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Lood333

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Posts posted by Lood333

  1. I fail to see wtf you're on about?

     

    When you hunt for Surok certain portals are locked down as he tries to stop you following him and you must divert around them; after hunt for surok everything returns to normal.

     

    Also portals in the chaos tunnels randomly block and lock from time to time hence it is chaotic exitting and re-entering fixes this.

    Nothing to do with the npc

     

    No need for that language with me :evil:

    And you will see from doing the Elite Achievement Diary task,all the portals are locked down.I couldn't get to Bork at all which is why I had to figure out the problem,you see making the Dagon'Hai's mind backfire causes this.However a message appears on screen when you try and enter any of the portals but couldn't remember exactly what

  2. Now I noticed in the Elite Achievement Diaries for Varrock there's this task;

     

    ''Get A Member Of Dagon'Hai's Mind Control Spells To Backfire On Him''

     

    What I'm about to mention isn't in the Hunt For Surok (Bork) or Elite Achievement Diary (Varrock) guides I don't think.

     

    Now when I did this task myself for the diary,I then decided to go and fight Bork like I usually do everyday.However when you use the suggested path to get to Bork the portals are locked down which means you cant use them or you need to find another path.

     

    However I have found out how to unblock these portals and allow anyone to access Bork again.I visited the same place I went to do the Achievement Diary task in the Dagon'Hai tunnels.This time instead of talking to the Dagon'Hai member in the second room on the right,you should talk to the Dagon'Hai member in the first room on the right,and go through the whole conversation this should/will unblock those portals allowing you access to Bork once again.

     

    On Another Note,I'm posting this information below instead of making a new thread;

     

    I have noticed from fighting Bork these past few days that Bork summons three Ork Legions (level 70) like halfway through the fight.These general attack using melee but I have noticed if you move away from they're melee area they will start attacking you with ranged.You may well know three of those,Bork and Surok Magis is quite a deadly combination meaning you will be attacked by magic,melee and ranged all at the same time.

     

    Ignore the Bold,strikethrough writing I only just noticed this in the guide myself! :)

  3. You can also wear the explorer ring 2(finished Lumbridge easy tasks) to help boost your chance of making 100 runes simultaneously

     

     

    I tried using an Explorers Ring to help me make enough Earth Runes.On several occasions I was very close like 2-3 Earth Runes from the achievement.However I tried without the Explorers Ring a few times and on one occasion I got 101 Earth Runes but never got the achievement somehow?

     

    Any ideas?

     

    By the way I've got 70 Rune Crafting,although it states it can be done with level 78 Rune Crafting there is also a chance of doing it at around 56 Rune Crafting I think with a bit of luck.So it's defiantly possible at 70 Rune Crafting,but never got achievement

  4. I got an Elite Clue Scroll from the Skeletal Horror today,and came across a new Orb Scan for the Elite Clue Scroll.

     

    My Orb Scan currently says; ''This Scroll will work in Talvery Dungeon. Orb Scan Range:22 Paces''

     

    After going through all locations posted underneath Talvery Dungeon on the Orb Scans Page I have now found a new location

     

    It is the Black Dragon area near the Fire Obelisk as you pass the Hellhounds on the way.

     

    Sorry about the screen shot I have provided

     

    fualfo.png

     

     

    Thanks Tip.It,

  5. First of all I apologize if this thread I have started is in the wrong section.Sorry if it is.

     

    I've been thieving Ham Members for level 1 Clue Scrolls today and came across a clue which I got from searching a Box in The Imperial Guard tent in Bunthorpe.

     

    Now the Clue I got after it says;

     

    ''Clap in the main exam room of the Exam Centre.Equip a Ruby Amulet, Blue Flowers and Leather Gloves.''

     

    However the one underneath the Uri's Emotes Page says;

     

    ''Clap in the main exam room of the Exam Centre.Equip White Apron, Green Gnome Boots and Leather Gloves''

     

    There is a possibility the information recorded is wrong,which I don't know as I don't recall having to do this Clue before.However there is also the possibility of it being a new clue perhaps?

     

    Link Provided Below;

    http://www.tip.it/runescape/index.php?page=treasure_trails_emotes.htm

     

     

    ouzcet.jpg

     

     

    Thanks Again,

    Tip.it,

     

    Fixed, thanks - Bogsie

  6. Metal Dragon Hunting Guide,

    Killing Iron and Steel Dragons.

     

    I was reading this guide just now and noticed underneath the part labelled 'Minimalist Set-up' It Says;

     

    ''This is the minimal I would ever suggest using when trying to skill Iron/Steel dragons:''

     

    If I'm right the guide was meant to say ''When trying to kill Iron/Steel Dragons''

     

    Therefore again,if I'm right it should look like this;

     

    ''This is the minimal I would ever suggest using when trying to kill Iron/Steel dragons:''

    So I'm guessing instead of ''skill'' it's meant to be ''kill''?

     

    Thought I must provide you with a link;

    http://www.tip.it/runescape/index.php?page=metal_dragons.htm

     

    Can be found underneath 'Minimalist Set-up

     

     

    Thanks!

     

    [Thank you! I have fixed the error. Changes should display now :thumbup: - Speedyshel]

  7. Jagex released their newest update today,which most of you are aware is a new quest called 'Love Story'. After completion of the quest,I found out there were some new Construction updates,So I thought I'll post the information regarding this to help you all out.

     

    Firstly we have a new room to our forever growing list of rooms in our Player Owned House (POH) as you may be aware this new room is called the 'Dungeon Pit' at requires level 70 Construction to build and costs a mere 10,000 coins.

     

    Information regarding the 'Dungeon Pit'

     

    The 'Dungeon Pit' is similar to rooms such as Dungeon Junction rooms.The room consists of four Door Hotspots which are the hotspots used to build/remove rooms.There's also space for two doors though,there is no need to build doors here as there are doors already in place when you go in normal mode with the examine option 'This only opens when the Pit Guardian is dead or inactive'.

     

    The room also has space for Traps,Pit Guardian/s,Lighting and Decoration to say the least.

    Decoration;

    Decorative Blood,Requires level 74 Construction and needs 4 Red Dye to be constructed

    Decorative Pipe,Requires 83 Construction and needs 6 Steel Bars to be constructed

    Hanging Skeleton,Requires 94 Construction and needs 2 Skulls and 6 Bones to be constructed.

     

    N.B,Nothing has changed for Decoration!

     

    Lighting;

     

    Candles,Requires level 72 Construction and needs 4 Oak Planks and 4 Lit Candles to be constructed

    Torches,Requires 84 Construction and needs 4 Oak Planks and 4 Lit Torches to be constructed

    Skull Torches,Requires 94 Construction and needs 4 Oak Planks, 4 Lit Torches and 4 Skulls to be constructed.

     

    N.B,Nothing has changed for Lighting!

     

    Pit Trap;

     

    Minor Pit Trap,Requires 71 Construction and needs 45,000 Coins and 500 Fire Runes to be constructed.

    Major Pit Trap,Requires 83 Construction and needs 125,000 Coins and 2,500 Fire Runes to be constructed.

    Superior Pit Trap,Requires 96 Construction and needs 850,000 Coins and 4,500 Fire Runes to be constructed.

     

    Pit Guardians;

     

    Pit Dog,Requires 70 Construction and needs 40,000 Coins

    Pit Ogre,Requires 73 Construction and 55,000 Coins

    Pit Rock Protector,Requires 79 Construction and 90,000 Coins

    Pit Scabarite,Requires 84 Construction and 150,000 Coins

    Pit Black Demon,Requires 89 Construction and 300,000 Coins

    Pit Iron Dragon,Requires 97Construction and 7,500,000 Coins

     

    Note Below;

    You may only build One Pit Guardian at a time,so if you want to replace it with a different Guardian you must remove the other one first.

    There are Four Pit Traps in the room,so therefore you must build each trap separately to one another.

     

     

    Thanks,

  8. Hi,It's been along time since I've posted images on the forums,So I'm sorry in advanced.But I'm going to post a full size image as I'm not so confident with uploading images at 40 x 40 pixels,however I've made the image into a .Png format for you people.

     

    If you cannot use the image I have provided then fair enough,no worries

     

    Nurse Hat-Item Database

     

    2ujm6oi.png

     

    Image and links provided above,

     

    Basically what it is I've noticed the 'Medical Cross' which is normally a red colour like it is in the old image has changed to a green colour in the game.

     

    Once again,Sorry for the bad image

     

    Thanks,

  9. The following keys I have copies off weather their repeats or not.I just hope this helps;

     

    Muddy Key-It looks like the key to a chest

    New key-This key is newly cut. (Mourning's End Part II)

    Tarnished Key-This key has seen a lot of use. (Mourning's End Part I)

    Battered Key-An old battered key. (Elemental Workshop I)

    Brass Key-A key found on the floor of Edgeville Dungeon

    Metal key-This key is crudely made.It came from the Mercenary Captain. (Tourist Trap)

    Wrought Iron Key-This key unlocks a very sturdy gate.Ana gave me this key. (Tourist Trap)

    Dusty Key-I wonder what this unlocks. (Heroes' Quest)

    Maze Key-A key to Melzar's Maze. (Dragon Slayer)

    Crystal Mine Key-A key I found in the lower levels of the Morytanian Mines. (Haunted Mine)

    Enchanted Key-It changes temperature as I walk. (Meeting History)

    Shortcut Key-A key allowing a shortcut into the Sanguinesti Region. (Darkness Of Hallowvale)

  10. It's been a long time since I've used the forums but decided to come back,

    I've just been doing some slayer and I had 50 Pyrefiend (Level 43)as a slayer assignment

    I noticed that the Bestiary information says they drop all four of the charms, Blue, Crimson, Green and Gold, but I've noticed that after about 100 kills I've only managed to come across 1 Gold Charm,and 7 Crimson Charms, The Crimson charms seem to come in quick succession with each other

     

    So I was wondering maybe the Bestiary information can be changed to drops 'Crimson Charms more often then others?' I have decided to add a picture as evidence of my find to help you people out. Maybe someone can back up this?

     

    wweusx.png

     

    Thanks Tip.It keep up the good work :thumbsup:

  11. I've been doing some construction recently after the new update with the new room and I built myself two new bedrooms and underneath the Bedroom section of the construction guide when you click on rooms and click the relevant room it says I can add a Mahogany Pet House to my bedroom/servant's Bedroom

     

     

     

    http://www.tip.it/runescape/constructio ... le=Bedroom

     

     

     

    Mahogany Pet House

     

    Level 67

     

    560 XP

     

    4 Mahogany Planks

     

    Houses Up To 10 Pets

     

    Bedroom

     

    Pet House Hotspot

     

     

     

    Also the Mahogany,Consecrated,Desecrated and Natural Pet houses will only hold up to six unless you have built the Mahogany Pet feeder to give with it. I had built myself a Mahogany pet house and teak pet feeder but could only store six pets and all of them are grown up.

     

     

     

     

     

    [crew edit: thanks for the specific information! a crewbie is working on rewrites to reflect these.]

  12. you can also use the sabre toothed kebbits at level 51 hunter using the dead fall traps to get hold of the sabre-like teeth.

     

     

     

    Can anyone confirm this?

     

     

     

    I spent a good amount of time catching sabre-toothed kebbits, and was unsuccessful at getting a sabre-like teeth drop.

     

     

     

    Thanks,

     

     

     

    - SerpentEye

     

     

     

    Sorry SerpentEye that's my fault I should have provided a screen shot to confirm the sabre-like teeth from the Sabre-toothed kebbits

     

     

     

    You won't get this drop again if you already have it in your bank or handed it in polished to the Bone man, the drop can also be obtained from the Kyatts in the snow hunter region

  13. I noticed on the Mobilising Armies mini game guide the Ring Of Charos (a) to imbue has been given the wrong value.

     

     

     

    I couldn't quite believe my eyes when I saw it cost 10,600 reward points to imbue so I did some research for you guys.

     

     

     

    <!-- m -->http://www.tip.it/runescape/?page=mobil ... .htm#rings<!-- m -->

     

     

     

    I found it it actually costs 106,000 reward points to imbue the Ring Of Charos (a) so it seems someone missed out an extra '0' when the guide was made/edited.

     

     

     

    Thanks Tip.it,

     

     

     

    wstykg.png

     

     

    [Crew edit: This has been fixed on the guide. Thanks for the correction. :thumbup:]

  14. I did some research into this certain locator one of the rewards from the Mobilising Armies mini game. I looked into where the good locator teleports you to. I will update this list as I go on. Don't forget the locator teleports you any random resource so don't expect to be teleported to the same place every time.

     

     

     

    I firstly went looking for herblore secondary ingredients because these alone are quite profitable. So here is the list of the Herblore Secondaries 2:

     

     

     

    Kalphite Lair-Potato Cactus

     

    These can be found on the first level in the Kalphite Soldiers (level 85). I wouldn't recommend going here without anti poison potions or a holy symbol (blessed) and prayer book as I realised.

     

    [hide=]28mgs46.png[/hide]

     

     

     

    Taverley Dungeon-Blue Dragon Scales

     

    This area is only dangerous when you get in contact with the Blue Dragons (level 111) without wearing an anti dragon fire shield/dragon fire shield but the Baby Blue Dragons (level 48) are pretty much harmless

     

    [hide=]2q88qjn.png[/hide]

     

     

     

    Chaos Temple-Wine Of Zamorak

     

    These can only really be stolen using the telekinetic Grab at (level 33 magic) otherwise if you try and steal them the Monks Of Zamorak (level 17 and 22) will attack you. The temple can be found just north of Falador near Goblin Village.

     

    [hide=]2qs198i.png[/hide]

     

     

     

    Isafdar Forest-White Berries

     

    These can be found just south of the Musician in the forest,there is only one re spawn but the white berries seem to re spawn fast enough. You might want to take an anti poison potion or holy symbol blessed and prayer book in case you wander east through the trip wire.

     

    [hide=]35bxbvd.png[/hide]

     

     

     

     

     

    Red Dragon Isle-White Berries (level 37 wilderness)

     

    I wouldn't recommend going here without food and anti dragon fire shield/dragon fire shield there is plenty of Red Dragons (level 152) also be on the look out for revenants patrolling the wilderness

     

    [hide=]fmroub.png[/hide]

     

     

     

    Ogre Island-Janger Berries

     

    This place can be found just west of Yanille on an island of ogres. The ogres don't attack unless you attack them yourself and the Janger Berries are fast re spawning.

     

    [hide=]2lzvas.png[/hide]

     

     

     

    Herblore Secondaries 1

     

     

     

    Desert-Goat Horns

     

    This area can be found just south-west of the Kalphite Lair, in order to obtain the horns you must kill the goats (level 23) and crush their horns using a pestle and mortar. Don't forget to use water skins or an enchanted water tiara to survive the desert heat.

     

    [hide=]2hp57vt.png[/hide]

     

     

     

    Talvery-Swamp Toads

     

    This area can be found south of Talvery near towards the members dungeon and the swamp toads can be found next to the willow trees facing the water

     

    [hide=]2crt4qt.png[/hide]

  15. This is a good method but there are some bad points about it too

     

     

     

    yes it would cost me less then 6m cash for all my limestone for 99 construction since I am level 80 at the moment. But I'm sure no one wants to be cutting well over 500k+ limestone into limestone bricks and it would probably take more then one week maybe a whole month or two.

     

     

     

    I worked it out from level 80 construction I would need to make 55,240 Limestone attack stones from level 80 all the way to level 99. It is 10 limestone bricks for every limestone attack stone you make so that would mean doing the maths which is:

     

     

     

    Prices Of Limestone

     

    55,240 X 10=5,524,000 that's how much it would cost me to get 99 making Limestone attack stones.

     

    55,240 X 98=5,413,520 that's how much it costs buying from grand exchange (lowest price)

     

    55,240 X103=5,689,720 that's how much it costs buying from grand exchange (medium price)

     

    55,240 X108=5,965,920 that's how much it costs buying from grand exchange (maximum price)

     

     

     

     

     

    I know a better but more expensive way which is to purchase Limestone bricks from the stonemason in Keldagrim for 21 each well cheaper then the grand exchange, this will save you time instead of cutting all the limestone into limestone bricks. So this will be more expensive but saving you a lot of time and money really

  16. I noticed the Diamond Ring (I) has incorrect information in the Item Database.

     

     

     

    Location:Reward from the Mobilising Armies minigame.

     

    Uses:Worn as a ring with stat-increasing effects.

     

    Notes:Imbued by Commander Loman on the ground floor of the A.R.M.S. Tower for 89,600 reward credits. A sapphire ring must be present in your inventory before it can be imbued. This item cannot be alched.

     

     

     

    As you can see underneath the Notes section it mentions that you must have a Sapphire Ring in your inventory before it can be imbued, however this is wrong it should say 'A Diamond ring must be present in your inventory before it can be imbued'.

     

     

     

    As far as I know the rest of the information is correct. Just checked the rings Imbued prices to make sure there all correct up to the rank I can get access to.

     

     

     

    Gold Rings can be Imbued for 37,100 reward points

     

    Emerald Rings can be Imbued for 74,600 reward points

     

    Sapphire Rings can be Imbued for 89,600 reward points

     

    Ruby Rings can be Imbued for 89,600 reward points

     

    Diamond Rings can be Imbued for 89,600 reward points

     

    [Crew edit: Fixed, thank you.]

  17. Hi,

     

    I don't think this is mentioned well I know it is not mentioned in the Mobilising Armies guide recently released last week so thought I'll add it here. Some of the information is already there but I thought I would add more detail as I have some of the quest kits.

     

     

     

    Quest Kits

     

     

     

    Quest Kit (Basic)

     

    Purchase Price:61,900

     

    Rank:0-99 (Junior Cadet)

     

    Location:Obtained from the Mobilising Armies Mini game

     

    Purchased From:Serjeant Cole's reward shop (Bottom Floor)

     

    Other Notes:If you complete a game of Mobilising Armies, your quest kit will replenish.

     

    Examine:'I can keep my adventuring items in here'.

     

    Items It Holds:Rope,Spade,Tinderbox,Candle,Needle and Pestle and mortar

     

     

     

    [hide=]51er86.png[/hide]

     

     

     

    Below I have provided the Examine options for the whole set of Serjeant and the Inferior Locator:

     

     

     

    Hat: 'A cap displaying a low rank.'

     

    Top: 'This is my shirt, there are many like it, but this is my own.'

     

    Skirt: 'For the more feminine army.'

     

    Trousers: 'With creases like knives.'

     

    Gloves: 'Smart and functional.'

     

    Boots: 'For standing to attention.'

     

    Inferior Locator: 'Helps me to get to useful resources.'

  18. I noticed how some of the guides are missing information about the Sacred Clay Proto Tools and Volaltile Tools.

     

     

     

    Volaltile Tool:

     

    Will randomly transform into any of the following when operated:

     

    Butterfly Net

     

    Fletching Knife

     

    Hammer

     

    Harpoon

     

    Hatchet

     

    Needle

     

    Pickaxe

     

     

     

    Once the tool has transformed into one of the above items the tool will give 2.2X your regular experience.

     

     

     

    Proto Tool

     

    Butterfly Net

     

    Fletching Knife

     

    Hammer

     

    Harpoon

     

    Hatchet

     

    Needle

     

    Pickaxe

     

     

     

    Once the tool has transformed into one of the above items the tool will give 2X (double) your regular experience.

     

     

     

    It is also worth noting the Sacred Clay Proto and Volaltile tools will disintegrate over time after all 100% of the charges has been used.

     

     

     

    I feel this information should be added to the relevant skill guides:

     

    Construction

     

    Smithing

     

    Hunter

     

     

     

    In the construction skill the Hammer can also be used to construct furniture to therefore double your experience. The Hammer can also be used in the smithing skill to receive more experience then usual while making armour/weapons at an anvil. The butterfly net will give you more experience when catching Butterflies.

     

     

     

    Because I feel these still count as Skill Boosts because they are increasing your experience by 2.2X (Volaltile Tool) and 2X (Proto Tool)

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