post, I agree you should be given the xp when summoning instead when making the pouch.

  5. Myself I'm doing nothing about it beacause people just start thinking things you might need and start gathering random ( or even useless) items. And since Jagex will take control of the prices those items won't sky-rocket in price meaning a lot of wasted time + many items that won't really help you on summoning.

     

     

     

    Ofcourse someone just might have collected the right items and get the lvl to a decent lvl, but still it will be full of lagg and stuff.

     

     

     

    I'll wait and see which items I really need and then start getting them:^_^:

  6. I believe it was removed with the BH and Clan wars update. Follow odie's advice, its a good one. I dont know how far those hill giants are from CW so maybe you could try the ones of edgeville dungeon.

  7. Actually its pretty easy. Where you might have a hardest time is while defending and being a medic ( heal others and poison the monsters). I think you should go with collector or attacker first to see better how things are done there.

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