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ArtCrazy

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Posts posted by ArtCrazy

  1. The drop party update sounds bad for me. So much for ever going to those for surely I will lag out if I attempt it. Also the confirmation to click away from the game window sounds like a hassle.

     

     

     

    Have you ever acidentally hit the backspace button or your "back" mouse button while not centered on the Runescape window... In a dangerous place.... Fighting a strong monster????

     

    GREAT UPDATE! No more accidentally leaving the game!

     

     

     

    Yes I have, that's why I use a Greasemonkey plugin to avoid exactly that... a CUSTOM greasemonkey plugin with everything from highscores to a notepad to a calculator ;)

     

     

     

    But yeah, I guess it's a nice update.

  2. Still hadn't been posted here, so I thought I should do it, it's not a DD, but it was a fun read...

     

    Juna's part was specially interesting.

     

     

     

    A while ago, Reldo met Zanik, the cave goblin adventurer, who was visiting the palace library during one of her trips to the surface. She shared with him a story of her life from the days when Dorgesh-Kaan had yet to make contact with the surface world.

     

     

     

    Zanik has not been seen for some time, but Reldo has recently finished writing up the story, and has published it in his Lores and Histories collection as The Chasm of Lights. To read it, just go to the Lores page, which can be found under the Game Guide tab.

     

     

     

    Mod John A

     

    RuneScape Content Developer

     

     

     

    Read it here:

     

    http://www.runescape.com/kbase/view.ws?guid=chasm_of_lights_1

  3. I just needed to say this:

     

     

     

    Go to the Achievement Diary page on Runescape.

     

     

     

    I'm looking at that page..there's NOTHING about those 3 at all.

     

     

     

    Not only that as my post clearly stated there are FOUR more slots, so there can't be a "last 3" there gotta be at least FOUR

     

     

     

    Quoted from http://www.runescape.com/kbase/viewarti ... cle_id=168

     

     

     

    The lands of RuneScape are varied and picturesque. Even the fetid swamps of Mort Myre and the blasted wastes of the Wilderness possess their special charms for those who care to look. Of course, the scenery isn't everything, and each land has its specialties: from the mines of Keldagrim to the plants and animals of Karamja. If you're a wee bit bored and fancy a few small challenges, you might like to check out your Achievement Diary to see what the people of those lands do to prove their proficiency in all things.

  4. Changelog (version 1.3 to 1.4):

     

    - Added Timer Button (can time down and up)

     

    - Added Counter Button

     

    - Removed all User Script Commands that toggled buttons and added a Configure Buttons command instead that also lets you select the order the buttons are shown

     

    - Improved a lot of code

     

     

     

    Another update, probably my last as there isn't much interest on this script. Did this for myself and there was no reason not to release it. The timer and counter are useful, you can count down with the timer (Grave for example) or time up to time your trips... Counter can be used so you know how far along you've come with the slayer task even without the gem for example... Or how many trips you have left to finish something.

     

     

     

    I have a version that includes calculators, planners etc but that will not be released as I have not recieved any answer to the permission request to place that and so it will remain private...

  5. Just updated the script, fixed all previously known bugs too.

     

     

     

    Changelog (version 1.2 to 1.3):

     

    - Added the Notes Button, where you can type text and itll be saved even if you close Firefox or exit the page

     

    - Added the Calc Button, with a simple calculator (+, -, / and *)

     

    - Added Toggles for the GE Button and both new buttons

     

    - Improved some code

  6. I got one more question, is it gonna be fixed so that we don't have to keep restarting our browser and enabling and disabling the add on until it finally works?

     

     

     

    Errdoth has already stated it is fixed and will come when he does the next update.

     

    It's not that much trouble. I have already released the fix for my add-on too.

  7. Love it! :thumbsup: One small thing though: when you toggle the Jagex bar on, the GE button disappears.

     

     

     

    Oops. That's the script pushing all the stuff down a bit and "forgetting" the GE button :P. Made it after the toggle and as I dont have it toggled on missed it. I don't have time now, I'll do it tomorrow, thanks btw.

     

     

     

    I also have to add the "Toggle GE Button" User Script Command.

     

    I've also have planned a few more changes:

     

    Calculator (simple one...)

     

    Notepad (you can quickly write stuff there and it will stay saved even if you close runescape

     

     

     

    I've PMed an admin to ask permission to use the calculators and planners, and if I get it, those will be added too.

  8.  

    Ohoho! Well then, to keep up with the competition, mine has been fixed as well. (I have to admit that, in the end, I adopted a similar method to yours, let java load really fast and then fire the addon, very clever :P )

     

     

     

    Yeah, I just found out the applet doesn't like changes to the HTML and delayed those by 1 second. Pretty easy. Good job on the add-on.

     

     

     

    I saw that you use special tip.it pages for calcs and stuff. Well, saves you a lot of work of having to put all the calc scripts on the add-on.

     

    I'd like to ask you if I'm allowed to use these pages on my add-on (with proper credits and such so everyone knows they're using a tip.it page). If you have anything against that, (even if it's just that you fear my add-on getting better than yours MWAHAHAHA :twisted: *cough*) no worries... My add-on will have to live without skill calcs/planners and whatnot as I'm not feeling like creating the xp database and managing it everytime there is a new way to get experience on any single skill. :wall: I'd prefer having a link to tip.it's calc/planner page in the "Links" button :P

     

     

     

    Btw, you should change your add-on's include to http://world*.runescape.com/* else it'll be executed in all pages and give an exception (doesn't give any visible warning tough)

  9. Oh yeah I'm not sure if it is allowed or not, but I found a firefox add on that works to remove the Jagex Bar at the top of the RuneScape page. I'm not using it myself but I know it works.

     

     

     

    Nuke Anything Enhanced

     

    https://addons.mozilla.org/en-US/firefox/addon/951

     

     

     

    That add on you can use to remove pretty much anything from a web page.

     

     

     

    I prefer Platypus (also another add-on to make greasemonkey scripts). Used it for a while to remove the jagex bar, but then decided to make my add-on and made it also remove that bar.

     

     

     

    Edit: Artcrazy, I'm not sure if that was directed at myself or not, but I'm aware of that. I've only recently read about it being done in java, but have no idea if it's at all possible or practical within an extension.

     

     

     

    Yes, it was directed at you. I thought you were going to add it to the Greasemonkey script, but yes if you have it converted into Java it is possible. Forgot you had converted your extension into an .xpi, I for example just release the Userscript.

     

     

     

    Btw, in case you haven't noticed I've been able to fix the "not loading" bug in my script.

  10. Is there any chance of calculators on it? You know, skill calculators? And then even a simple 1, 2, 3 +-/* calculator?

     

     

     

    The simple calculator is easy, but I've gotten used to use the windows calc so I wouldn't really need it.. I'll make it perhaps. For the skill calcs, that's more complicated. Specially since I'd have to use the code of tip.it's calc for example... And I guess I'd have to ask permission. Doing them alone would be pretty difficult and take a long time, seeing I'd have to make the lists of things to do for all skills.

  11. Just released v1.2! Get it at the main post!

     

     

     

    Changelog (version 1.1 to 1.2):

     

    - Added the Grand Exchange button

     

    - Added "Warn on Exit" function to avoid accidentally going back or refreshing the page

     

    - The bug where the game doesn't load shouldn't happen anymore (I've tried to reproduce it at least 20 times and it didn't happen)

     

    - Added User Script Commands

     

    - Improved some code

     

    - Changed the name of the "Tools" button to "Links"

  12. The flickering and installing seem pertinent to any application that messes with a java applet, ArtCrazy's user script does it too (the installing part, not sure about the flashing) :/

     

     

     

    If by the installing part you mean deactivating, refreshing and reactivating the script, yes that happens. About flashing, if you mean flickering I've never experienced any flickering with my script...

  13. I have already worked on it a bit, made it more user-friendly.

     

    Changes:

     

    - Warns on Exit if you really want to exit the page (accidentally clicking the refresh/back button happens too often here...)

     

    - "Tools" button is now "Links" button

     

    - I removed the unnecessary Highscore List size preference values.

     

     

     

    - Now you can right-click the "monkey icon" and select "Userscript Commands" and that gives you a list of toggles. Currently have made:

     

    Toggle Links Button

     

    Toggle HS Button

     

    Toggle Jagex Bar

     

    Toggle Warn on Exit

     

    These toggles also SAVE the preferences, as now I'm using GM_setValue and GM_getValue to store the preferences as "Userscript Cookies".

     

     

     

    Planning on Making some more toggles or other changes...

     

     

     

    As for the Grand Exchange, I'll code that tomorrow.

     

     

     

    This version is still NOT released!

  14. Yeah I noticed, thanks. Easier than manually parsing the page from GE :P

     

     

     

    It's just a simple matter of adding a new button, and making it parse the results from that page into something readable.

     

     

     

    Btw, it is easy if you know javascript and HTML. You just have to place an iframe underneath anything you place over the RS applet, else the applet will show above what you place.

  15. I was doing the Legacy of Seergaze quest and at the start when you go check on those strangers at the Paterdomus they say something like "And soon the Guthixian Edicts will be gone!". Interesting... How exactly are they gonna do that?

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